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SOR - New Formulas  (Read 660 times)
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SentinalBlade [Posts: 1505] Logged
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  • [September 14, 2009, 05:29:57 AM]
SOR - New Formulas
« on: September 14, 2009, 05:29:57 AM »
Some of these are powerful, but they arent something you "just walk into" most of them require planning, or for you to actually Build up your rage, instead of using it for better abilities. They require planning to become powerful, like Geomancy.


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Absorb HP: MA * (Current HP / 20)

14 * (434 /20) = 308.8
4 * (55/20) = 11
This on in depth in the Item Discussion Section. This is my favorite of the ones i've made so far.
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This formula assumes that PA is higher than MA. If they were both equal, this may have proved a more deadly formula

PA * Rage(2) / MA(2)

16 * (12 *12) = 2304 / (9 * 9) =28
16 * (54 * 54) = 46656 / (9 * 9) = 576
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this one is way complicated, but it works well as a speed formula...however odd :)
(((SP * move) * (jump * SP)) * SP) / (Jump + Move + X)

((8 * 4) * (3 * 8)) * 8) / (4 + 3 + 5)
((32 * 24) * 8) / 12
(768 * 8) / 12
6144 / 12 = 512

Obviously, the X will be higher, at 11 speed, using the same X, the damage is 1331. Not exactly balance desirable.
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(Target CT * Rage) / (MA +PA)
This one is just fun, and variably powerful. I lawled when i had 89 Rage(during testing, this was nornal MP) and a goblin had

100 CT. you would've definatly expected a more powerful number. im thinking of making this the Apostles Rage Builder.

EX 1:
(84 * 20) / (9 +11)
1680 / 20 = 84

EX 2:
(100 * 30) / (11 + 16)
3000 / 27 = 111

Ex 3:
(100 * 89) / (19 + 12)
8900 / 31 = 287
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Add Status 60%, instead of 25.
This one im still working on^
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Enemy Speed * MA * X

Ex 1, no X Value:
10 * 19 = 190

Ex 2, with X:
10 * 19 = 190
190 * 3 = 570

Thinking of making this the Wind Rage Builder, since it scales well with later levels, but maintains use during the leveling

game. Plus i can use it for more powerful abilities, if i decide to lower the X value for the builder
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(Max Rage / 10) * MA

(115 / 10) * 12 = 138
250 / 20 * 19 = 475

Since Rage growth rate is static, across all levels, aross all classes, everyone is on equal terms with this, unless the class

using has a higher multiplier than normal. though its very level dependant.
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« Last Edit: December 31, 1969, 11:00:00 PM by SentinalBlade »
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