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Panorama\Backdrop Screen Edits  (Read 17115 times)
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MiKeMiTchi [Posts: 1947]
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  • [September 12, 2009, 09:04:51 AM]
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« Reply #40 on: September 12, 2009, 09:04:51 AM »
Nope. Your Onion knight edit would fit them. :)
All I need is its walking animation. (and standing)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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Kagebunji [Posts: 4321]
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  • [September 12, 2009, 09:06:11 AM]
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« Reply #41 on: September 12, 2009, 09:06:11 AM »
I can do walking ones, but by "standing" what you mean? The 5 basic views?
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
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MiKeMiTchi [Posts: 1947]
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  • [September 12, 2009, 09:07:29 AM]
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« Reply #42 on: September 12, 2009, 09:07:29 AM »
Yes.
Thanks Kage. :P
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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Kagebunji [Posts: 4321]
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  • [September 12, 2009, 09:08:21 AM]
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« Reply #43 on: September 12, 2009, 09:08:21 AM »
No problem, I will do it today.
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
Slowly resume pixel art, work somethg favourite ~
jimmyjw88 [Posts: 2913]
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  • [September 12, 2009, 09:26:22 AM]
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« Reply #44 on: September 12, 2009, 09:26:22 AM »
I was just about to say that Kage's sprite fits as the Guard for the Soldier/Warden Office. Hehe.
Great job Mike.
By the way, what sprite will it be for the prisoner? And Merchant too? Also, Gafgarion? The Guard is Kage's sprite, so that's done. About changing colour, what do you mean?
« Last Edit: December 31, 1969, 11:00:00 PM by jimmyjw88 »
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
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MiKeMiTchi [Posts: 1947]
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  • [September 12, 2009, 09:30:32 AM]
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« Reply #45 on: September 12, 2009, 09:30:32 AM »
Yeah, I still need the scryer sprite for the prisoner. :P
(the 'weak' frame; crouching; sitting frame)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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Slowly resume pixel art, work somethg favourite ~
jimmyjw88 [Posts: 2913]
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  • [September 12, 2009, 09:39:47 AM]
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« Reply #46 on: September 12, 2009, 09:39:47 AM »
Ah..Scryer. Haha. Sorry but still getting into concept and design that fits ^^.
Scryer as a prisoner...Hmm...good choice for a prisoner as they seems like some high class with valuable source of information. Hahaha ^^
« Last Edit: December 31, 1969, 11:00:00 PM by jimmyjw88 »
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
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MiKeMiTchi [Posts: 1947]
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  • [September 12, 2009, 11:22:49 AM]
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« Reply #47 on: September 12, 2009, 11:22:49 AM »
Yes, maybe, but no, since they are not respectable in mercenaries as LD said.
And also, Scryers are in the basic class. :)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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MiKeMiTchi [Posts: 1947]
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  • [September 12, 2009, 01:50:00 PM]
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« Reply #48 on: September 12, 2009, 01:50:00 PM »
I changed my plans. I decided to combine the Fur shop and Soldier office.
And this is what I got:
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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Kagebunji [Posts: 4321]
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  • [September 12, 2009, 01:56:43 PM]
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« Reply #49 on: September 12, 2009, 01:56:43 PM »
Maybe it's just me, but your pic isn't showing mike.

Btw, I will add feathers to helms of Guards of Soldier Office, without feathers it look funny in some views(I get a turban in one view...), or do you disagree?

edit: I can see pic, looks great! More prison-like.
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
Slowly resume pixel art, work somethg favourite ~
jimmyjw88 [Posts: 2913]
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  • [September 12, 2009, 03:09:02 PM]
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« Reply #50 on: September 12, 2009, 03:09:02 PM »
Ah..yes; not respectable well in Mercenaries. Alright Mike ^^
As for the picture, I think its looking good. With the chains, cellbars, ropes, it suits better for prisoner. Hehe ^^
« Last Edit: December 31, 1969, 11:00:00 PM by jimmyjw88 »
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
Kagebunji [Posts: 4321]
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  • [September 12, 2009, 05:10:45 PM]
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« Reply #51 on: September 12, 2009, 05:10:45 PM »
I dunno if I will create this sprite today, I have every animations done and all, but I must recolor everything manualy. I must say I like it myself :D
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
mav [Posts: 2610]
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  • [September 12, 2009, 05:41:05 PM]
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« Reply #52 on: September 12, 2009, 05:41:05 PM »
Holy hell MiKe...where do you get off being so talented?!

That's a seriously gorgeous image, man. Well done. Though should Gafgarion be the one talking to the shop owner, or what?
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
Kagebunji [Posts: 4321]
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  • [September 12, 2009, 06:10:39 PM]
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« Reply #53 on: September 12, 2009, 06:10:39 PM »
Well, I got the sprite, here you go (it's already in .bmp), some parts are not finished(those part you don't need)
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
mav [Posts: 2610]
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  • [September 12, 2009, 06:32:38 PM]
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« Reply #54 on: September 12, 2009, 06:32:38 PM »
Darken the darkest shade on the helmet, change the skintone, and make the eyes white and it'll be perfect. Actually, I've already done that, I hope you don't mind, Kage.

Though I didn't have time to save it as a BMP...
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
Kagebunji [Posts: 4321]
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  • [September 12, 2009, 06:51:25 PM]
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« Reply #55 on: September 12, 2009, 06:51:25 PM »
It's okay, I don't mind.
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
LastingDawn [Posts: 3452]
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  • [September 12, 2009, 07:30:58 PM]
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« Reply #56 on: September 12, 2009, 07:30:58 PM »
Quote from: "MiKeMiTchi"
I changed my plans. I decided to combine the Fur shop and Soldier office.
And this is what I got:


...whoa. That is Precisely what I imagined! But I didn't want to overoad anyone's plate with what I felt was just far flung fantasies! That looks incredible!
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
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the dead brought back to life."

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Kagebunji [Posts: 4321]
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  • [September 12, 2009, 07:46:20 PM]
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« Reply #57 on: September 12, 2009, 07:46:20 PM »
How about placing Rad near those papers in kneeing position? He will be looking for some bounties or something. Just an idea
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
Kagebunji [Posts: 4321]
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  • [September 12, 2009, 08:05:34 PM]
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« Reply #58 on: September 12, 2009, 08:05:34 PM »
I made a big mistake, it wasn't 16 colors >.>  Here is 16 color one
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
SilvasRuin [Posts: 1405]
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  • [September 12, 2009, 08:21:41 PM]
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« Reply #59 on: September 12, 2009, 08:21:41 PM »
You might should remove the plume on the helmet.  With it, it screams Onion Knight.  Without it, I could see it being regular guards.
« Last Edit: December 31, 1969, 11:00:00 PM by SilvasRuin »
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