In the fight vs Zalera, the two ghost Knights that come out of the coffins around Elmdore have the Knight class, but their first Action Ability slot reads "Swordplay". The description, however, corresponds to the Knight's "Art of War" skillset.
They also don't have any equipment. Not sure if any of that has anything to do with the patch or if it was like that in the original, though, just saying.
Forgive the "screenshots", they were taken with my ipod touch, playing on cfw PSP and don't currently have any screenshot plugin active.
I remember that they were named differently in the PSX version, the Knight's skillset is called Battle Skill and the undead Knight's skillset was called Sword Skill. Same with Dycedarg skillset name.
4A | Knight USE ONLY WITH CURRENT JOB CODE
|-----------------------------------------------------------------
| COMMAND: Battle Skill, 07
| EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
3D | Knight (Undead) SPRITE: Male Knight M
|-----------------------------------------------------------------
| COMMAND: Sword Skill, 9B FORMATION SCREEN: Ramza
| EQUIP: [none]
| NOTES: Undead.
| An undead Knight.
09 | Lune Knight SPRITE: Dycedarg M
|-----------------------------------------------------------------
| COMMAND: Sword Skill, 46 FORMATION SCREEN: Ramza
| EQUIP: Swd, KnS, Shl, Hlm, Arm, Rbe
| NOTES: Inherent Defense Up, Magic Def UP
| Dycedarg Beoulve. Should be 'Rune Knight'.
Source:
http://www.gamefaqs.com/ps/197339-final-fantasy-tactics/faqs/17555As for them having nothing equipped, it was also like that in the original. Either the developers forgot to put equipment on said characters or it symbolizes that once you die, you can't bring material things with you to the afterlife. They are summon from the stone "coffin". Pick what you like...