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Please use .png instead of .bmp when uploading unfinished sprites to the forum!

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mav [Posts: 2610]
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  • [September 14, 2010, 11:21:19 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1240 on: September 14, 2010, 11:21:19 PM »
It looks good, just use desaturated greens. And would you consider giving him different legs?
Kagebunji [Posts: 4322]
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  • [September 15, 2010, 12:58:01 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1241 on: September 15, 2010, 12:58:01 PM »
Well greens are straight from Thief, I think it is brown wich makes green look awkward. Sure I will change the legs, I wanted to do it anyway, heh. I was thinking about Archer's legs.
Zozma [Posts: 4604]
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  • [September 15, 2010, 07:42:02 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1242 on: September 15, 2010, 07:42:02 PM »
well the green from the theif is made in such a shade to represent cloth, but the chestplate being that cloth green looks odd. what about the male lancer's green armor version? that way you could probably also get an eye white

Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
LastingDawn [Posts: 3452]
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  • [September 16, 2010, 03:11:42 AM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1243 on: September 16, 2010, 03:11:42 AM »
Hmm, a name, name... i'll think of one eventually but for now such is relatively unneeded. Regardless I agree with Zozma on the male lancer being a good representation of green armor.

"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
Zozma [Posts: 4604]
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  • [September 16, 2010, 07:16:40 AM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1244 on: September 16, 2010, 07:16:40 AM »
how about.... Percy...

lol just kidding

Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
SilvasRuin [Posts: 1405]
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  • [September 16, 2010, 11:47:52 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1245 on: September 16, 2010, 11:47:52 PM »
Percival probably fits well enough into the setting actually.
Kagebunji [Posts: 4322]
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  • [September 18, 2010, 01:27:19 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1246 on: September 18, 2010, 01:27:19 PM »
Hm, LD will have to confirm this name himself, but I really like Percival. Slight update, I also began working on port, it will be released tomorrow hopefully.
mav [Posts: 2610]
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  • [September 18, 2010, 06:45:04 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1247 on: September 18, 2010, 06:45:04 PM »
I've never been a fan of Percival, but I'm sure LD can come up with a great name for this chap. His head looks a pixel too low on the second frame and the fourth frame. Looks fine otherwise. I hope LD looks to some of the more Shakespearean names for inspiration.
Kagebunji [Posts: 4322]
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  • [September 18, 2010, 07:54:13 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1248 on: September 18, 2010, 07:54:13 PM »
LD should get his internet back soon, so he will reply. For now I need to say port has to wait, I arrived at some rather big problem, I will try again some other time.
LastingDawn [Posts: 3452]
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  • [October 03, 2010, 08:57:04 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1249 on: October 03, 2010, 08:57:04 PM »
I really like the name Demetrius that was chosen. Good name, Kage!

"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
mav [Posts: 2610]
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  • [October 04, 2010, 01:05:45 AM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1250 on: October 04, 2010, 01:05:45 AM »
Oh, Kage picked the name? Not bad, good sir.
Kagebunji [Posts: 4322]
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  • [October 04, 2010, 02:49:20 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1251 on: October 04, 2010, 02:49:20 PM »
Eternal suggested this, he knows what you would like, hehe. Good to have you back, LD. I have quite the update on "the" sprites.
LastingDawn [Posts: 3452]
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  • [October 04, 2010, 10:00:33 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1252 on: October 04, 2010, 10:00:33 PM »
I noticed! This is looking fantastic! Haha, and indeed Eternal knows me quite well.

"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
ffta707 [Posts: 667]
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  • [October 09, 2010, 10:13:09 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1253 on: October 09, 2010, 10:13:09 PM »
Nice work once again kage.

On another note, was the black mage ever finished (The one we were deciding on hats)?
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [October 11, 2010, 01:01:13 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1254 on: October 11, 2010, 01:01:13 PM »
For Percival's hair portrait, how about this, Kage?


^ His name is Percival. :)

Jot5 GFX Designer :: Spriter :: Mitchi
Kagebunji [Posts: 4322]
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  • [October 11, 2010, 01:08:51 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1255 on: October 11, 2010, 01:08:51 PM »
Demetrius has the portrait already, and is submitted to main page too :P. Good to know you are still here, Mike, just post some updates on sprites of yours!
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [October 11, 2010, 02:15:25 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1256 on: October 11, 2010, 02:15:25 PM »
Wew! I'm outdated. XD
I'm gonna look at it.

Jot5 GFX Designer :: Spriter :: Mitchi
mav [Posts: 2610]
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  • [October 12, 2010, 01:51:22 AM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1257 on: October 12, 2010, 01:51:22 AM »
MiKe! Where the hell have you been, man? Stop by more often, if you can.
LastingDawn [Posts: 3452]
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  • [October 27, 2010, 06:37:54 PM]
Re: Mercenaries Job Sprite Ideas (update: soon)(Image Heavy)
« Reply #1258 on: October 27, 2010, 06:37:54 PM »
Alright, school is finally relenting a little. I have time to visit the forums and catch up on a couple of things. Progress looks pretty good.

"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
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