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Kagebunji's sprites- Moving on...  (Read 128532 times)
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The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 04, 2009, 06:29:37 PM]
Kagebunji's sprites- Moving on...
« on: August 04, 2009, 06:29:37 PM »


My first sprite! It's simply Delita with hood and a bit recolored, it would look different, but all got messed up, so that's all I got. Next one I create will be something better, I swear!
« Last Edit: February 11, 2011, 08:33:14 PM by Kagebunji »
Thou art I, and I art thou...
mav [Posts: 2595] Logged
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  • [August 04, 2009, 06:34:57 PM]
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« Reply #1 on: August 04, 2009, 06:34:57 PM »
Aw man, the concept looks like it could have been good. For a better-looking upload, I suggest resizing a bit better--what program are you using? And most importantly don't save as JPG, PNG will keep things looking nice and clean.
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
DarthPaul [Posts: 5381] Logged
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  • [August 04, 2009, 08:44:22 PM]
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« Reply #2 on: August 04, 2009, 08:44:22 PM »
It looks......blurry.......
« Last Edit: December 31, 1969, 11:00:00 PM by darthpaul »
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 04, 2009, 08:58:23 PM]
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« Reply #3 on: August 04, 2009, 08:58:23 PM »
I'm using Graphics Gale, it's a great program. I would upload it as PNG, but I know not how... Darthpaul, what do you mean by saying blurry? I'm not that good in english.
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
Setku Logged
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  • [August 04, 2009, 09:57:17 PM]
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« Reply #4 on: August 04, 2009, 09:57:17 PM »
It's all fuzzy looking, unclear.
« Last Edit: December 31, 1969, 11:00:00 PM by Setku »
Practising
jimmyjw88 [Posts: 2891] Logged
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  • [August 05, 2009, 09:37:29 AM]
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« Reply #5 on: August 05, 2009, 09:37:29 AM »
Yea. It's blurry but interesting concept though
« Last Edit: December 31, 1969, 11:00:00 PM by jimmyjw88 »
Kindly upload the images to other image hosting sites. I can't view imageshack. Thanks.
Kenshin72 [Posts: 428] Logged
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  • [August 05, 2009, 05:18:11 PM]
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« Reply #6 on: August 05, 2009, 05:18:11 PM »
Open it in paint. File > Save As > Under where you enter the name you can select from like JPG PNG, 24 bitmap 256 bitmap. Select PNG for a clean look on this site.
« Last Edit: December 31, 1969, 11:00:00 PM by Kenshin72 »
mav [Posts: 2595] Logged
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  • [August 05, 2009, 05:31:09 PM]
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« Reply #7 on: August 05, 2009, 05:31:09 PM »
To me, it's not just the fact that it's a JPG that's causing problem: the way the image was stretched was done improperly. If resizing was the problem, next time hit Select All (or use the resizing box tool to manually select what needs to be stretched) and then multiply the size. Then follow Kenshin's suggestions for saving it...though I'd expect there to be an option to save as PNG in Graphicsgale as well...
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 05, 2009, 06:30:53 PM]
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« Reply #8 on: August 05, 2009, 06:30:53 PM »


Step by step I'm getting used to GraphicsGale, so here is my next prototype, "demon knight". Every sugestions mostly appreciated, except arms/legs, I'm not changing them until I become a pro at spriting, now I only recolor them.
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
mav [Posts: 2595] Logged
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  • [August 05, 2009, 07:34:26 PM]
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« Reply #9 on: August 05, 2009, 07:34:26 PM »
Certainly looks interesting, but again, it's a little fuzzy. Will this character have a tail and a cape? That's gonna get real tough real fast, so look out. Keep working on it though, and try to save the file as a PNG .
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
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Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 05, 2009, 08:02:56 PM]
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« Reply #10 on: August 05, 2009, 08:02:56 PM »
It is PNG Mav, but for some reason I don't know why it's fuzzy, but is a lot better than last one isn't it? He already got cape, he will have not tail, remember that he is a human. Anyway I think I will stop creating other sprites, and fully create demon knight, but I must hear more opinions if he is worth my work.
« Last Edit: August 05, 2009, 08:38:47 PM by Kagebunji »
Thou art I, and I art thou...
mav [Posts: 2595] Logged
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  • [August 05, 2009, 08:37:22 PM]
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« Reply #11 on: August 05, 2009, 08:37:22 PM »
I'm still seeing .jpg at the end of the file...though the type is listed as PNG. Wacky. The image looks clearer than the last one, so that's a plus, but I was looking forward to seeing a completed version of a hooded Delita. But keep working on this one; the more sprites you finish, the better you get.

Anyway, keep working on 'em--you're doing pretty well.
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 05, 2009, 08:44:18 PM]
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« Reply #12 on: August 05, 2009, 08:44:18 PM »
Thanks for encouragement. His cape looks cool, it is deep mix of green and yellow. Maybe in distant future I will create Hooded Delita, but that's just plans. I must say I enjoy spriting, maybe someday I will be as great as present spriters on this site!
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
Zozma [Posts: 4600] Logged
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  • [August 05, 2009, 08:58:15 PM]
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« Reply #13 on: August 05, 2009, 08:58:15 PM »
one thing, is the yellow supposed to be yellow, or is it supposed to be more gold-ish ?
« Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
Wiegraf: Draw your sword Ramza!
Ramza: But im a monk!!
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Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 05, 2009, 10:11:49 PM]
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« Reply #14 on: August 05, 2009, 10:11:49 PM »
Light-yellow that resembles gold, you probably realized that I used your Zozma sprite ;)
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 06, 2009, 02:03:42 PM]
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« Reply #15 on: August 06, 2009, 02:03:42 PM »


Another one
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
Has love problems
MiKeMiTchi [Posts: 1922] Logged
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  • [August 06, 2009, 02:15:49 PM]
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« Reply #16 on: August 06, 2009, 02:15:49 PM »
Hmm.. Don't scale the image. :)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
Jot5 GFX Designer :: Spriter :: Mitchi
LastingDawn [Posts: 3404] Logged
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  • [August 06, 2009, 03:51:54 PM]
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« Reply #17 on: August 06, 2009, 03:51:54 PM »
Quote from: "Kagebunji"


Another one
You know... I have to say that looks like an interesting base for a Male Viera, hehe. Good work with that.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4089] Logged
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  • [August 06, 2009, 04:41:42 PM]
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« Reply #18 on: August 06, 2009, 04:41:42 PM »
I know, it look kind like Viera, especially the third one, but demon doesn't have side positions, so I have to create helmet and horn myself. I think I will recolor helm and horns, so that won't resemble viera that much. Any suggestions about horns are very appreciated.
« Last Edit: December 31, 1969, 11:00:00 PM by Kagebunji »
Thou art I, and I art thou...
LastingDawn [Posts: 3404] Logged
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  • [August 06, 2009, 04:50:07 PM]
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« Reply #19 on: August 06, 2009, 04:50:07 PM »
Demons are a dime a dozen, and there's not a single look of a male Viera in any Ivalice game, I'd say just working for that would hold some value.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
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