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Sidequest Ideas (31/40)  (Read 20125 times)
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mav [Posts: 2595] Logged
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  • [August 13, 2010, 06:08:09 PM]
Re: Sidequest Ideas (31/40)
« Reply #380 on: August 13, 2010, 06:08:09 PM »
Let us know if you need any more details on the sidequests we've already submitted, LD. I feel like I should redo some of the ideas I submitted...
scatttman [Posts: 163] Logged
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  • [August 13, 2010, 07:56:24 PM]
Re: Sidequest Ideas (31/40)
« Reply #381 on: August 13, 2010, 07:56:24 PM »
Bomb King Fight

Activation Method - chapter 3 - poach a bomb or explosive or grande and go to any fur shop (idk if it's possible).

Area - Bervenia volacano.

a bigger version of bomb named bomb king its angry with you for killing his sons, you have to fight against 6 bombs(explosive, granade) and the Bomb King, as reward for win the battle you get the bomb sword a a sword with low attack but that inflict flare when hits.
LastingDawn [Posts: 3416] Logged
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  • [August 13, 2010, 07:56:57 PM]
Re: Sidequest Ideas (31/40)
« Reply #382 on: August 13, 2010, 07:56:57 PM »
Oh certainly. If anyone feels their idea isn't up to snuff, than by all means, submit an improvement.

EDIT: Scattman, that's a bit... well very basic. It's not possible to begin with. Another problem is that even if it were, Mercenaries only has 1 family of monsters rather than the 3 FFT had. Now another problem is that Poach no longer exists. There's a new system in place called "Bounty Hunter" where certain "marks" in battle (randoms, sub-quests, even some story missions may have them). That can be "captured" sent to the "Warden's Office" and dependent on who the mark was, receive one of two "tickets", It's basically an overhaul of the Poach system, that follows most things in that ordinary system and changes it.

"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

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scatttman [Posts: 163] Logged
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  • [August 13, 2010, 08:15:08 PM]
Re: Sidequest Ideas (31/40)
« Reply #383 on: August 13, 2010, 08:15:08 PM »
oh well i have to read all the changes in mercenaries XD
and its good juts to have one family of monsters, yes its relly basic idea i wa striying to give an use to this however i would like to see more clasic ff enemys in fft
Winner of the 2nd 1.3 AI Tournament
PX_Timefordeath [Posts: 1782] Logged
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  • [August 14, 2010, 05:21:35 AM]
The Lazy Spriter
Kagebunji (Global Moderator) [Posts: 4183] Logged
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  • [August 16, 2010, 11:50:48 AM]
Re: Sidequest Ideas (31/40)
« Reply #385 on: August 16, 2010, 11:50:48 AM »
Yeah, but good luck with finishing Curu's Bomb Lord. Slightly change the arms, Scatt, and it will be better,

Thou art I, and I art thou...
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