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Please use .png instead of .bmp when uploading unfinished sprites to the forum!

can anybody fix my sprite?  (Read 2283 times)
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Holy Sword Durandal
kenj_083 [Posts: 44]
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  • [April 22, 2008, 02:29:50 AM]
can anybody fix my sprite?
« on: April 22, 2008, 02:29:50 AM »
What is wrong with this sprite? The BMP file looks fine but when I convert it into a SPR file, it looks very messy. Any pixels out of place?
« Last Edit: December 31, 1969, 11:00:00 PM by kenj_083 »
LastingDawn [Posts: 3452]
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  • [April 22, 2008, 04:06:11 AM]
(No subject)
« Reply #1 on: April 22, 2008, 04:06:11 AM »
Hmm, odd... it looks as if things got a bit compressed. That is definitely not normal... hmm..
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
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Xifanie (Webmistress) [Posts: 4483]
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  • [April 22, 2008, 08:50:48 PM]
(No subject)
« Reply #2 on: April 22, 2008, 08:50:48 PM »
Things you should never do:
- Using more than 16 colors
- Using a custom color OUT of the first 16 colors.

In bmp format, the image is in 8bit... whoever it's compressed to 4bit by FFTPatcher. That's exactly why it messes up, you'll have to fix your sprite so it only uses the 16 first colors.
« Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
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  • <R999> My target market is not FFT mod players
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    moose
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    • [April 25, 2008, 02:05:25 AM]
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    « Reply #3 on: April 25, 2008, 02:05:25 AM »
    this has been reduced to 16 colors and looks about the same. it worked for me
    « Last Edit: December 31, 1969, 11:00:00 PM by moose »
    Holy Sword Durandal
    kenj_083 [Posts: 44]
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    • [April 25, 2008, 02:59:30 AM]
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    « Reply #4 on: April 25, 2008, 02:59:30 AM »
    hey, thanks for your help guys. :)
    « Last Edit: December 31, 1969, 11:00:00 PM by kenj_083 »
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