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Suggestion Box/Comment box  (Read 5045 times)
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Gurrrl- you better work it!
dinosaur [Posts: 453] Logged
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  • [September 10, 2011, 04:08:24 PM]
Re: Suggestion Box/Comment box
« Reply #40 on: September 10, 2011, 04:08:24 PM »
I have a suggestion ... you should
-Event editor- Creator of CoP
Kokojo [Posts: 1802] Logged
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  • [September 10, 2011, 05:13:39 PM]
Re: Suggestion Box/Comment box
« Reply #41 on: September 10, 2011, 05:13:39 PM »
Heya guys!I cant kill Lesail  :|, he oneshoting Gospel.Any have same problem?Tried 5 times... :ban:

With what ability?
SlavoSSa [Posts: 2] Logged
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  • [September 15, 2011, 03:14:34 PM]
Re: Suggestion Box/Comment box
« Reply #42 on: September 15, 2011, 03:14:34 PM »
Tremor i think!
-Event editor- Creator of CoP
Kokojo [Posts: 1802] Logged
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  • [September 21, 2011, 11:35:52 PM]
Re: Suggestion Box/Comment box
« Reply #43 on: September 21, 2011, 11:35:52 PM »
Tremor i think!

Next version will correct that. I should make it in 2-3 hours.
Kalas [Posts: 129] Logged
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  • [September 23, 2011, 01:24:06 PM]
Re: Suggestion Box/Comment box
« Reply #44 on: September 23, 2011, 01:24:06 PM »
I think once you get all the technical business down, it may be in your best interest to..spruce up nearly everything literary because at the moment it's workable but I think you can definitely get something better out of the concept.

Ilya and Schaefer need a custom sprite. They also need to be seen longer so that I feel an actual emotion other than "well there goes my best ___."

Can the recruited allies throughout have set brave and faith so that I don't need to reset the battle for good ones?

At the battle where Lysay is ambushed in the swamp (...which I'm assuming is supposed to be a forest..as they just fought angry trees), could the placements of all the parties be a bit more spread out? You're RIGHT next to both parties and they go before you, so the ability to "run away" doesn't quite work. I love the battle though--favorite one! (The idea of it)


This is such a...lackluster version of my original post. :/
The Sometimes Here, Mostly Gone Spriter
Kuraudo Sutoraifu [Posts: 900] Logged
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  • [October 18, 2011, 11:38:39 AM]
Re: Suggestion Box/Comment box
« Reply #45 on: October 18, 2011, 11:38:39 AM »
I love the three way battle.  I didn't even know we could do that.

Also, I'd like to reiterate the call for unique sprites for Ilya and Schaefer.  Much like Kalas said above me, it helps you attach an emotion to the character.  I think about Algus in this regard.  If he had just been a generic sprite, my hate and ire for him would probably be dulled, as I wouldn't be able to pin him down to just that one smug look.

Chapter 1 spoiler:

Also, good job on the custom map.  It's a bit grainy, but good job!
« Last Edit: October 24, 2011, 01:04:46 PM by Kuraudo Sutoraifu »
Teh Video Expert
Wiz [Posts: 763] Logged
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  • [October 18, 2011, 10:27:21 PM]
Re: Suggestion Box/Comment box
« Reply #46 on: October 18, 2011, 10:27:21 PM »

Chapter 1 spoiler:

« Last Edit: October 18, 2011, 11:11:34 PM by Wiz »
http://www.youtube.com/user/Wizdaddy714 ... check out my Youtube Channel and subscribe.
The Sometimes Here, Mostly Gone Spriter
Kuraudo Sutoraifu [Posts: 900] Logged
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  • [October 19, 2011, 06:10:46 PM]
Re: Suggestion Box/Comment box
« Reply #47 on: October 19, 2011, 06:10:46 PM »

Wiz, I just watched your commentary of Chapter One.  Umm, either my patching was bad or Chapter One got messed up when Part II came out, because in my playtrhough, Gospel did not a say a dang thing during that scene.  But in your commentary, he had plenty to say, which clears up everything.  I'm gonna play through Chapter One again to see if it goofs again.
The Sometimes Here, Mostly Gone Spriter
Kuraudo Sutoraifu [Posts: 900] Logged
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  • [October 24, 2011, 01:15:51 PM]
Re: Suggestion Box/Comment box
« Reply #48 on: October 24, 2011, 01:15:51 PM »
Well, I've yet to start over to see if that part is still bugged, but I did finish Chapter II.  I had a lot of trouble getting the other two team to fight each other in Sweegy Woods, but once I figured out how to do it, the battle got much, much easier.  After that point, the rest of the chapter felt like a breeze.

I'm trying to decide if Reckoning is overpowered.  Only one of my characters seemed to do much damage with it, but when 4 out of my five character were using it, all I had to do was run away while casting Reckoning.  This strategy would just chip at them, but kiting was rather effective.  It makes using Lightning Stab and Judgment obsolete.

Also, Steal is a phenomenal skillset.  Steal Armor often does more damage than attacking.  Poison bomb is almost a necessity for high HP monster encounters, and whatever the skill is that adds Don't Move (Blowdart, maybe?) is a must for the Move HP-Up encounters.

One suggestion I have for the three way battle is that the two guest knights need to start with equipment that does not give them perma-slow.  They get double turned by two teams before they get to do anything.  Maybe that was part of the challenge, but it was hella annoying.

P.S. I love what you did with the Tonberry.  1 move, plus super speed, plus hyper-lethality was awesome.
-Event editor- Creator of CoP
Kokojo [Posts: 1802] Logged
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  • [February 02, 2012, 01:31:27 PM]
Re: Suggestion Box/Comment box
« Reply #49 on: February 02, 2012, 01:31:27 PM »
Tactical bump...Ignore it ;P
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