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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

Suggestion Box/Comment box  (Read 14117 times)
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Kokojo [Posts: 1864]
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  • [April 15, 2009, 04:10:23 AM]
Suggestion Box/Comment box
« on: April 15, 2009, 04:10:23 AM »
Every single message is welcome here, as long as it's related to COP.

What do you have in mind for this forum section ?
Topics we need, topic we could merge, thing we could manage withouth, ect.


What do you have in mind for Call of Power ?

The skills, the abilities, the carathers, the plot twist, the style, the loot system, the battles?

Fell free and open your mind !
« Last Edit: August 09, 2011, 05:15:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
psp master
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  • [April 15, 2009, 12:03:53 PM]
(No subject)
« Reply #1 on: April 15, 2009, 12:03:53 PM »
How about removing the KO count?
Just there are so few revive skills...
« Last Edit: December 31, 1969, 11:00:00 PM by psp master »
Dome [Posts: 4890]
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  • [April 15, 2009, 12:24:08 PM]
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« Reply #2 on: April 15, 2009, 12:24:08 PM »
Quote from: "psp master"
How about removing the KO count?
Just there are so few revive skills...

So are you saying to put everyone immortal flagged? mmm...
It might be considered...
« Last Edit: December 31, 1969, 11:00:00 PM by Dome »
"Be wise today so you don't cry tomorrow"
psp master
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  • [April 15, 2009, 05:13:54 PM]
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« Reply #3 on: April 15, 2009, 05:13:54 PM »
This will be a good idea since you are limited and characters and cannot recruit new ones. Please forget that you hate me, Kokojo and try to do this.
« Last Edit: December 31, 1969, 11:00:00 PM by psp master »
DarthPaul [Posts: 5381]
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  • [April 15, 2009, 05:17:08 PM]
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« Reply #4 on: April 15, 2009, 05:17:08 PM »
How does Koko hate you. I at least can hardly ever understand what your saying. You are like a monkey clinging to our backs, cheekily eating all the bananas. No offense, I just never really got to putting most of your posts through a grammar filter.
« Last Edit: December 31, 1969, 11:00:00 PM by darthpaul »
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die
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Kokojo [Posts: 1864]
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  • [April 15, 2009, 05:30:36 PM]
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« Reply #5 on: April 15, 2009, 05:30:36 PM »
Some nonsensicals things he said in the main thread, plus a lot of spamzors.

But now you made a very good point. Ilya and Schaefer should be guests. You will be able to recruit more units very soon, but both these should be immortal. But then they would be obligatory and not placable on the formation screen. I guess that's better than nothing.
« Last Edit: December 31, 1969, 11:00:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
SentinalBlade [Posts: 1505]
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  • [April 15, 2009, 08:34:52 PM]
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« Reply #6 on: April 15, 2009, 08:34:52 PM »
Grats on the forum kokojo, enjoy the life of a mod~ :D

I suggest you make a small post about the overall story of CoP, and explain it in depth. Public opinions help.
« Last Edit: December 31, 1969, 11:00:00 PM by SentinalBlade »
☯☯☯☯
FFMaster [Posts: 2499]
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  • [May 10, 2009, 10:16:55 PM]
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« Reply #7 on: May 10, 2009, 10:16:55 PM »
If the people are important to the story, make them immortal. Otherwise, don't bother.
« Last Edit: December 31, 1969, 11:00:00 PM by FFMaster »
☢ CAUTION CAUTION ☢ CAUTION CAUTION ☢
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Kokojo [Posts: 1864]
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  • [May 10, 2009, 10:26:56 PM]
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« Reply #8 on: May 10, 2009, 10:26:56 PM »
For now, 2 immortals :P

You can lose John, but not Ilya and Schaefer.
« Last Edit: December 31, 1969, 11:00:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
HatterMadigan
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  • [September 22, 2009, 09:12:57 PM]
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« Reply #9 on: September 22, 2009, 09:12:57 PM »
Is it supposed to be immpossible to get past the second battle? I have tried like five times and I keep dying...
« Last Edit: December 31, 1969, 11:00:00 PM by HatterMadigan »
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Kokojo [Posts: 1864]
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  • [September 30, 2009, 10:04:48 PM]
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« Reply #10 on: September 30, 2009, 10:04:48 PM »
Mmmm not impossible, I could beat it withouth any problems, but the difficulty of the first three battles has been turned down, magic too.
« Last Edit: December 31, 1969, 11:00:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
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Kokojo [Posts: 1864]
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  • [October 24, 2009, 06:27:02 PM]
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« Reply #11 on: October 24, 2009, 06:27:02 PM »
Hello People ! So I just realised I had a lot to do for the next version of COP. Right now, I am focusing on events, rather than gameplay, but Il have to tackle that soon. A lot of problems happened with the Innate defence up and innate magic defend up, so I removed both.

I also implemented some ASM hacks :
Male/Female have equal PA/MA (Everyone is like males !)
Attack up/defend up, ect are now 20% each.
Global-C-EV

Basicly, il revert the PA and Weapons to do around 4 to 6 damage at the begining, and focus more on what the sword gives you...

I also changed the Sorcerer Skillset, wicth was basicly and upgraded version of the elementalist. In fact, the Sorcerer has the same Skillset. WHAT, you say ? Well I figured out that with the shortage of skills in COP (since we don't get items), I had to get a new skillset slot opened. So the Sorcerer can use elemantalist + any skill, and with Low hp, but very high damage, it's a true style Glass cannon. Prepare to revive them, elementalist are way more balanced anyway.

So, I am looking for all ideas you can ever find, all suggestions.

Also I reduced the difficulty of the first battles, and I also will reduce the Normal stats of every unit, to make them even more Fire-emblem like. (start at what, 10, finish at 50 :P)
« Last Edit: December 31, 1969, 11:00:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [October 25, 2009, 06:47:27 AM]
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« Reply #12 on: October 25, 2009, 06:47:27 AM »
Quote
I also will reduce the Normal stats of every unit, to make them even more Fire-emblem like.


Best implementation. :)

Can you reduce EXP gain and JP gain, too?
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
Jot5 GFX Designer :: Spriter :: Mitchi
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Kokojo [Posts: 1864]
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  • [October 25, 2009, 07:07:41 AM]
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« Reply #13 on: October 25, 2009, 07:07:41 AM »
Err, I can. But I won't. There is a big problem with reducing JP gain (you learn abilitys from leveling, a lot of them, when you get a job level up, so I actually pumped it up to insane levels (25jp per action..:P)

Also, for exp, I left it normal, the game should be finished at level 40 max.
« Last Edit: December 31, 1969, 11:00:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
Orlandu [Posts: 155]
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  • [November 04, 2009, 01:39:35 AM]
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« Reply #14 on: November 04, 2009, 01:39:35 AM »
Quote from: "Kokojo"
I also implemented some ASM hacks :
Male/Female have equal PA/MA (Everyone is like males !)
Attack up/defend up, ect are now 20% each.
Global-C-EV

will there still any equipment restriction? ribbon&perfume anyone? since afaik men don't have any equipment advantages over women! :(
« Last Edit: December 31, 1969, 11:00:00 PM by Orlandu »
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Kokojo [Posts: 1864]
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  • [November 05, 2009, 01:28:15 AM]
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« Reply #15 on: November 05, 2009, 01:28:15 AM »
Hahaha, I think Il find another use for the perfumes... if I can. Otherwise, well, I won't use them....

And of course, Enemies in COP are always stronger than you. You can't logicly powerlevel too much in a single battle, there IS some fixed battles (bosses, harder enemies) but the majority is party level + X
« Last Edit: December 31, 1969, 11:00:00 PM by Kokojo »
I keep leaving, I keep coming back. Boomerang boy.
Cheetah [Posts: 3656]
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  • [November 12, 2009, 11:04:58 PM]
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« Reply #16 on: November 12, 2009, 11:04:58 PM »
This what you looking for Kokojo?
« Last Edit: December 31, 1969, 11:00:00 PM by Cheetah »
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Kokojo [Posts: 1864]
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  • [February 21, 2010, 01:21:00 AM]
Re: Suggestion Box/Comment box
« Reply #17 on: February 21, 2010, 01:21:00 AM »
Good news everyone ; CoP next version will be working on other PSX emulators.

I keep leaving, I keep coming back. Boomerang boy.
Guess who is back?
Shade [Posts: 1078]
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  • [March 02, 2010, 06:18:22 PM]
Re: Suggestion Box/Comment box
« Reply #18 on: March 02, 2010, 06:18:22 PM »
wut? It hasn't worked emulators? It worked last year?

Upupupu...

Zetsubou
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Kokojo [Posts: 1864]
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  • [March 02, 2010, 06:31:47 PM]
Re: Suggestion Box/Comment box
« Reply #19 on: March 02, 2010, 06:31:47 PM »
It only worked on epsxe, apparantly.

Now I changed to base Iso and Psxfin can read it.

I keep leaving, I keep coming back. Boomerang boy.
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