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Characters and ENTD files  (Read 878 times)
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Special-T
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  • [March 27, 2008, 08:14:26 PM]
Characters and ENTD files
« on: March 27, 2008, 08:14:26 PM »
I recently tried to import cloud into an event, 188 to be exact which is the talking scene after the first battle prior to the battle in Gariland.

After many attempts I was finally successful (I replaced cloud with the male squire on x 4 y 3). I tried some of the other characters facing the screen but encountered the below problems. I had a couple of questions about the process as well.

1. If I change a character to Cloud that has special animation i.e. moving of the hand or croutching, it returns to the default character for that frame of animation. Can I fix this easily or do I need to draw a custom sprite of cloud doing what the original character was doing?

2. Same scenario as above except replacing a female character with a male character i.e. female squire with Cloud. When a special animation occurs a girl in a red dress appears and I don't know who she is or why her sprite is being used. Any ideas?

3. I was hoping to add all the FF VII character to the game, does anyone know of any good sprite editing tutorial sites or if FF VII sprites are already available?

Thanks and any help would be appreciated  :)
« Last Edit: December 31, 1969, 11:00:00 PM by Special-T »
Kourama [Posts: 385]
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  • [March 27, 2008, 08:24:37 PM]
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« Reply #1 on: March 27, 2008, 08:24:37 PM »
well I can answer number 1 for you.

You can't fix the problem easily, and I'm pretty sure you would have to draw Cloud doing that motion and paste it over the original one.

If I'm wrong hopefully someone corrects me.
« Last Edit: December 31, 1969, 11:00:00 PM by Kourama »
Zozma [Posts: 4604]
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  • [March 27, 2008, 08:33:24 PM]
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« Reply #2 on: March 27, 2008, 08:33:24 PM »
the problem (on number 1) is that we still dont have full access to the eventchr.bin file which contains all the special animations. there are special event instructions that tell the game which event animations to use as well so another thing would be to change that instruction to call on one of clouds specials which still may not look right for the said scene..
« Last Edit: December 31, 1969, 11:00:00 PM by Zozma »
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Special-T
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  • [March 29, 2008, 02:38:59 PM]
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« Reply #3 on: March 29, 2008, 02:38:59 PM »
so I guess I'll have to wait a little while then until more information is uncovered about the game.
« Last Edit: December 31, 1969, 11:00:00 PM by Special-T »
Sen [Posts: 279]
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  • [April 03, 2008, 10:47:21 AM]
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« Reply #4 on: April 03, 2008, 10:47:21 AM »
does the numbers 1,2,3 and 4 from the ENTD filed corresponds to chapters 1,2,3 and 4
like this:
ENTD1 - CH1
ENTD2 - CH2
ENTD3 - CH3
ENTD4 - CH4
« Last Edit: December 31, 1969, 11:00:00 PM by Sen »
French Maid
Xifanie (Webmistress) [Posts: 4483]
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  • [April 03, 2008, 11:08:09 AM]
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« Reply #5 on: April 03, 2008, 11:08:09 AM »
not at all.

0-7F = 1
80-FF = 2
100-17F = 3
180-1FF = 4
200- 27F = 5 (PSP)

Almost every story events & battles are in 3-4 , and 1-2 contains mostly random battles.
« Last Edit: December 31, 1969, 11:00:00 PM by Xifanie »
    • Modding version: PSX
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