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The Stone Carved decisions Topic
karsten:
Here will be posted what has been chosen to be inserted and won't be changed.
So Far:
--- Quote ---Squire-none
Knight-Level 3 Squire
Archer-Level 3 Squire
Monk-Level 3 Knight
Thief-Level 3 Archer
Geomancer-Level 4 Monk
Lancer-Level 4 Thief
Samurai-Level 4 Knight, Level 5 Monk, Level 2 Lancer
Ninja-Level 4 Archer, Level 5 Thief, Level 2 Geomancer
Chemist-none
Priest-Level 3 Chemist
Wizard-Level 3 Chemist
Oracle-Level 3 Priest
Time Mage-Level 3 Wizard
Blue Mage-Level 4 Oracle
Summoner-Level 4 Time Mage
Red Mage-Level 3 Priest, Level 3 Wizard, Level 2 Knight
Dancer*-Level 4 Lancer, Level 4 Geomancer
Bard*-Level 4 Summoner, Level 4 Blue Mage
Mime-Level 4 Geomancer, Level 4 Lancer, level 4 Blue Mage, level 4 Summoner
*Dancer is still female only, Bard still male only
--- End quote ---
--- Code: ---........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Squire 10 100 13 075 100 100 50 100 50 080 3 3 05
Equip: ALL
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Knight 09 150 15 070 100 100 35 120 60 075 3 3 10
Equip: Sword, KnSword, Axe, Shield, Helmet, Armor, [Shoes, Gauntlet, Ring, Mantle]
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Archer 10 100 16 050 085 115 40 110 60 060 3 4 10
Equip: Crossbow, Longbow, Hat, Clothes, [Shoes, Ring, Armlet, Mantle]
Innate: Concentrate
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Monk 09 150 13 080 100 110 40 120 55 090 3 4 20
Equip: Clothes, [Shoes, Ring, Armlet, Mantle]
Innate: Martial Arts
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Thief 10 090 16 050 075 125 45 100 60 060 4 4 25
Equip: Knife, NjSword, Hat, Clothes, [Shoes, Ring, Armlet, Mantle]
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Geomancer 10 110 11 095 100 100 45 110 50 105 4 3 10
Equip: Sword, Axe, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
Innate: Move on Lava, Half Earth damage
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Lancer 10 120 16 050 090 110 40 110 60 060 3 4 15
Equip: Spear, Helmet, Armor, [Shoes, Gauntlet, Ring, Mantle]
Innate: Ignore Height
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Samurai 10 075 13 090 100 100 45 125 50 100 3 3 20
Equip: Katana, Helmet, Armor, Robe, [Shoes, Gauntlet, Ring, Mantle]
Innate: Two Hands
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Ninja 12 070 16 050 080 120 50 100 60 075 4 4 30
Equip: NjSword, Flail, Hat, Clothes, [Shoes, Ring, Armlet, Mantle]
Innate: Two Swords
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Chemist 11 080 12 075 100 100 60 075 50 090 4 3 05
Equip: Knife, Gun, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
Innate: Throw Item, Maintenance
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Priest 10 090 10 120 100 110 50 090 45 105 3 3 05
Equip: Staff, Flail, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Wizard 12 075 09 120 100 100 60 070 40 130 3 3 05
Equip: Rod, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Oracle 11 080 10 110 100 100 50 090 45 110 3 3 15
Equip: Staff, Book, Stick, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
Innate: Move in Water, Any Weather
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Time Mage 12 075 10 120 100 100 65 050 42 115 1 1 05
Equip: Staff, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
Innate: Teleport
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Blue Mage 10 100 11 095 100 100 50 090 42 110 3 3 10
Equip: Sword, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
Innate: Monster Skill, Train
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Summoner 13 070 07 150 100 090 70 050 40 120 3 3 05
Equip: Rod, Staff, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Red Mage 10 105 11 105 100 100 48 095 48 100 3 3 10
Equip: Sword, Rod, Staff, Helmet, Armor, Robe, [Shoes, Gauntlet, Ring, Armlet, Mantle]
Innate: Short Charge
....... HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Bard 13 075 11 095 100 100 55 075 50 115 4 4 05
Equip: Harp, Hat, Clothes, Robe, [Shoes, Ring, Armlet, Mantle]
Immune: Silence
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Dancer 13 080 14 070 100 100 50 110 50 090 4 4 05
Equip: Cloth, Hat, Clothes, [Shoes, Ring, Armlet, Mantle]
Immune: Don't Move
........ HPC...HPM...MPC..MPM...SpC...SpM...PAC..PAM...MAC..MAM.Mov..Jum..CEv
Mime 06 200 20 050 100 120 35 120 40 115 4 4 05
Equip: (nothing)
Innate: Concentrate, Martial Arts, Monster Skill
Immune: Berserk, Don't Act
--- End code ---
--- Quote ---Blue Magic
Goblin Punch
Choco Esuna
Self Destruct
Aqua Soul
Death Sentence
Odd Soundwave
Blow Fire
Lick
Bad Breath
Wind Soul
Mimic Titan
Choco Meteor
Thunder Breath
Magic Spirit
Giga Flare
Red Magic
Cure
Cure2
Fire
Fire2
Ice
Ice2
Bolt
Bolt2
Protect
Shell
Esuna
Poison
Regen
Raise
--- End quote ---
--- Quote ---Battle Boots- Mv+1, PA+1
Spike Shoes- Jump+3
Germinas Boots- Mv+1, Jump+1
Rubber Shoes- Cancel: Lightning, Don't Move
Feather Boots- Always: Float, Sp+1
Sprint Shoes- Initial: Haste, Sp+1
Red Shoes - Mv+1, MA+1
Power Wrist- PA+1, Sp+1
Genji Gauntlet- PA+2, MA+2
Magic Gauntlet- MA+3
Bracer- PA+3
Reflect Ring- Always:Reflect, MA+1
Defense Ring- Cancel: Sleep, Death Sentence, Petrify
Magic Ring- Always: Faith, Cancel: Silence, Berserk
Cursed Ring- Always: Undead; PA+1, MA+1, Sp+1; Immune: Dark, Weak: Holy
Angel Ring - Initial: Reraise; Cancel: Darkness[Blind], Dead; Immune: Holy, Weak: Dark
Diamond Armlet- PA+1, MA+1, Cancel: Slow, Stop, Haste
Jade Armlet- Cancel: Wind, Water
108 Gems- Cancel: Zombie, Blood Suck, Frog, Poison; Strengthen: All elements
N-Kai Armlet- Cancel: Charm, Confusion Half: Dark
Defense Armlet- Cancel: Don't Move, Don't Act, Fire
Small Mantle- Cancel: Crystal, Treasure
Leather Mantle- P.ev 15 Half: Water, Lightning
Wizard Mantle- P.ev 10, M.ev 15, MA+1
Elf Mantle- P.ev 15, M.ev 15, Sp+1, Weak: Fire
Feather Mantle: P.ev 25, M.ev 20
Dracula Mantle: P.ev 30, M.ev 30, Always: Undead
Vanish Mantle: P.ev 30, Initial: Transparent
Chantage- Initial: Reraise. Always: Regen
Cherche- Always: Reflect, Float
Salty Rage- Always: Haste, Berserk
Setiemson- Always: Shell, PA+1
--- End quote ---
--- Code: ---Shields P.Ev M.Ev Effects
Escutcheon 10 10 Cancel: Confusion
Buckler 15 10 Cancel: Don't Act
Mythril Shield 10 15 Cancel: Berserk
Storm Shield 15 0 Absorb&Strengthen: Wind, Water
Ice Shield 15 0 Absorb&Strengthen: Ice; Half: Fire; Weak: Wind
Fire Shield 15 0 Absorb&Strengthen: Fire; Half: Ice; Weak: Water
Blast Shield 20 0 Absorb&Strengthen: Lightning; Half: Water; Weak: Fire
Platina Guard 0 0 Always: Protect; Weak: Ice
Celestial Shield 15 15 Absorb&Strengthen: Dark, Holy
Aegis Shield 10 30 MA+1
Diamond Shield 10 10 PA+1
Crystal Guard 0 0 Always: Shell
Genji Shield 30 20
Kaiser Plate 20 5 Always: Faith; Strengthen: Fire, Lightning, Ice
Venetian Shield 25 25 Half: Fire, Lightning, Ice
Magic Seal 0 100 Always: Innocent; Cancel: elements (minus Earth)
--- End code ---
NeedsMoreNoise:
I like the requirements much. Blue Mage is gonna be so much more fun than Mediator.
Kourama:
I agree Blue Mage should have more requirements.
Xifanie:
What for? It's not like you can guest Ulmaguest after Dorter...
VincentCraven:
And btw, are the things in this post supposed to be items that will never be debated or are these just things we will debate after testing?
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