I realize that very quickly after playing with the skillset in FFTPatcher (as I have stated above, literally). As for Mercenaries itself, just saying that I would imagine it going to be difficult to give the right balance. I suppose things like, for example, Double Shotting all of the Archer's skills (assuming they not using the Charge skillset), would have to be balanced out somehow. What I am interested in is LastingDawn(or, anyone really)'s approach to such problems, which I find difficult to adjust. Anyway, it's not my concern.