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gasm
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  • [November 22, 2008, 03:11:18 PM]
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« Reply #40 on: November 22, 2008, 03:11:18 PM »
An in your face ranged class NEEDS a move called

Point Blank - Extreme damage with a range of 1 (possibly 2) and 0 height tolerance.
« Last Edit: December 31, 1969, 11:00:00 PM by gasm »
Archael
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  • [November 22, 2008, 03:13:45 PM]
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« Reply #41 on: November 22, 2008, 03:13:45 PM »
Quote from: "gasm"
An in your face ranged class NEEDS a move called

Point Blank - Extreme damage with a range of 1 (possibly 2) and 0 height tolerance.



good name and idea
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
gasm
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  • [November 22, 2008, 03:16:11 PM]
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« Reply #42 on: November 22, 2008, 03:16:11 PM »
hehe, just noticed dwib mentioned it on page 1.
« Last Edit: December 31, 1969, 11:00:00 PM by gasm »
Archael
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  • [November 22, 2008, 03:27:37 PM]
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« Reply #43 on: November 22, 2008, 03:27:37 PM »
true, I see it

o well, good idea nonethelessSSsS~!!1~`1111
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
LastingDawn [Posts: 3452]
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  • [December 06, 2008, 07:26:47 PM]
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« Reply #44 on: December 06, 2008, 07:26:47 PM »
Update on the first page, we still need three more skills for this class, so please keep that in mind, just also remember that they cannot inflict Status, that is the Archer's job anyhow.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
boomkick
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  • [December 06, 2008, 11:14:53 PM]
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« Reply #45 on: December 06, 2008, 11:14:53 PM »
Multi-Arrow- 1 AOE effect targeted weapon damage. High Mp cost and charge-time.

Sky Arrow Rain- 2 AOE effect targeted less than weapon damage. MP cost and charge-time.

Holy Arrow- Non-elemental arrow that only effects undead. Does a lot of damage. Mp cost, but no ct.
« Last Edit: December 31, 1969, 11:00:00 PM by boomkick »
DarthPaul [Posts: 5381]
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  • [December 06, 2008, 11:25:09 PM]
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« Reply #46 on: December 06, 2008, 11:25:09 PM »
Ballistae - 1 powerful shot medium mp cost and decent accuracy chance at causing dead.


EDIT: no charge time.
« Last Edit: December 31, 1969, 11:00:00 PM by darthpaul »
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die
Skip Sandwich [Posts: 994]
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  • [December 06, 2008, 11:30:47 PM]
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« Reply #47 on: December 06, 2008, 11:30:47 PM »
Magic Missile- Choco Ball animation, deals slightly better then normal weapon damage and can shoot through/around obstacles, low mp cost.
« Last Edit: December 31, 1969, 11:00:00 PM by Skip Sandwich »
“Dave?  Are you there?”
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“You have to talk through the bratwurst from now on. I’m sorry. I didn’t know it would do that.”
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DarthPaul [Posts: 5381]
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  • [December 06, 2008, 11:36:04 PM]
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« Reply #48 on: December 06, 2008, 11:36:04 PM »
Magic Missile? D&D reference much
« Last Edit: December 31, 1969, 11:00:00 PM by darthpaul »
Oh pitiful shadow lost in the darkness, bringing torment and pain to others. Oh damned soul wallowing in your sin, perhaps...it is time to die
Alpha Werewolf
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  • [December 10, 2008, 03:54:59 PM]
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« Reply #49 on: December 10, 2008, 03:54:59 PM »
I don't know if this kind of move is even possible, but how about-

*flashynamehere*-Breaks both crossbows equipped, deals extreme damage. weapon range.

EDIT: Seems part of the post got cut out.

Seeing as this class is, like Voldemort said, a "glass cannon", I thought a move similar to the bomb's explosion would fit-an ultimate unleashing of the class' power in a desperate situation.
« Last Edit: December 31, 1969, 11:00:00 PM by Alpha Werewolf »
Unreliable as a Mime.
The Damned [Posts: 2168]
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  • [December 10, 2008, 04:33:36 PM]
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« Reply #50 on: December 10, 2008, 04:33:36 PM »
Currently the only way to do what you said would be to do the following AFAIK:

  • Use Hellcry Punch's slot.
  • Change Hellcry Punch so that it affects the Arbalist as well the target, meaning that it would probably have to be like Gambler's newly proposed Coin Toss move: Range: 0, Effect Area: 1, Linear Attack.
  • ???
  • Die horribly since the Arbalist is a glass cannon and would be getting by the attack as well.


On top of that, I'm pretty sure only one Crossbow would be broken since Hellcry Punch...doesn't double fire? (I'm pretty sure it doesn't, then again, I rarely use Mighty Sword skills.)

Still, a good idea of sorts.
« Last Edit: December 31, 1969, 11:00:00 PM by The Damned »
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
Archael
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  • [December 10, 2008, 04:48:27 PM]
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« Reply #51 on: December 10, 2008, 04:48:27 PM »
@ The Damned you can make it double fire  with the ranged weapon flag

the skill would require some rebalancing, and it'd be iffy, because the Arbalist might not survive the 1st "Cross bow broken hit"

and step #3 is impossible atm

 :D
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
Unreliable as a Mime.
The Damned [Posts: 2168]
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  • [December 10, 2008, 05:36:46 PM]
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« Reply #52 on: December 10, 2008, 05:36:46 PM »
Quote from: "Voldemort7"
and step #3 is impossible atm

 :P

More seriously, won't Ranged Weapon make it not hit the Arbalist at all, though? I'm pretty sure it won't since I couldn't (and still can't) get a certain technique of mine to hit an area of Effect 1 when I was using bow weapons with Range Weapon. (I still can't get it to work without that, though, so maybe it's goddamned formula.)
« Last Edit: December 31, 1969, 11:00:00 PM by The Damned »
"Sorrow cannot be abolished. It is meaningless to try." - FFX's Yunalesca

"Good and evil are relative, but being a dick cannot be allowed." - Oglaf's Thaumaturge in "The Abyss"

"Well, see, the real magic isn't believing in yourself. The real magic is manipulating people by telling them to believe in themselves. The more you believe, the less you check facts."  - Oglaf's Vanka in "Conviction"
Dormin Jake [Posts: 409]
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  • [December 10, 2008, 05:50:23 PM]
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« Reply #53 on: December 10, 2008, 05:50:23 PM »
Even if the ability does extreme EXTREME X-TREME damage, it doesn't really seem worth it if the Arbalist is also taking the same amount of damage (and glass cannon = dead) AND breaking both weapons.

The sacrifice just seems excessive.  Like "I'm going to burn down my house while my family and I are still in it, but by Lunos this burglar is not going to get out alive."

Okay so maybe that analogy is itself excessive, but my point still stands.  There's no flavorful reason for the Arbalist to be taking damage here anyway, except that the formula dictates it.
« Last Edit: December 31, 1969, 11:00:00 PM by Dormin Jake »
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Shade [Posts: 1078]
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  • [December 10, 2008, 06:01:54 PM]
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« Reply #54 on: December 10, 2008, 06:01:54 PM »
Boom Headshot

Low change of hitting but when it hits it will cause death.
« Last Edit: December 31, 1969, 11:00:00 PM by Shade »
Upupupu...

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fifthrune
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  • [December 16, 2008, 07:29:22 AM]
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« Reply #55 on: December 16, 2008, 07:29:22 AM »
Seems like the first 5 skills are more than enough offensive attacks for most situations, so I'll throw out a few offensive support abilities.  All target only Arbalist itself:

Frenzy - Gives Berserk and Haste.  Lose 50% life (if that's not possible: Add: Poison, take off Haste).  30MP, No CT.

Charge Up - Gather Power effect + Add Slow.  Medium CT, same as charge + 5.  No MP.

Also, just for the heck of it

Last Shot - Self Destruct, only 1 target.  Evadeable.  20 MP, No CT.
« Last Edit: December 31, 1969, 11:00:00 PM by fifthrune »
LastingDawn [Posts: 3452]
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  • [December 16, 2008, 12:24:59 PM]
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« Reply #56 on: December 16, 2008, 12:24:59 PM »
Self Destruct is over done by this point, it being in the Archer and Blue Mage's skillset, also if he only has four or five moves, then so be it.   They aren't supposed to  have any status, though Frenzy is a very nice idea though.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
Archael
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  • [December 16, 2008, 01:19:52 PM]
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« Reply #57 on: December 16, 2008, 01:19:52 PM »
god, frenzy would be so strong on a unit like this
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
fifthrune
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  • [December 18, 2008, 05:26:03 AM]
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« Reply #58 on: December 18, 2008, 05:26:03 AM »
How about instead of HP damage or poison, it would be Add: Death Sentence?  Cuts right to the chase.  But again if you don't want any status at all then just ignore this.
« Last Edit: December 31, 1969, 11:00:00 PM by fifthrune »
Raven
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  • [December 18, 2008, 12:16:52 PM]
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« Reply #59 on: December 18, 2008, 12:16:52 PM »
Quote from: "Voldemort7"
the skill would require some rebalancing, and it'd be iffy, because the Arbalist might not survive the 1st "Cross bow broken hit"

and step #3 is impossible atm

 :D

I assumed he meant break the wielder's crossbows and do heavy damage to the target.

Not that it really matters if it's impossible

Maybe a skill that deals heavy damage and causes death sentence on the caster? would that be possible. Wouldn't really see the point for it though. (didn't see the post above sorry.)

An attack with more range and maybe a 100% hit rate that inflicts blind after use? Damn eye strain...
« Last Edit: December 31, 1969, 11:00:00 PM by Raven »
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