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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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LastingDawn [Posts: 3452]
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  • [August 24, 2009, 12:32:47 AM]
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« Reply #40 on: August 24, 2009, 12:32:47 AM »
Yep, in the first post of the discussion, I had labeled what I had wanted each and every frame to replace, now you can go above and beyond and add in a few new frames (I think that event supports it...) He could eventually storm out, as of now this event is only in the works, though I know the main gist of it. If a full sprite is created for Zefane, I would see his character getting a bit of screen time here.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
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MiKeMiTchi [Posts: 1947]
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  • [August 24, 2009, 12:42:03 AM]
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« Reply #41 on: August 24, 2009, 12:42:03 AM »
Thanks. I would make the sitting sprites first, then..
I would love to make him a sprite. :)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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LastingDawn [Posts: 3452]
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  • [August 24, 2009, 01:09:03 AM]
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« Reply #42 on: August 24, 2009, 01:09:03 AM »
Haha! Doing so will allow me to add A lot of character to him and a lot more dealings with Lesalia Laboratories. Thank you for your devotion.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [August 25, 2009, 12:39:54 PM]
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« Reply #43 on: August 25, 2009, 12:39:54 PM »
Looks like it'll take long to finish Zefane. :P



based it on ramza, fem. samurai, and male priest.

My try on Marin!
This was a very tough one!

« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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mav [Posts: 2610]
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  • [August 25, 2009, 03:59:25 PM]
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« Reply #44 on: August 25, 2009, 03:59:25 PM »
Wow! Awesome sprite for Zefane. I've been mucking around with some Marin ideas too--I'll post it in a bit.

Note: the portrait I've attached is a work in progress and is probably way over the color limit.
« Last Edit: August 25, 2009, 04:50:55 PM by mav »
Cheetah [Posts: 3656]
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  • [August 25, 2009, 04:09:43 PM]
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« Reply #45 on: August 25, 2009, 04:09:43 PM »
Good looking sprite concept. The hair needs a bit more texture on top of his hair. The color might also need a bit touching up.
« Last Edit: December 31, 1969, 11:00:00 PM by Cheetah »
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mav [Posts: 2610]
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  • [August 25, 2009, 06:53:02 PM]
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« Reply #46 on: August 25, 2009, 06:53:02 PM »
Looking back at Marin's portrait, I think I need to change the robe color. She kinda looks like a cross between a nun and a funeral mourner...
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
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MiKeMiTchi [Posts: 1947]
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  • [August 25, 2009, 09:47:08 PM]
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« Reply #47 on: August 25, 2009, 09:47:08 PM »
Make her more mysterious?
Quote
she is only seen wearing heavy and baggy robes that one would be shocked to find an aged noble lady underneath.


Yes, probably change the robe color to a more respectable\royal color. :)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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mav [Posts: 2610]
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  • [August 25, 2009, 10:24:28 PM]
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« Reply #48 on: August 25, 2009, 10:24:28 PM »
Purple, perhaps? Or maybe LD has something in mind...

How could I make her look more mysterious though? I could give her the baggier hood, like your Marin had. Or I could place the veil over her eyes--that's certainly strange, right?
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
Archael
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  • [August 25, 2009, 11:48:12 PM]
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« Reply #49 on: August 25, 2009, 11:48:12 PM »
how ...

hhhh
« Last Edit: December 31, 1969, 11:00:00 PM by Archael »
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MiKeMiTchi [Posts: 1947]
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  • [August 26, 2009, 02:32:25 AM]
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« Reply #50 on: August 26, 2009, 02:32:25 AM »
Quote from: "Voldemort"
how ...

hhhh

What do you mean, Sir Voldemort?


Quote
Purple, perhaps? Or maybe LD has something in mind...

How could I make her look more mysterious though? I could give her the baggier hood, like your Marin had. Or I could place the veil over her eyes--that's certainly strange, right?


Well, if purple, that would make her look like Purple Mystery (which can be found in the custom sprite section). Hmm.. We'll just wait for Sir LD's comment on this. :)
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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mav [Posts: 2610]
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  • [August 26, 2009, 05:36:47 PM]
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« Reply #51 on: August 26, 2009, 05:36:47 PM »
Yeah, after I tested out purple it looked way too much like the Purple Mystery sprite. I'll look through some of the monster portraits to find a nicer color scheme...
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
LastingDawn [Posts: 3452]
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  • [August 27, 2009, 09:06:56 PM]
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« Reply #52 on: August 27, 2009, 09:06:56 PM »
Hmm, what of light blue or red for her robes colors? also that sprite looks great! Great work on Zefane! Only thing missing in the sprite noticable is his glasses.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
SilvasRuin [Posts: 1405]
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  • [August 27, 2009, 10:33:55 PM]
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« Reply #53 on: August 27, 2009, 10:33:55 PM »
You can see a hint of the frames in the sprite, but to really notice the glasses and know what they are, it will probably take rather large glasses, probably a lot thicker than what the portrait would scale down to.
« Last Edit: December 31, 1969, 11:00:00 PM by SilvasRuin »
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MiKeMiTchi [Posts: 1947]
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  • [August 27, 2009, 10:42:55 PM]
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« Reply #54 on: August 27, 2009, 10:42:55 PM »
Quote
You can see a hint of the frames in the sprite, but to really notice the glasses and know what they are, it will probably take rather large glasses, probably a lot thicker than what the portrait would scale down to.


Yes, and as Asmo said, there's things that won't convert well into sprite form. :)
In this case, Zefane's glasses. I'll still give a try on that.

--
What Marin Portrait did you prefer, Sir LD?
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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LastingDawn [Posts: 3452]
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  • [August 27, 2009, 11:49:38 PM]
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« Reply #55 on: August 27, 2009, 11:49:38 PM »
Oh, nevermind about the glasses then, they are pretty thin, come to think of it, no matter. I would say Mav's Marin is much closer to what I had in mind, though, I'm still wondering if there's a way to still cover more of her features? How does the veil look if raised to right underneath the eyes?
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
mav [Posts: 2610]
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  • [August 28, 2009, 12:34:26 AM]
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« Reply #56 on: August 28, 2009, 12:34:26 AM »
Alright, I tried light blue for now and moved the veil up a bit. It may not look perfect, but I'll fix that in due time.

Keep in mind that this is more than 16 colors.
« Last Edit: December 31, 1969, 11:00:00 PM by mav »
LastingDawn [Posts: 3452]
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  • [August 28, 2009, 12:45:31 AM]
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« Reply #57 on: August 28, 2009, 12:45:31 AM »
Ah, that looks as good as I had hoped! Great transparency effect.
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
Has love problems
MiKeMiTchi [Posts: 1947]
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  • [August 28, 2009, 02:42:39 AM]
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« Reply #58 on: August 28, 2009, 02:42:39 AM »
Quote


Nice effect. :)

--
We have all three portraits now.
What's next?
« Last Edit: December 31, 1969, 11:00:00 PM by MiKeMiTchi »
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LastingDawn [Posts: 3452]
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  • [August 28, 2009, 03:34:14 AM]
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« Reply #59 on: August 28, 2009, 03:34:14 AM »
Well, the seperate sprites to replace the initial evtchr's as shown on page 1 of the topic, the places where the original are, are fitting and simple enough to replace, only a few frames of animation are needed for each, great work with the portraits fellows!
« Last Edit: December 31, 1969, 11:00:00 PM by LastingDawn »
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!
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