Heyo homies,
So formula 4 in FFTP is the one that allows for guns that can fire variable spells (Fire1, 2, or 3). Problem is, the guns that use it are pretty underwhelming. I'd like to be able to increase their damage output by 50-75%, but don't want to raise the Weapon Power, since this can be abused with Jump and similar abilities. By the same token, the spells are already pretty powerful by themselves (I wonder if this formula halves the damage versus the spell was cast normally). Anyway, is there a well-worn path to either crank up the damage output of this formula across the board, or allow for variable increases, such as formula 2D (PA*(WP +Y))?
Also, while we're at it, I've changed several item types in my mod (e.g. helmet to robe), and it sort of works, except that the robe has a little helmet image next to it and is only equipped on the head - Apparently modifying "Item Type" in patcher doesn't do much. How does one *actually* change the type of item? Not strictly necessary, but it would save me from a lot of item reshuffling.
Danke
Edit: Also, I guess I should've posted this in the help forum. My bad. Feel free to move