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UMO [Posts: 1]
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  • [January 25, 2019, 04:30:59 AM]
Need help implementing Celdia's Patch :[
« on: January 25, 2019, 04:30:59 AM »
Came across the patch on youtube and tried to install it, I patched (using fftpatch thingy) a PSP iso and a PSX bin file. Im running the emulators on my macbook currently using Open-emu. Neither of the files worked on the emulator. I then tried it on my PC and it said the file was corrupt. Looking for help to patch a copy to try it out. Thank you !
Nyzer [Posts: 1062]
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  • [January 26, 2019, 04:39:04 PM]
Re: Need help implementing Celdia's Patch :[
« Reply #1 on: January 26, 2019, 04:39:04 PM »
Unless FFTPatcher got a new option I wasn't aware of, you don't patch PPF files through it.

And as far as I know, CCP was never designed for the PSP version.

    • Modding version: PSX & WotL
  • Trying to learn it all...
    Nizea [Posts: 7]
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    • [February 13, 2019, 04:04:24 PM]
    Re: Need help implementing Celdia's Patch :[
    « Reply #2 on: February 13, 2019, 04:04:24 PM »
    Nyzer's right on both counts.
    I, too, am not aware of a PSP version of CCP ever being produced.

    If one actually reads what's available on the Tools page (, the entry
    > Apply a .ppf to your FFT Image to play a mod
    seemed pretty straight-forward when I was learning to do this.

    A word of warning: CCP implements pokeytax's massive abilities/attributes hack, which conflicts with many other things, and whose functionality is untouchable in FFTP.  Any further modding of the patched image is best done very carefully on a copy.

    • Modding version: PSX
  • There are 10 kinds of people in the world; those who know binary, and those who don't.
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