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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

Any way to make TacText work?  (Read 70 times)
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ThermobaricTank [Posts: 1]
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  • [July 15, 2018, 03:09:08 PM]
Any way to make TacText work?
« on: July 15, 2018, 03:09:08 PM »
I've been searching the forums for a while and I still don't get if people have managed to use TacText with FFT:C succesfully or not and how to do so. I tried with .457 and .466 (coulnd't find a download for .478, just the source code and I have no idea what to do with that) and instead of the OPEN.LZW or WORLD.LZW errors (I deleted all the kanji in those anyway), TacText hangs for about 15 minutes and then gives an error with DTE for WLDHELP.LZW, which to my knowledge doesn't have any kanji to delete. I tried both applying my text patch over the patched game and over a clean one with the same results.

Edit: Nevermind, I'm just stupid and with the directory mess I have I didn't realize that I didn't use the latest TacText version that I had and it works now... Sorry for the pointlesness :/
« Last Edit: July 15, 2018, 03:32:55 PM by ThermobaricTank »
    • Modding version: PSX & WotL
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