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Pride's ASM Thread  (Read 6776 times)
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Nyzer [Posts: 1103]
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  • [October 12, 2019, 08:00:30 PM]
Re: Pride's ASM Thread
« Reply #40 on: October 12, 2019, 08:00:30 PM »
That sounds about right. If the AI doesn't understand what effects those abilities actually have, it would cause them to do some seriously weird shit.

    • Modding version: PSX & WotL
  • azavier [Posts: 128]
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    • [October 14, 2019, 06:58:31 PM]
    Re: Pride's ASM Thread
    « Reply #41 on: October 14, 2019, 06:58:31 PM »
    Well sucks because its a great hack. Maybe pride will fix one day? Anyways thanks for testing it with me
    Go then. There are other worlds than these
    yamish [Posts: 28]
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    • [October 15, 2019, 01:53:39 PM]
    Re: Pride's ASM Thread
    « Reply #42 on: October 15, 2019, 01:53:39 PM »
    Well sucks because its a great hack. Maybe pride will fix one day? Anyways thanks for testing it with me

    It's not really broken. If you don't check the add status flag under AI behaviors, the AI will use the skills appropriately. You could, for instance, add sleep to each charge ability. Now they're doing damage and the skillset as a whole adds sleep without any funky AI behavior. The AI just isn't aware it's adding sleep and is not attempting to actually add any status.

    To make the AI interpret the added status correctly would require a rewrite elsewhere to make it see the additional field with the status and take it into account when determining actions within its turn.
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