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Location Names Spreadsheet  (Read 690 times)
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French Maid
Xifanie (Webmistress) [Posts: 4382]
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  • [December 29, 2016, 08:29:18 PM]
Location Names Spreadsheet
« on: December 29, 2016, 08:29:18 PM »
Just something I'm tossing out there that I made in an hour or so...

This spreadsheet allows you to alter the width/height of location name graphics among other things.
Useful if you are translating the game or just making your own total conversion mod.

Note: This spreadsheet is using an experimental spreadsheet template, and there might be bugs. However, from what I know, all the buggy features would not be accessible anyway in this case, but there might be bugs happening if you don't properly configure your settings. So, before you try saving to xml/savestate/ISO, make sure you press "Configure"!
PS: All the functions are located under the Add-Ins tab/ribbon.

« Last Edit: December 29, 2016, 09:25:18 PM by Xifanie »
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    bryanburke [Posts: 5]
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    • [December 29, 2016, 08:31:02 PM]
    Re: Location Names Spreadsheet
    « Reply #1 on: December 29, 2016, 08:31:02 PM »
    Awesome! Thanks, Xifanie!

    • Modding version: PSX
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    messiahgov [Posts: 17]
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    • [September 02, 2017, 10:54:54 PM]
    Re: Location Names Spreadsheet
    « Reply #2 on: September 02, 2017, 10:54:54 PM »
    Also thanks for this spreadsheet. Just to let you know, I had to add "PtrSafe" to "Private Declare Function ShellExecute" (before: Lib "shell32.dll" Alias "ShellExecuteA"). Now it looks like this "Private Declare PtrSafe Function ShellExecute" and no more compiling errors. It seems Declare functions need to be allowed by "PtrSafe" on 64-bit OS. I found the solution here: https://msdn.microsoft.com/en-us/library/ee691831.aspx
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