MediaFire FULL DownloadMediaFire UPDATER DownloadIf this is your first time using
EasyVent Editor Super Perfect 2.0, please download the full program. Legacy versions (1.91 and previous) are
no longer supported. If you already have a copy of EasyVent Editor Super Perfect 2.0 but an update has been released, simply download the updater and apply it to your copy of EasyVent Editor Super Perfect 2.0, overwriting all files where applicable.
When you want something done more right, it's best to take three years off to code an autistic MMO then re-do it yourself in a day. Welcome to EasyVent Editor Super Perfect 2.0! While this shares the name of EasyVent Editor Super Perfect with another program of similar purpose by some defunct bastard named RavenOfRazgriz, this entirely-new tool shares nothing in common with it aside from the concept. EasyVent Editor Super Perfect 2.0 will bring the latest and greatest in event editing, including many features designed explicitly for managing large projects and managing multiple projects at once.
Features Included:- User-created directories for storing events in, with a number of starter directories to get started with.
- Compilations in both event and TEST.EVT format of both Vanilla FFT and FFT: Complete provided stock, with write protections to prevent them accidentally being saved over. Good for the aspiring event editor who wants easy access to initial files.
- Saving and Loading Events from any number of user diirectories, with error-checking to catch incorrect commands. Automatically concatenates a decimal value to the title of your event based on its Offset() to help keep things organized. Has multiple protections to keep your events saved and prevent data loss or accidental overwrites.
- Compile to any .EVT file stored in the .EVT Directory folder. .EVTs can be given unique names for easy organization without issue. No more managing TEST.EVTs by hand!
- Compile to any savestate stored in the root folder of EasyVent Editor Super Perfect - with no need to fuss with offsets, editing CONFIG.INI, etc., everything needed is done by the program itself.
- Compile any directory of event files to any .EVT file stored in the .EVT Directory folder. WARNING: This can take about 10 minutes to perform with a full list of 500 events.
- Decompile entire .EVT files to any chosen user directory for parsing.
- Compile and Decompile in War of the Lions Mode for PSP users.
- Right-Click menu for Cut, Copy, Paste, Select All, Find (+Replace), Undo, and Redo.
- Many keyboard shortcuts for keyboard-oriented users.
- Batch Offset Writer for editing the offsets of many events at once based on a name signifier. Good if you need to rearrange many events at once. Also supports War of the Lions Mode.
- Instruction Viewer that allows for easy viewing of any help file for event commands.
- Map Viewer for easily finding where your units need to be placed during events.
- Camera Instruction Generator and SpriteMove Instruction Generator for easy generation of complex commands.
- CONFIG.INI is the same as used in Xifanie's Event Compiler/Decompiler and is stored in the root folder. All updates can be applied manually by the end user to this CONFIG.INI. Event command parameters and help files are stored in root\Resources\Source Files\Event Instruction List\. Any changes to commands must also be made in the matching event instruction text file to ensure the error-checking functions properly. All can be handled by end-user to prevent program going out of date.
- Fully supports the Event Instruction Upgrade Hack, a copy of which is packaged with the program. While it is not mandatory to use, it is recommended.
Stuff Missing:- No more Auto-Complete. Sorry, Jon!
More details can be found in the included README.txt file. Bugtested only by myself. Post bugs and they'll be fixed whenever I get around to them based on urgency. Enjoy, you filthy animals.