(So, I'm making my custom sprite and it's type two. When I see its animations in the shishi sprite editor, the arms move right when it's set in type two, but they move in the game as if they were set in type one, buggy and out of place. What is happening????
EDIT: I'm using ppsspp to test the sprite, but it should be ok right?)
Ok whatever, it was the emulator. I'm finishing this sprite and I would like to know how can I get the portrait better. And also, more important in fact, why does the back of the portrait display in brown in shishi. I'm using Graphics Gale, the more information the better I guess.
By the way, what do you think about it? is it nice enough to pass through the quality filter? (apart from the portrait of course)