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Event Editing Issue  (Read 1458 times)
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Argy [Posts: 253]
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  • [May 30, 2014, 11:27:54 AM]
Event Editing Issue
« on: May 30, 2014, 11:27:54 AM »
Hi All,

I am having a problem with the 'Back Gate of Lesalia' Event. The one where Alma and Ramza talk and then Zalmo enters!! The problem is that at the start, the door opens, and the camera pans to where Alma and Ramza should be but unfortunately they don't move there. The rest of the event plays out well as well.
I have tried changing the SpriteMvmt r values as well to match the x values in 1.91 but to no avail. So I am at a loss

When it comes to the actual battle. Both Ramza and Alma are on the same square and they cant move!! Its a weird brother sister fusion.

I have included the patch as Ramza has a wall spell that kills everyone. Helps me with the speed of the game and looking a the text!!

Here is the code

I am using EVSP 1.5!! Old school, I know!!

Any help would be greatly appreciated.

As an added bonus, you get to have a peek at my undead/demon story hack....

Cheers Argy


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    Elric (Overseer) [Posts: 4198]
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    • [May 30, 2014, 11:56:17 AM]
    Re: Event Editing Issue
    « Reply #1 on: May 30, 2014, 11:56:17 AM »
    Wow, that's some old code lol. I can't even read a lot of that. Please
    post your TEST.EVT so I can decompile it with a newer Config.ini

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    • [May 30, 2014, 12:58:37 PM]
    Re: Event Editing Issue
    « Reply #2 on: May 30, 2014, 12:58:37 PM »
    Hiya,
    Its old, just like me! It won't let me send the attached file!
    What do I have to do?
    Cheers Argy

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    • [May 30, 2014, 01:27:37 PM]
    Re: Event Editing Issue
    « Reply #3 on: May 30, 2014, 01:27:37 PM »
    Put it in a zip or rar file lol

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    • [May 30, 2014, 02:35:47 PM]
    Re: Event Editing Issue
    « Reply #4 on: May 30, 2014, 02:35:47 PM »
    Hi Elric,

    Here is my test file as requested.... zipped.

    Cheers Argy

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    • [May 30, 2014, 02:44:39 PM]
    Re: Event Editing Issue
    « Reply #5 on: May 30, 2014, 02:44:39 PM »
    Thank you. Ill take a look in a few hours whwn I get out of work

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    • [May 30, 2014, 02:50:23 PM]
    Re: Event Editing Issue
    « Reply #6 on: May 30, 2014, 02:50:23 PM »
    Cheers Elric. You are a star!!

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    • [May 30, 2014, 07:29:49 PM]
    Re: Event Editing Issue
    « Reply #7 on: May 30, 2014, 07:29:49 PM »
    Looking at the event, I don't see any issues around that area that support causing what you've mentioned.

    However, I see you still have the vanilla text offset at the beginning. When editing events, you should ALWAYS
    remove the Text Offset (leave the normal offset).

    Try removing that and see if you get the same results.

    Did you happen to change anything in the ENTD at all?

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    • [May 30, 2014, 09:04:12 PM]
    Re: Event Editing Issue
    « Reply #8 on: May 30, 2014, 09:04:12 PM »
    Hiya,

    I always remove the text offset when I save, compile and decompile the event and so far that hasn't been an issue. Looking at my ENTD, the only changes I have made are to giving equipment to all and sundry and increasing Alma's level. I haven't changes where she is on the map at all. I have also enclosed my patch, if that helps

    Thanking you in advance,

    Argy  :)

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    • [May 30, 2014, 09:35:08 PM]
    Re: Event Editing Issue
    « Reply #9 on: May 30, 2014, 09:35:08 PM »
    I'll take a look at this, would you mind reimporting the vanilla event and seeing if the problem persists? That way
    we can confirm that it is event related and i just missed the issue

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    • [May 31, 2014, 09:47:59 AM]
    Re: Event Editing Issue
    « Reply #10 on: May 31, 2014, 09:47:59 AM »
    Elric,

    Reimported vanilla still didn't work and I find to hard to believe that you would have missed something. :)

    Thank you for all of your hard work!! I have solved it!! I changed Alma's starting position in the ENTD and the event works like a charm!! Thank you for pointing in the direction of the ENTD!!

    Cheers Argy


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    • [May 31, 2014, 05:08:42 PM]
    Re: Event Editing Issue
    « Reply #11 on: May 31, 2014, 05:08:42 PM »
    Anytime buddy :)

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