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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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  Subject Started by Replies Views Last post
Final Fantasy Tactics Advance: Grim Grimoire (Latest version: Beta 0.993) « 1 2 3 ... 22 » Eternal 431 59926 Last post July 27, 2016, 01:46:32 PM
by Eternal
Final Fantasy Tactics Advance : Extend version 1.0 « 1 2 3 » rrs_kai 53 15037 Last post July 26, 2016, 07:29:57 AM
by Marche
FFTA EDITOR: All In One v0.7 is now out!! « 1 2 3 4 » Darthatron 72 12259 Last post July 13, 2016, 07:56:02 AM
by dck
Final Fantasy Tactics Advance : Item Fix version 3.2 « 1 2 » rrs_kai 32 9688 Last post June 25, 2016, 11:17:29 AM
by rrs_kai
Graphics Editing (By: Tuosinoc) ffta707 3 6239 Last post January 29, 2015, 01:03:23 AM
by Auron
Darthatron's Law Remover! « 1 2 » Eternal 28 3429 Last post March 04, 2014, 04:15:57 PM
by ArcticPrism
FFTA Text offsets ffta707 5 4334 Last post October 26, 2013, 06:54:12 PM
by ffta707
Spriting « 1 2 » ffta707 32 9072 Last post June 15, 2013, 06:07:14 AM
by Kerafyrm Six
Sprite Limitations (Darthatron) ffta707 2 4285 Last post January 08, 2011, 02:42:34 AM
by Zozma
Job name Editor ffta707 5 4581 Last post December 15, 2010, 11:30:24 PM
by ffta707
Youtube Channel ffta707 0 1770 Last post December 11, 2010, 04:31:07 AM
by ffta707
FFTA: Archiving data & Nightmare modules [Editor package available] « 1 2 » bcrobert 37 7621 Last post September 22, 2016, 06:28:03 PM
by Ninety
Final Fantasy Tactics A2: Grim Grimoire Beta 0.7- Last Updated: 2/25/16 « 1 2 3 ... 15 » Eternal 284 30642 Last post September 14, 2016, 11:30:17 PM
by Eternal
FFTA: Llednar as playable character - Problems & questions « 1 2 » _Sephiran_ 33 5852 Last post September 08, 2016, 08:38:37 PM
by _Sephiran_
Sprite Animation Pointer Question (FFTA) Edea 3 97 Last post September 04, 2016, 06:31:36 PM
by dck
question about Lennart's FFTA2AE editor Yuri Otani 1 273 Last post August 30, 2016, 11:48:50 AM
by reonhart
FFTA2 Tools (Updated 2013/02/16) « 1 2 3 » Lennart 40 17247 Last post August 30, 2016, 11:38:55 AM
by reonhart
FFTA Long Night 0.64 release! « 1 2 » dck 38 3347 Last post August 08, 2016, 09:27:29 PM
by dck
FFTA2 Redesigned (Rebalanced and Difficult Hack with new Jobs and Abilities) « 1 2 3 ... 7 » Rfh 136 13956 Last post July 29, 2016, 06:11:23 PM
by Cheezewheel
A little teaser of what's to come. « 1 2 » Darthatron 23 3334 Last post July 25, 2016, 02:00:38 AM
by ArcticPrism
Final Fantasy Tactics Advance: FFTA+ Linkuser 0 341 Last post July 23, 2016, 05:57:22 AM
by Linkuser
Animation pointers bcrobert 4 285 Last post July 09, 2016, 08:20:24 AM
by bcrobert
FFTA2 Job Privileges Editing Llendlar 0 317 Last post June 10, 2016, 11:16:11 AM
by Llendlar
Final Fantasy Tactics Advance Again Hack v0.01 GreatSpecter 3 475 Last post May 13, 2016, 11:04:31 PM
by chocolatemoose
FFTA2 question about how jobs are selectable ilikejuice 2 306 Last post May 07, 2016, 09:10:27 PM
by ilikejuice
FFTA Hack Request Rfh 0 257 Last post May 01, 2016, 05:16:51 PM
by Rfh
FFTA on 3DS FrozenDragon150 9 754 Last post April 16, 2016, 10:57:08 PM
by FrozenDragon150
Help! Problem with editing MORPH abilities trukxlig123 4 234 Last post April 15, 2016, 04:02:47 PM
by trukxlig123
Question about FFTA FFTA2 and hacking and the preferable choice. new here KingLune 0 345 Last post April 03, 2016, 06:51:11 PM
by KingLune
FFTA turn order variable storage forks 5 311 Last post April 01, 2016, 11:45:32 PM
by dck
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