« on: November 21, 2010, 08:14:22 PM »
So I read through the Unit.bin topic and decided to try my hand at modifying my original patch again. I tried inserting a new sprite over job 3A (unused Celia) and added the corresponding portrait and unit .bmp to wldface and unit.bin. I also made the required change in the Attackout file. Then I followed the instructions and hex edited over that job "3A" at the offsets listed in Vanya's post , which is 8D -> 08, as well as change the ENTD in the patcher to have name, job, sprite 3A appear as one of the starting cadets that join you.
Well everything seemed to be working ok except the character is not being shown properly in the formation. The portrait is still of Celia and the sprite looks like a Bard with the wrong palette. The only thing I didn't change was in this area:
Formation Screen Sprite Details
0xADA44 - 0xADE33
due to the fact that from my understanding I wasn't sure that I needed to do anything. I would appreciate if someone could point me in the right direction to fix the problem I'm having.
My other question is if I could have multiple jobs linked to the same unit in unit.bin. Would that cause any issues?