Might be hanging out with a friend Tuesday night, so I'll say no stream on Tuesday. Maybe Friday?
Maybe add a /2, or a /3 in there?
SP*WP would be abusable because Speed stacking and equipping, say, the Chaos Blade.
Yeah, Charm let me steal R1 from you. Jump dodged several attacks in both R2 and R3, and your Archers were just a little too fast for me to keep up.
Well, only reason I got R1 was the bottleneck I think. The other two rounds Reks pounded me. R2 rout into R3 awesomeness (Southern Cross to save the Squire + kill my Priest, then Balance that went off right after the Holy!). Couldn't help but smile, it was that sweet.
I think going 10 PA/MA for Male/Female (respectively) Samurais would be okay. Male samurais really need some extra PA IMO. They are semi-lackluster damage dealers unless you make them berserk and PA stacked which can do huge numbers but gives the unit really only one purpose at that point. I think seeing a few more skills using a PA as opposed to the MA formula also will see some more use out of male samurais with the slightly buffed PA stat. Poles are a great addition but they really do boost the damage output significantly. I think spears would be ok, but obviously whatever weapon class we go with there will be kinks to work out. Samurai as is, is a fine class. Not necessarily the best SCC class, but for sure a great class to have on any team. I think adding a new weapon option and maybe giving them different PA/MA (or maybe give them 9 speed? Not sure how we would decide on adjusting the PA/MA if they do see a speed increase but, Samurais really do struggle to be even a semi-speedy unit reaching even 10(+) speed, and I don't think 9 base SP would be too OP).