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Messages - CT5Holy

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FFT Arena / Re: Arena battle videos and discussion
« on: April 12, 2014, 01:30:28 AM »
Sure, gimme a few days though =P

FFT Arena / Re: FFT Arena: Balance Discussion Thread
« on: March 24, 2014, 10:03:19 PM »
The biggest reason for its removal is because the AI ignores Confused units. If the remaining unit on a team was Confused, the AI would just derp around, and the match would go on indefinitely (though obviously at that point you can call one side the winner).

Doku also makes excellent reasons for Confuse being really meh in comparison to other statuses.

FFT Arena / Re: Arena battle videos and discussion
« on: March 23, 2014, 11:10:10 PM »
I'll take silentkaster's Taboo Topics vs fdc's Leftovers

EDIT: Here it is!

EDIT: FFT Arena 138d - Leif1991 (Famous Rivers) vs Otabo (Level 99 Chocobos)

FFT Arena / Re: Arena battle videos and discussion
« on: March 10, 2014, 07:25:34 PM »
Well, so far, one person has PM'd the other 2 of the units, which lets the second person make a pair of units to compliment the first player's. Definitely wouldn't have seen Last Song from me otherwise (also made me sad that Barren's monk had FS Bag instead of H Bag! but it's ok).

FFT Arena / Re: Arena battle videos and discussion
« on: March 09, 2014, 12:43:19 AM »
silentkaster: that's an awesome idea! If anyone else wants to make a joint team, PM me!

FFT Arena / Re: A.I. Q&A
« on: February 24, 2014, 03:42:36 PM »
I feel like Hidden Knife/Transparent status makes the AI a lot more aggressive -> prefers melee attacks -> less likely to use Head Break. I noticed this a looooooooooong time ago when Hidden Knife first gained Always: Transparent, my ninja went from using Arm Aim a lot to never.

FFT Arena / Re: When Do You Scrap A Team
« on: February 24, 2014, 07:05:33 AM »
Well, I send my teams on an extended vacation if they're
1. utter garbage (most likely reason)
2. really outdated (a couple of my teams on vacation are from the first few months of FFT Arena)
3. too lazy to revise and team might not be good enough (might be 2nd most likely reason). Reason #2 is kinda like a subset of this reason haha

Speaking of revisions though, Do Not Disturb has had 3 drastically different forms - different enough to be considered different teams. I guess I liked the name =P
The first version would be completely outdated though at this point.

FFT Arena / Re: Arena battle videos and discussion
« on: February 04, 2014, 01:26:29 AM »
Thanks silentkaster, and I plan to do another one soon! :o

Hopefully the team will turn out better too, but probably not XD

FFT Arena / Re: Arena battle videos and discussion
« on: January 18, 2014, 01:52:23 AM »
Not legal. Bard/Dancer are complimentary halves of the same class, more or less?

Bottom line is, not legal. The team has more than two of the same non-innate ability.

FFT Arena / Re: Arena battle videos and discussion
« on: January 17, 2014, 03:21:30 AM »
I'll do Elmdor's Operation Repo vs ShadowDragon's Honor-Bound and ShadowDragon's Darkness Rises vs silentkaster's Long Live the King within the next few days.

Battle for Everyone's Souls

FFT Arena / Re: Arena battle videos and discussion
« on: January 07, 2014, 09:31:53 PM »
Monks are a fine class. Just play to their strengths. MA is clearly not one of their strengths -> shy away from highly MA dependent skills. =P

On a more important note,

FFT Arena 138d - Zotis (Black and White Witches) vs Vigilanti (Destiny Bond)

FFT Arena 138d - silentkaster (Biron Monastery) vs CT5Holy (Do Not Disturb)

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