« on: November 10, 2008, 07:46:24 AM »
How much event and scenario editing can be done so far? From what I've seen of a lot of other projects, it seems that they take the same story sequences, but change the dialogue and sprites around. And you still fight in the same maps in the same order, on the same world map.
If so, then it might be best to work on finding out how to change these things, so that you can use the core engine of FFT, but make truly new games out of it.
And, it'd be nice to make truly new abilities, animations, as well as R, S and M abilities.
My idea of a fan-made PC pseudo-sequel to FFT is great. However, it'd be insanely hard to pull off, since we'd have to work from the ground up. There would have to be a ton of work put into it, and I think the technical skills required for it are above any of the people here. So this approach is potentially the most rewarding, but also the most difficult.