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Topics - FFMaster

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Help! / Trying to edit Charging status damage bonus
« on: August 08, 2010, 11:13:31 AM »
Honestly, I have no idea what I am doing. I wish the logs of LD's lessons helped me, but all they really did was give me links to programs. Is there any way I can find the offsets for Charging status, and be able to edit the bonus damage to whatever I wanted? Either that, or a link to other ASM tutorial guides would be helpful.

Thanks in advance.

FFT Arena / Limiting everything to 1 *Discussion*
« on: August 07, 2010, 01:12:18 AM »
Zodiac gave an interesting idea. Instead of limiting everything to 2, limit everything to 1.

In other words, no 2 units can have the same ability or item. This is possible due to the job unlock system we are using, and the fact that a lot more items are viable. Personally, I am on the fence about this. On one hand, it forces the player to make unique units instead of copy/pasting (like my teams for example) but on the other hand, it feels too restrictive.

This is just a thread to discuss this change. Nothing will happen (yet) whether you agree or not.

FFT Arena / FFT Arena Beta 139c
« on: August 04, 2010, 10:11:37 PM »

Master Guide


FFT Arena / Paladin or Knight: POLL
« on: August 04, 2010, 08:56:13 PM »
Knight will be 1.3's Knight.

Nurse - Heal_(25)% Add: Defend Self Only
Dia- Minor Holy damage from afar and Blind.
Consecration- Kills undead surrounding the Paladin
Transfusion- Sacrifices HP to restore the health of adjacent allies.
Iron Will: Protect/Regen on self.
Magicward- Shell and Reflect on self.
Dispel - Hit_(PA+80)% remove +status

Abilities are subject to change. More will likely be added if people have good ideas.

FFT Arena / Thief skillset
« on: July 21, 2010, 12:50:49 PM »
Well, since Archer has its own thread, I decided it was time Thief got one as well. This question has been bugging us (me, PX and Aero) for quite some time now. Thief's skillset is at this point completely outclassed by Knight, meaning the only ability it has is Steal Heart =/ We really need new abilities for Thief, or maybe even throw out Thief completely (I would rather not have to do that).

Got any ideas guys?

FFT Arena / Base Move and Move+X
« on: July 21, 2010, 02:59:00 AM »
People are really unhappy with this change. Should it go back to 1.3 or is there another way we can do this?

Background info
Back in the 1.3 tournaments, pretty much everyone and their mother ran move+X as their movement ability. Nobody used shoes for +movement, and Aero suggested to move everything to 2/3 move and reduce spell ranges to compensate. He also removed move+X, saying that it would be far too powerful under 2/3 move, and that it would take away from Battle Boots/Germinas Boots.

FFT Arena / First Beta FFT Arena Tournament *Done*
« on: July 19, 2010, 10:57:14 AM »

Registration Thread - viewtopic.php?f=37&t=5441

Round 1 of Swiss

Round 2 of Swiss

Round 3 of Swiss


Top 4 single Elimination - best of 3

Finals - best of 3

FFT Arena / FFT Arena: List of ASM hacks used
« on: July 14, 2010, 11:38:28 AM »
- Axes get new formula ([(0 + (1..PA)) + PA] * WP)
- Fury Hack is also input at Brave+40% damage done and taken
- Undead takes 25% damage from Phoenix Down
- Weapon Guard evade for all units
- Global Class-evade (100% on front, 50% on side, 25% on back)
- AI attacks transparent units
- Charging does not give 50% damage bonus.
- (MA+Y)/2*MA becomes MA*Y

Discuss as you like.

FFT Arena / FFT Arena: Balance Discussion Thread
« on: July 13, 2010, 11:56:57 PM »
NOTE: Balance debates only. If you think your change warrants its own thread, go for it.

Master Guide

The Lounge / Ace Attorney Investigations: Miles Edgeworth
« on: February 18, 2010, 09:24:41 AM »

Should be out by now. Grab it! I will as soon as I can. Lucky my brother reminded me.

Also, this is a thread for game discussion. Remember to use spoiler tags! I certainly don't wish to ruin the game for myself =p

Spam / Block Dome's avatar! Contains tutorial and traces of nuts
« on: February 17, 2010, 05:25:17 AM »
For Firefox users.

1) Install this addon
2) Right Click Dome's avatar
3) Click on Adblock image...
4) Click on custom
5) Click on Add filter

And done. You will never have to see that avatar ever again!

The Lounge / New Album from OCRemix
« on: October 20, 2009, 08:19:39 AM » ... rs-remixed

Grab it! Haven't listened to it yet, but its bound to be good.

If you haven't gotten the FFIV album yet, do that also! This album is seriously awesome. ... redemption

Just gonna hope that this new album is as good as the previous one.

Bugs and Suggestions / Statistics section messed up.
« on: October 02, 2009, 12:35:29 AM »

Probably because of server transfer. Checked with 2 other people, page doesn't load for them either.

Spam / Don't copy that floppy - sequel
« on: September 09, 2009, 06:27:28 AM »
Just got released

Original is here

Discuss/rant/whatever you like.

Spam / Forum Game - Mafia - anybody interested to play?
« on: September 02, 2009, 02:50:16 AM »
For those who don't know/have never played mafia before:

Or for those who are lazy to read a lot:

Mafia is a game of team survival. Every day, you must vote 1 person to lynch. The person who has the most votes will die. During the night, a few people may have special abilities (eg. Mafia can kill, Bodyguard can protect someone, etc.). The game is finished when one of the three factions are the only ones left remaining.

When the game starts everyone will get a PM from me. An example:
Code: [Select]
Dear MagiTek,
You are the really annoying guy.
You are allied with the Italian Mafia.

You are able to piss off anybody who comes near you. Every night, you may pick 2 people. Those 2 people MUST choose to lynch you.

You win if the Italian Mafia wins.

-Dead people do not talk. Unless I say you can.
-This game starts on NIGHT 0. You may use any abilities, except for killing. This gives everybody a chance to do something.
-Screenshotting is not allowed. This way, you can lie as much as you want. This also includes faking your role PM.
-Don't purposefully ruin the game.
-Please label all night ability PM's. EG. Night 5 - Bodyguard <name here>
-All roles will randomized via RNG.

If anybody is interested, please post. If there are enough people who want to play, I will think up of something like FFT Mafia or something a lot of people would know.

The theme will be FFT. Shrine Knights and Hokuten will be the mafia factions, while Ramza and crew will be the village side, + a couple of neutrals, depending on how many people join.


Spam / Japan invent booby pudding!
« on: July 28, 2009, 08:03:53 AM »
A small passage:
A friend picked up a souvenir from the Niigata prefecture and chose this particular one because they had a feeling that I like oppai. Not sure what gave them that idea.

Yep - its Oppai Pudding or "Niigata Bust Pudding." At the top of the box its got "The Secret Pudding" in Japanese and at the bottom of the box it says (in English) "Only who knows this taste can really appreciate it."

Upon opening up the box, you are greeted with a nice 2D girl  with a huge bra. Shes saying "Please eat it gently and kindly."

Source with pics: ... Purin.html

The Lounge / Summer Comiket 76
« on: July 28, 2009, 07:55:24 AM »
Anybody excited about this? For those who don't know, its a convention where lots of Doujin soft/manga and merchandise gets sold.

Personally, I'm looking forward to Touhou 12, Touhou 12.3, Cirno Racing and the expansion to Touhou Unreal Mahjong.

Related to Doujin soft, anybody else hoping for a PC port of Melty Blood Actress Again? And any release dates for the Tsukihime remake? I heard its coming out this year, but I don't know when.

The Lounge / Chrono Compendium hacking projects go down
« on: May 11, 2009, 08:07:00 AM »
Quoted from their front page

Quote from: "Chrono Compendium"
On May 8, we received a wide-reaching cease and desist letter from Square Enix, Inc. As with Chrono Trigger: Resurrection and Chrono Trigger Remake Project's letters, we have uploaded the letter for viewing here as a matter of public interest.

We have decided to comply with Square Enix's demands. Most of the Chrono Compendium webpages and forums will be unaffected by these changes. However, our compliance has the practical effect of ending the Compendium's support for ROM modification projects of any kind, with regard to copyrighted Square Enix works such as Chrono Trigger, Radical Dreamers, and Chrono Cross. We have already destroyed all known copies of Chrono Trigger: Crimson Echoes and other modifications and projects. We have also shut down and made inaccessible any discussion boards used for the development of ROM-hacking fan projects on this website, including:

* Chrono Trigger: Crimson Echoes
* Chrono Trigger: Prophet's Guile
* Retranslation of Chrono Trigger
* Chrono Trigger Re-amped
* Chrono Trigger Rebirth
* Chrono Trigger Azala Style

Affected parties may contact the administration in private if there is any personal information they wish to retrieve from the deprecated forums.

We do not accept the validity of Square Enix's claims, nor the legal rationale underpinning their position. Nonetheless, we are complying with their demands so as to avoid the expenses and burdens of litigation, because, frankly, they can afford a frivolous lawsuit more than we can.

We thank all those who have been involved in the affected projects for their spirited energy over the years, and we look forward to the day when non-profit, fan-made projects will be properly recognized as a fan-base boon and marketing opportunity tool, rather than silenced as innocent victims of prohibitively interpreted copyright law.


ZeaLitY and the Chrono Compendium Staff

Kinda makes me worried about FFH. Projects there have been going for quite a while though, and since the recent release of CTDS, I guess Square finally got off their asses and stopped them.

The Lounge / Be careful Warcraft 3 players! Potential virus attack!
« on: May 02, 2009, 07:27:30 AM »
I know a few people here who still play Wc3, and I would rather they know about the bytecode exploit.

Quote from: " announcement"
Recently a very dangerous exploit was discovered within Warcraft III. Namely, it's possible to execute bytecode through a map using Jass thus allowing practically anything, including distributing malware (viruses, trojans etc).
But, don't take my word for it, try the proof-map found here yourself (it is recommended that you run it in a window).
To make sure Blizzard patches this ASAP, please report it using this form (make sure you download and attach the map when reporting).

However, until Blizzard patches this issue, I wouldn't recommend playing any new maps whatsoever. Better safe than sorry.

I would highly suggest that if you do play, you should avoid downloading any maps from unknown players on

Link to an example of a map that abuses the exploit. Also in the quote.
This map is harmless. All it does is open command prompt and displays some text for you to read. To run the map, just download it and run the map in windows mode or alt+tab once the map is loaded to see the effects.

It seems this exploit can only occur in versions 1.22 and 1.23. If you wish to still play Wc3, you should find a private server that uses 1.21. That or wait for 1.24. Blizzard knows that this bug exists at least.

Help! / Tutorial - World Debug and FFTastic
« on: April 03, 2009, 08:53:52 PM »
Copy pasted from the 1.3 AI tournament, and editted slightly, so it is easier to link

Ok. I've decided to make a kind of tutorial for setting up and battling level 35 units.

Here is what you need

All of the above can also be found in a zip pack attached to this post.

And ePSXe of course.

First off, we should make sure PEC works. If you are on Vista, run it in administrator mode, or you will not be able to save custom codes. Go to file -->user database and enter these codes in
D0198090 0000
80198090 0006

and save your database. Open ePSXe and set your video plugin as psx emulation cheater 2.5 and configure it. From there, run FFT (any version will do) and load up your save. In PEC, click the "Send cheats to plugin" and set the cursor to "Move" up the top. The cursor should then move past the menu and be right underneath it, pointing at nothing. Press circle (or whatever confirm is) and you should see 001. The number is the map number. Use only maps from 001 to 116 (minus a few in between somewhere, I forget which ones). The other ones can cause crashes and are glitchy. Set up your units and let them run!

If all that is working, it is time to edit some units. I suggest you make the units on a separate memory card. Copy the memory card you use for FFT, rename it and set it to slot 2. From there open MemCardRex. Find your new memory card, open it, and save it as a .gme.

If all that worked, open the .gme in FFTastic. If you are running Vista, you may have to run it in administrator mode. Once your .gme is opened, find the save file you are planning to edit. You shouldn't mess around with Ramza, since I've caused the game to crash before. Anyway, you can edit their class, gender, zodiac, stats, Brave/Faith, Level, Exp, skills/JP and items in here. I highly suggest you do items and abilities in FFT itself, since the edits could mess up. In other words, activate the 99 items option in FFTastic, make/edit your unit, and click for them to unlock and have 9999 JP for all jobs.

Now for the most tedious bit. You can't trust the stats for FFTastic, since it uses the old growths. Instead, you need to work out the raw values for the stats. This can be done using 454Casull's spreadsheet. Just input the growth and starting base value and find the level 35 raw value. Copy and paste that value for the corresponding stat in FFTastic. Do the same for all the stats.

Once we are done, save the .gme and convert it back to .mcr. Load up the file in FFT again. This time you should use 1.3 (or whatever you are doing this for). Instead of the name Ramza, the name should be FFTastic. Check the stats just to make sure. Equip and learn the skills you need. Save your game again.

There is a CLF of raw stats for ALL GENERICS with 1.3 growths attached at the bottom of this post. All you need to do is edit Zodiac sign, Brave and Faith in FFTastic. Just buy the abilities and equip them and you are set!

Here is a tutorial on how to add a unit:

UPDATE: BaseUnits1.1 has monsters as well!
UPDATE: BaseUnits1.2 has Male and Female Mime and seperate stats for Arena and 1.3030.

It seems the CLF does not work on older versions, so I suggest you just use the one linked above (ie. version 1.44).

Doku has managed to make it work by running it in Safe Mode. Try it out!

Once you are done creating your team, run debug mode again and test your team out.

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