Please login or register.

Login with username, password and session length
Advanced search  

News:

Happy Ramza's 34th anniversary~

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Barren

Pages: 1 2 [3] 4 5 ... 87
41
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 09:01:16 PM »
I think that will be fine silentkaster. Like he said corosar it really isn't "you can't have this class because someone else has it" type of rule.

I'm only asking for variety because I like seeing people using different classes instead of multiples of the same class used. You picking summoner is perfectly fine corosar. I hope that cleared things up for you

42
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 08:11:26 PM »
You can still have summoner or wizard. What gaignun was suggesting was that you can pick two of your favorite classes then between the two classes you picked its a lottery pick then between summoner and wizard are your chances. Like a 50/50 chance

43
FFT Arena / Re: SCC Class picks
« on: July 21, 2015, 07:42:30 PM »
I can open that topic sometime after we decide the actual rules of the tournament. There's quite a bit of back and forth going on. But regardless of how it will go I just want everyone to have fun

44
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 07:40:29 PM »
As of now I have updated the second rule choice for this tournament.  Having a SCC team with no jp cap and 2x abilities + 1 item adds more flexibility and takes away some pressure for players to enter. If you are using 4 geomancers or 4 chemists then 2 of them can at least have their nearly full skillet (in the case of geomancers all of it).

And would everyone be okay with picking 3 classes and have one of them be chosen at random?

As much as I want everyone to be their favorite class I do admittedly also want variety of classes to be seen encouraging different combos of full class teams like the ones I demonstrated in my video

45
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 07:08:24 PM »
I'm with Mudvayne: Ensure that an equal number of players choose each job.  Single-character challenges are inherently imbalanced, so we should place the focus on creativity over competition.  Otherwise, only the most versatile classes will be chosen.

Of course, some teams will be weaker than others.  This is why I vote for a Swiss tournament; even if you lose every game, you still get to enjoy watching your team compete until the end of the tournament.

As for assigning classes, we could allow players to provide their first and second (and possibly third) choice of class, then assign by lottery.

I can't say that I am a big fan of 1 item/ability restrictions.  SCC requires four units to share the same primary skillset.  If only one unit can learn each ability within that skillset, then there's going to be wasted potential among the remaining units.

Would you rather have 2 abilities + 1 item then?

46
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 06:16:02 PM »
Here's an example of what can happen if we have the SCC tourney to be contested with the No JP cap rule + 1x ability + equip


http://www.youtube.com/watch?v=sAEI5rwzQKQ

47
FFT Arena / Re: SCC Class picks
« on: July 21, 2015, 05:11:29 PM »
That's what I had last tournament for that exact purpose mudvayne. If you look at FFH's youtube page I hosted a SCC AI Tourney back in 2012 going into 2013. Pretty much every class (except for mime) was showcased there.

48
FFT Arena / Re: SCC Class picks
« on: July 21, 2015, 05:09:10 PM »
Is everyone in agree with banning high tier classes of their respective stat?

Because the three classes to be banned as far as primary would be monks, scholars, and thieves.

49
FFT Arena / Re: SCC Class picks
« on: July 21, 2015, 05:03:32 PM »
You can still use Koga/Iga Knife and hidden knife + repel knife and dual cutter + platina dagger and Ninja Knife + Ninja Edge combo if you're asking about the ninja class. Even ninjas with flails can be fun to see

At least Thieves have some more choices.

50
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 04:48:26 PM »
I'd be down for round robin 1 ability/item.

Don't like the 2 class only though.. seems unfair, though I'd be surprised if anybody wants to do what I do.


Well this was something that gatebuster and mudvayne brought up and I figured I can at least ask everyone if they would like that sort of ruling. If more people would rather not, then let's not fix what's not broken.

I just want to have a tournament where everyone will be happy

51
FFT Arena / Re: SCC Class picks
« on: July 21, 2015, 04:39:30 PM »
If everyone feels that we shouldn't have to be restricted to picking classes then so shall it be.

52
FFT Arena / Re: SCC Class picks
« on: July 21, 2015, 04:15:11 PM »
Can this be dependent on the size of the competitor pool? Twelve is 2, Eighteen is 3 and Twenty-four plus is 4? (So that still forces six different classes.)

Normally we like to have a block of players that is using a variety of different classes i.e. one block has a team of squires, chemists, priests, archers. And another block of teams etc. In the case of double elimination its just your typical bracket with a winner's and loser's bracket

53
FFT Arena / SCC Class picks
« on: July 21, 2015, 04:06:36 PM »
For those who want to enter the SCC Tournament coming up in a couple of weeks, I think we should have a rule implying that only 2 of the same class can be picked. For example 2 people can pick a team of monks or 2 people can pick a team of geomancers. You can still have the freedom to pick whats best for you. The reason being is that this would encourage to have players pick different classes for this tourney. If anyone has a problem or is skeptical about it please post your thoughts here and this can be resolved

54
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 04:02:41 PM »
Thanks Barren, your doing an awesome job as organizer. If you need help with recording, PM me the specifics of what and how, and I'll give it a shot as I'm team building. (Or point me to a relevant thread). I've been lurking around for a few years and watched arena grow, so it will be fun to participate.

Hopefully Arena will inspire my brain, as my patch is mostly done on the ability front, and I need ideas on balancing it. (And while this is competitive, and totally different, it will give me way more AI exposure.)

@Mudvayne - I can, kind of, agree. However setting up a limit up front might be restrictive as well. How bout we open a second thread and start discussing who might want a particular class, and then we will see if their is (alot of) overlap. Two or three of any class should be fine. (Maybe the first four of a class once registration opens.)

I think it will be fair yea

55
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 03:58:17 PM »
I think that having one mime per team is fine because we don't want the game to crash.

56
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 03:39:29 PM »
I'll toss my hat in as interested, but I'll have little time to play test... Anyone willing to walk a noob through the team creation process :). (Also 4 Mimes... I have visions of match 3 or 4 from this last season in my head... So much Megaflare.)

Are we expecting a update to Arena??

Welcome gatebuster202! You can make your own team with help from the Master's GuideThere are rules to follow when posting your team so keep that in mind. If you are unfamiliar to how to make a team then read this. To generate your team you download the microsoft excel file that is in the FFT Arena 1.39c thread and simply follow the instructions from there. You will need PPF-O-Matic to patch FFT Arena onto a clean ISO file of Final Fantasy Tactics. There is also a spreadsheet from microsoft excel that allows you to generate teams. PM me or any other member if you are having issues. Once you are set you can post your team in the teams submissions thread for regular arena matches. As far as entering the tournament when I get back in a couple of weeks I'll be accepting team submissions via PM

We should be ready to update Arena sometime towards the end of the year (hopefully, as long as FFMaster will be around to make the changes)

57
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 03:05:59 PM »
As I told Jumza here you are free to pick whatever class you desire. But you must stick with that one class. For example a team of four wizards or four samurais

58
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 02:51:20 PM »
Just a quick tip: For those who might feel a bit restricted on item choices assuming we settle with the no jp cap rule, you can use equip armor on one of your units. That way you can get around with picking the ones you want

59
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 02:28:46 PM »
You will know after 2 weeks.I would like to give everyone a chance to let their opinions be made and after I get back from my cousin's wedding I'll be around to get the SCC tourney going

60
FFT Arena / Re: SCC Tourney anyone?
« on: July 21, 2015, 02:08:27 PM »
Would we also allow anyone to be any job as was suggested in the other thread? Or will we be claiming the jobs for our specific team and forcing others to choose whatever's leftover like we did with the last one?

I'd think we go with the anyone can be any job, especially if we have more entrants than there are job classes.

You can pick whatever class you want. I will allow more freedom for the participants involved. My only gripe about that is it might lack variety in terms of what classes are actually going to be used. But don't let that interfere with your choice. I'm fine with whatever everyone picks.

As far as mimes having different secondaries is completely fine. The brackets will be determined later.

@Shintroy: We can look at the maps again and whoever wants to post whichever map should be banned can present his or her case

Pages: 1 2 [3] 4 5 ... 87