If he responds then I would bet that he would want us to, but I don't want to misjudge him for assuming he'll say yes
Yay! Good job on commentary DW.
Scary wizard was scary. Void, make sure to give your Lancer a shield because that'll come in handy and if nothing else, can give him immunity to dead or +1 speed or something. Plus, even a tiny amount of evasion can turn a match around sometimes. Barren, I think your Mime needs to lose DS and pick up some more disruptive talk skills because the AI will spam DS and your team is a stall team for the most part. Just my opinion though.
Welcome to FFT Arena with a victory. My team better functions on large maps for multiple dances and when they are spread apart. Plus i got unlucky with talk skill so that didn't help either. There will be another time for this team to show what it can do. GG Void. Good debut for you
Round 1 charm helped me out quite a bit including landing some timely talk skill from my thief. Perhaps maybe if I were to do an undead thief with the most protection possible I could do equip shield and give her genji shield since undeads can still die to consecration. Though unyielding is still a great choice too for damage. I'll have to think about that whenever I decide to edit the team. Round 2 I got obliterated by GC. Nuff said. Round 3 was a good back and forth. Charm clinched it in the end. Counter also helped put an end to hereobal. GG Heroebal. Your team is nothing to laugh at for sure.
Both rounds were decided once the geos went down. But round 2 it was a lot tougher for me to do it this time because of the duo tornados. Thankfully my scholar really couldn't be touched unless a random armor break occurred. The sandbag loop held on long enough for me to make a comeback there. GG Epic. While I do like your team's concept, you do lack in resurrection quite a bit aside from reraise which doesn't always save the day. Still your offense was strong.
The early on stop procs did me in early. Then again, this team wasn't meant to be taken seriously considering that its mostly a fun team. Charm did land but wasn't enough, too much geomancy damage to handle. This would really make people consider bringing magic defend up and/or auto shell to the mix. GG CT5Holy, its probably one of the more stronger teams you created.
the silence song in round 1 had me on the back foot since your lancer can deal so much damage. I'm glad my archer acted intelligent and got rid of the silence proc though maybe I should consider lowering the team's speed a little in favor for a bit more protection. I still want to maintain speed though emphasizing speed advantage with haste/slow. I can most likely come up with something when the new patch comes out. And for the large maps it was easy for my team to pick off Dol's units. GG Dol, I'm sure you'll be able to get your groove again
At least my team got to pull off some reflect stuff but for a gimmick team it was really little to no match for a more serious competitive team. Since my team was too dedicated to reflect it couldn't muster any serious offense whatsoever. GG silenkaster. Your team is actually really good. Its no wonder you made it to the final three last season.
Round 1 was a close one, your magic hit pretty hard and I wasn't sure if I was going to come back from that. My ninja was MVP here dodging spells at least half the time and scored some timely kills. Round 2 was a much easier encounter for my team after that early on seal evil. GG corosar. Your soul squad put up a really good fight. I'm sure your team will do fine in later encounters
My ninja going down early had me worried for a moment since your gunners are great and picking opponents off from range and that they are 100% (aside from projectile guard). The status sleep and zombie combos finally kicked in for me to capitalize. I was a bit surprised your chemist decided to attack more than heal. Oh AI. GG Reks, your team for a gimmick team was cool to see in action
I knew the risks involved using cursed ring and it back fired on me a lot especially in round 2. Those cover fires are pretty scary to go up against. I was steamrolled in both rounds, one of them just happened to prolong my defeat. Plus the RNG wasn't on my side at all here. Especially when the undeads didn't get back up for me. GG Shintroy, I wouldn't be surprised if you enter season 5 with that exact team
Indeed I do get payback. The status really helped out in the long run and my scholar was as deadly as ever. I was surprised that I got a hurricane proc kill considering how low the odds were. Hopefully 1.4 will give the windslash bow a bit of a buff in terms of proc chances. Having reraise is nice too when you can heal yourself immediately. GG dw. It's always fun battling you in the name of AI. And to answer your question, I dunno (or Audino). But I gave my thief talk skill and solution for the purpose of lowering the chances of raise 1/2 hitting me should my speed be high enough to attempt to use solution. I know how good short charge is. Maybe magic ruin may have been better. We'll see next chance I get editting it.
Round 1 made me want to rip my hair out of my head for how insanely lucky you got. Your thief hit every single charm and stop proc. Round 2 same thing only somehow I managed to conquer the RNG wanting me dead (apparently) and finally it was a blow out in round 3 with so much AoE, your team just got squished! GG SweetCherryBoyJP. Your thief was MVP despite it driving me crazy. But of course my team was slower so it made sense for it to happen.