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Messages - Barren

Pages: 1 2 [3] 4 5 ... 103
41
FFT Arena / Season 5 Tournament for Winter 2017?
« on: July 30, 2016, 02:33:00 PM »
Hey guys with 1.4 already released, I was wondering if anyone would like to do a traditional FFT Arena AI Season tournament for the winter of 2017 (starting January 1 or 2)?

I figure since the fall won't be a go (at least for me to host) because I'm going back to school and I really want to graduate and get out of there. Plus it gives us a chance to get more of a feel for 1.4.

We can discuss registration and whatnot before we do it. Just wanted everyone's opinion on what they think

42
Ahh I see. I misunderstood the question then

43
I don't care either way personally as long as the color won't cause the game to crash I'm good

44
FFT Arena / Re: Arena battle videos and discussion
« on: July 29, 2016, 02:30:35 PM »
I actually double checked the master's guide shintroy and the reflect ring does say always reflect. So even if a unit is dead reflect still is applied.

45
FFT Arena / Re: FFT Arena Stream day
« on: July 28, 2016, 07:11:55 PM »
Would mind show-casing "those who made 1.4 possible"? I made some changes where I dun goofed last time and should be better this time

46
FFT Arena / Re: 2016-07-27 ~ 1.40 Memory Card Generator
« on: July 28, 2016, 10:45:56 AM »
Is it just me or is it still bugged? Whenever you equip a helmet, armor or accessory that gives PA/MA/Speed the mem card generator doesn't display it. It still shows in game, just thought I throw it out there. Plus it doesn't show on the mem card generator if you absorb, halve or nullify any elements. Or if you're immune to status as a matter of a fact

47
FFT Arena / Re: FFT Arena Stream day
« on: July 26, 2016, 05:26:15 PM »
Kk awesome

48
FFT Arena / Re: Arena battle videos and discussion
« on: July 25, 2016, 05:06:57 PM »

50
FFT Arena / Re: FFT Arena Stream day
« on: July 25, 2016, 06:42:25 AM »
I'll be there Thursday. I got plenty of teams for you to chose

53
FFT Arena / Re: Arena battle videos and discussion
« on: July 19, 2016, 02:28:16 PM »
I got nothing going on today so if anyone wants to send me a 1.4 team for me to test it for them, I can have it go against one of DW's teams

From what I was just told one of the new ASMs is allowing units to target Jumping units.  It's also interfering with status recovery AI routines. So I will have to hold off on recording for the time being. But still if there is a 1.4 team you want me to test for you PM me and when the issue is fixed i'll start recording again

54
FFT Arena / Re: FFT Arena 1.40 ASMs
« on: July 17, 2016, 10:14:55 PM »
Is there going to be this update for the new ppf file then on discord?

55
FFT Arena / Re: FFT Arena 1.40 ASMs
« on: July 15, 2016, 12:32:00 PM »
Just spoke to Andrew about it, he told me that it was missing the check target CT AI flag.

56
FFT Arena / Re: FFT Arena 1.40 ASMs
« on: July 14, 2016, 11:28:27 AM »
I was testing 1.4 just now and my paladin tried to use reraise on my time mage, after the time mage moved the reraise spell didn't work. It only worked if the targeted wasn't moving

57
FFT Arena / Re: Arena battle videos and discussion
« on: July 14, 2016, 12:57:03 AM »
Thanks for the showcase Reks! I like Gil Ross's animation a lot and shuriken I can live with it being shadow switch. I like both teams involved here and Dark Holy is incredible.

Reks, do you think you can send me the spreadsheet (or have Andrew do it) so I can send a request team and do a showcase match of my own?

58
FFT Arena / Re: FFT Arena 1.40 ASMs
« on: July 08, 2016, 01:48:05 PM »
Keep up the good work DW

59
FFT Arena / Re: Arena Map Alterations and Suggestions
« on: July 08, 2016, 01:47:18 PM »
What if for the temple we have the doors closed and both teams can start on the opposite sides of the pillars

60
Still the same. 50% to get back up and immune to crystal

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