Please login or register.

Login with username, password and session length
Advanced search  

News:

Welcome to FFH, where all your dreams come true!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Kagebunji

Pages: 1 2 3 [4] 5 6 ... 205
61
Spriting / Re: Luiakyn's(Omnir's) Sprites
« on: March 20, 2014, 05:07:27 AM »
For the Iron Giant's death pose, you might want to erase his eyes. You know, make it look like a hollow helmet. Right now he's just holdng his sword before him and lookin at you, not really working as a death pose I think :P

62
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 18, 2014, 09:13:27 PM »
Since you said something about animating problems, so I went ahead and animated the scarfon forward walking more, since you didn't fo the first two frames. I tested some of Natsu in the game, and overall he looks real nice. Gotta admit I am liking this sprite :)

63
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 18, 2014, 05:58:12 PM »
Natsu sprite realy came out well, after all the fixes since the first version. I like it a lot :). Good job on the bac frames and its hair, came out WAY better than the first version! As to the portrait, it could use some better shading on the hair. You seem to have your own style on those, but it doesn't fit into FFT much, more like Disgaea style etc.

Check out this thread for easy step by step tutorial Twinees made on how to do portraits. I'm sure you will get a lot out of it.
http://ffhacktics.com/smf/index.php?topic=9180.0

64
Spriting / Re: ZOMG iron giant
« on: March 17, 2014, 08:34:19 PM »
That's awesome. New Cleaver frames look neat. I always liked this sprite, and you wouldn't believe how happy I am to see it gets some justice :D

65
Spriting / Re: ZOMG iron giant
« on: March 17, 2014, 06:03:59 PM »
Hah, that's cool. I was eager to clean up the Iron Giant once, since he is quite messy beneath his armor. But it was such a pixel soup that I decided not to, Twinees agreed :P.

It's fun to see the cleaver though, kinda a trademark of his.

66
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 15, 2014, 06:36:42 PM »
Have you seen the Sephiroth sprite from Journey OF The Five? It's an updated, great quality version of Sephiroth, you might wanna start from that one instead.

67
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 15, 2014, 02:39:18 PM »
Yeah, white outline was a pain. Then again you need to notice that Kirito's design is mostly all black, with white outlines. It is hard to transist it into a FFT sheet, cause blacks will blend together. This white outline is mainly used to separate some blacks and make it look like it's not a big black lump. Feel free to do anything with it, it's just a concept I did long time ago, after I finised watching SAO :P

68
Spriting / Re: Celdia's Sprite Swaps
« on: March 15, 2014, 01:47:07 PM »
Yeah I feared you may used the greens, but I thought it wasn't shared, guess my memory fails me, haha. It's understandable then. It's looking great anyway.

69
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 15, 2014, 01:45:22 PM »
Yeah, I liked SAO a lot too, at least untill the second part of it, Alfheim. It was way worse tha the first half.

As to the scarf on Natsu, I made a similiar one on the Monk sprite fully animated, however it is in JoT5 Chapter 2, so for now it's hidden I guess. Unless it is in the updated Chapter 1, dunno. You could use that as a reference.

Speaking of Kirito, here

70
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 15, 2014, 09:22:36 AM »
Heh, nice edit as always Twin.

Seushiro, what is your currennt avatar from? Is it Kirito from SAO? Kinda reminds me of him.

71
Spriting / Re: Celdia's Sprite Swaps
« on: March 15, 2014, 09:21:05 AM »
Imdeed, it's a nice palette swap. Lysay was easy to swap cause she uses alll the colors separately IIRC, whites, black reds, hair, nothing is shared. Only thing I would change is the green you used for the eyes, I don't know if it was intentional or not, but it should be either changed to usual black that eyes use, or at least made darker, cause it's kinda bright, when I looked closer in. Good work on this :)

72
Spriting / Re: Atma's Sprites
« on: March 15, 2014, 09:18:22 AM »
This is looking really nice. You planning on doing a female counterpart? It would be awesome to have two new Black Mages on here.

73
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 14, 2014, 12:54:35 PM »
There ain't much crits because most spriters are either gone, absent, or those we are still active work on JoT5 sprites. It's silent here, but work is getting done all the time, heh :P

74
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 14, 2014, 08:09:15 AM »
Comparing current Natsu to your older version from last page, I gotta say that the chest is better on the old one, simply because it is simplier, has less detail and doesn't blurr that much. New version uses gold outline and skin, which kinda belnds together, making it hard to see what it is.

Other advice I have for pretty much all the sprites, is to keep the hair less chaotic. Right now it has highlights all over the place, dark outlines too. Try keeping it simple. Good work on these nonetheless, good to see you back and at it :)

75
Call of Power: Chapter I & II / Re: CoP progress Log.
« on: March 08, 2014, 12:30:29 PM »
Nice Kokojo, looking forward to it :D

76
Spriting / Re: Seushiro's Sprites... Redoing some sprites
« on: March 06, 2014, 04:38:48 PM »
Haha, what a surprise! Welcome back Seushiro, certainly been a long while, heh(4 years!). I'm happy to see some old face back :)

77
General / Re: VGM 3.0.1 FINAL MATCH! Banished vs Battle for Everyones Souls
« on: February 27, 2014, 05:19:06 PM »
Hell yeah! Not only one of my favorite songs won, but also a nomination of mine! This was enjoyable. Thanks for the fun guys.

78
General / Re: VGM 3.0.1 FINAL MATCH! Banished vs Battle for Everyones Souls
« on: February 24, 2014, 09:00:37 PM »
Jumza, it's one of the best tracks from Persona series, haha.

Battle for Everyone's Souls.

79
Spriting / Re: La Pucelle Tactics Sprite Sheets
« on: February 22, 2014, 12:35:36 PM »
Yeah, these sheets would require work and some converting into FFT style to make them work. I did a few sprites like these in the past, Werewolf that Celdia posted being an example(though that version is really old, haha).

First rule to follow is the size, then redoing some shading. From what I recall, it's easiest to convert FFTA and FF12 Revnant Wings, since these use somewhat close shading to FFT(but it still requires a lot of work).

80
Spam / Re: For all the lonely folks today...
« on: February 15, 2014, 10:28:05 AM »
Damn Lijj, that's some nice gurl you have there! Good luck!

Pages: 1 2 3 [4] 5 6 ... 205