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Messages - Kagebunji

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Spriting / Re: Kagebunji's sprites- Moving on...
« on: December 20, 2014, 11:56:53 AM »
I don't really know when I can promise she will be done, but I have some frames done. Working on her whenever I feel like it, heh.

Spriting / Re: We need MOAR Monsters
« on: December 19, 2014, 10:22:53 PM »
I don't know if it's simply a small error, but I think you wanted to say human sized Altima, heh. You might be interested in this:

As for Magus, I just can't help but scream Delita whenever I see his hair. He could use some custom hair and different face perhaps.

Spriting / Re: Kagebunji's sprites- Moving on...
« on: December 18, 2014, 10:48:31 PM »
Yeah, the newest one is on the left. At first I didn't wanna give her too big bust size, but all the artwork just made me go heavy on her, haha.

Spriting / Re: Kagebunji's sprites- Moving on...
« on: December 17, 2014, 10:48:04 PM »
Once again I come back to one of my first sprites I ever did on FFH, and decide to improve her further. I tihnk that the last one is pretty spot on with her concept(at last). Thoughts?

Final Fantasy Tactics / Re: The good and bad about War of the Lions.
« on: December 17, 2014, 09:09:46 PM »
I came into this thread only cause I saw LD posting here, haha. Where have you been all this time man :P

Spriting / Re: Boco's Spriting Misadventure
« on: December 11, 2014, 10:13:29 PM »
Yeah, practice makes perfect, that's for sure. You should see every old spriter first try, it's a mess, haha.

As for the palettes, you can pick various colors from various sprites, sure. Just make sure once you pick let's say, blues from Black mage, make sure you take all shades of blue(from brightest to darkest), not one or two. As long as you keep this rule on, it will be fine. That's why the darks on your Mime got weird most likely, since you mixed various shades from various sprites, stick to just one sprite next time.

Graphics Gale is my favorite tool, tried Photoshop once, but it ain;t just my drill. Using GG all these years and I still love it :P

Spriting / Re: Boco's Spriting Misadventure
« on: December 11, 2014, 09:09:05 PM »
Classic look in FFT is bound to stand out, heh. Nice attempt. You might wanna lighten the dark colors more, the way it is now, it will stand out in-game too much. Use some existing palettes always.

For the helm, try erasing those little horns too, will make it less Gaff, and more medieval Knight for sure.

Spriting / Re: Young Shrine Knights
« on: December 08, 2014, 11:44:29 AM »

Spriting / Re: My attempt at a lulu sprite
« on: November 05, 2014, 09:22:13 PM »
Wanted to go ahead and do some fixes myself, but there are more issues than I thought. Mainly the palette, I erased the portrait, and it was still over 16 colors. Reason she is hard to see on black background is cause darkest shade you have is at 12 value, way too dark.

There are many issues with the sprite, and unless you want it to look on par with the FFT quality, you will need to start over. Pick the base that is suitable(guess you will settle on Meliadoul), then get the palette right, first of all. Palette is essential, without getting it right first, starting the sprite might end up in a mess later on. Pick ONLY colors from existing FFT sprites, that way you can be 100% sure to get colors that won't be saturated or stand out. Never pick your own colors, not after you get some experience at least.

I will be wiling to help you out with the concepting stage, just make sure to get the basic stuff down first.

Spriting / Re: My attempt at a lulu sprite
« on: November 04, 2014, 10:54:25 PM »
It's in this thread, just scroll down a little bit :)

Spriting / Re: My attempt at a lulu sprite
« on: November 04, 2014, 09:27:36 PM »
I looked closer on the sprite, and there are quite a few things to fix. First of all, the detail Toshiko spoke of, you just added a shade at the bottom of the fur, it doesn't really work. Look at Female Animist sprite from JOT5 for perfect reference on that. Second thing is the hair, why is the darker shade inside, and brighter working as an outline? It can't be like that. Another thing is the fur at the end of the coat at back frames, you made chessboard shading, and it doesn't work in FFT style at all. I cannot also tell what's on her legs(the belt design thing from FFX), it's a rather complicated detail, and it won't translate into FFT no matter what you do, simplyfiyng is neccesary.

Still, I advise you use references and copy-paste sprite parts at first, it's easier to get grasp of the basics, and how it all works and looks in FFT. Doing custom parts is almost guaranteed to never work out at the beggining. Hope it helps you, good luck :)

Sprite concept for Slenderman is done too. It just needs the whole sheet.

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log (UPDATED 5-28-14)
« on: October 14, 2014, 08:23:12 AM »
I think Lijj or Twinees have one? Perhaps they will have bigger chances :)

I know, it's not what I am happy about, heh.

And, I wanted to make a suggestion too, could you add Dias Flac from Star Ocean: Second Story (PSX)/ Star Ocean: Second Evolution (PSP). I love this character and he almost dont have anything in the games he appear.

Haha, thank you for this man :P. High five.

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log (UPDATED 5-28-14)
« on: September 16, 2014, 09:48:05 AM »
Hello Zyrku. The cameos and story are all planned out already, and we won't make any changes like that sadly. If you still want, you can help with spriting, PM Elric or me if you are interested.

Spriting / Re: Luiakyn's(Omnir's) Sprites
« on: September 15, 2014, 03:39:04 PM »
Probably the best interpretation of Beelzebub I ever saw, from Persona series. There are a lot of mythological creatures in Persona lore already, might be usefull for some inspiration.

And really amazing job on these Luiakyn, great to see all of them concepts :)

Spriting / Re: Changing Sprite to 8-bit Color
« on: September 10, 2014, 06:22:57 PM »
but I'm still stuck in my Photoshop ways...
Booo, Graphics Gale FTW ;P

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log (UPDATED 5-28-14)
« on: September 10, 2014, 09:42:59 AM »
I was thinking about it myself recently too. Post some small preview of JoT5 on Pixelation for example and see if anyone volunteers. Can't hurt to try.

Spriting / Re: Luiakyn's(Omnir's) Sprites
« on: July 28, 2014, 08:27:25 AM »
Cheraub is looking good, given how his source describe him looking as. I mean, it's such a wild mix, that it is insane, haha. Good job on these. Centaur one is my favorite I think :)

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