So surprised not to see CT5 and Otabo this year!! Maybe next time...
Meh. I'm stepping aside for a while. I've been just too busy to even keep up anymore. I might be quitting Arena cold turkey soonish anyway - haven't decided yet. But yeah. Good luck and all that. I'll watch some of the matches - especially with the newer players.
Dracula Mantle: With Abandon, he has around 60% evade from the front with 2x Healing Staves and 22% magic evade which isn't terrible. Without Abandon, it's around 50% or so, which still isn't bad. Probably gonna be a lot of mages/spellcasters, so the m-evade could help out if you're lucky. Berserk protection + evasion could be very useful in the long run, depending on what he's up against.
Reflect Ring: +1 MA isn't completely wasted and reflect status could help a lot against Black, most time magic & Yin-Yang Magic outside of Dispel. Ninja will most likely die by whatever first before reflect wears off, and once it does, you're left with just the berserk protection. You also run the risk of the enemy using it to its own advantage.
But yeah, it's your call, though. Personally, I'd go Defense Ring.
Still contemplating on participating, to be honest with you. I haven't even begun the thought process of making a crappy halfway decent team yet. Depends how much time I will actually have, though. If you all don't hear anything from me by, say Friday - assume that I'm not entering.
- Frances has joined the fray, and Francine's calmed down since her last rage session. But it seems they've learned a thing or two from their friends over in the bad gang. Try not to be TOO annoyed by their...antics. -
Palettes: Yellow, Blue
Fran Female Pisces 55 40 Mediator Steal Dragon Spirit Equip Light Blade Move-MP Up Short Edge
That actually has nothing to do with my recording settings. I use psx 1.3 and press backspace which is the hotkey to increase the frame rate or fps or whatever its called, basically just speeding things up. I now know not to do that though if it causes issues seeing what's going on. Thanks for the feedback.
O ok. I said that because back when I was trying to figure out the right recording settings (for my desktop), it would do that and I wasn't using frame skip, so I just thought that what it was. Some of us like seeing the action so I wouldn't bother frameskipping unless there's like a major loop or stalemate type thing going on during the match.
Classic case of being screwed over by RNG on multiple factors there. Lost to petrify and silence; former not too surprising, but latter was just me basically betting on the other team not having silence. Lost that bet here. Still not gonna put silence protection on them, either, though I may have to substitute Item somewhere, somehow. 2x Healing Staff starting to become one of my favorite setups, too - might make another team with them. Nice to see Bahamut being used, too. GG.
Just a suggesstion, you might want to tweak your recording settings; sometimes, it was going so fast it was hard to tell what was happening at certain points. But practice makes perfect, I suppose.
One-sided all the way. It was status city: Stops, charms, don't acts, petrify, basically everything but the kitchen sink landed on Anima Zero's team. Once they had complete control, it was just a matter of laying them down, whether by death sentence or 0 HP. (Or petrify, in the case of round 2). No chance to do anything to the sweethearts, really. GG.
Looks like a team built specifically for Truelight's team. Didn't watch the 2nd round. I like the idea of making a team just to counter another though. None of my teams are good enough to request someone make a counter team though rip
Not at all. I've been in Arena for way too long and made way too many teams to start doing something like that now. I just wanted to make some kind of anti-long range anti-elemental team and see what it can do. That, plus I don't have one. So quick to assume.
Oh, if anyone is recording anything anytime soon, could I get a match with Six-Nine Sweethearts and some other team of mine?
Yeah, nothing much to say that wasn't already said by Barren.
I ROFL'd. THROW STONE! Hilarious commentary - loved it! For real, though - boss Otabo is damn proud of his workers; raises all around; the squire especially gets one, by how good of a job she did to disrupt those scholars. Some Muramasas here and there, too. Ninja did her job, too - but I think I might be able to tweak her a little bit. Wizard had her hands up all match and made magic happen, as was expected, and mediator, yeah I went against my own advice and gave that chick Absorb MP like a moron. AND HOLY S*IT THE SQUIRE REALLY HAS ABANDON. WOW. So moronic of me. Changing that ASAP. Team even lived up to their name a little bit in the end of round 2 when things were already over and done with pretty much.
Reckless Rainbow needs a few tweaks, but I like it so far. Team isn't designed to do high damage or even decent damage (well, the wizard kinda is, but yeah.), but to hate on mages and casters.
GG Mudvayne, decent first team, keep working on it. And yes, mages need some type of way to restore MP - most important thing on a mage, really.
Wow, I have to hand it to Reks' team for staying alive as long as they did in R2 - if only the geomancer weren't so busy with the paladin, it would have 'probably' been over much quicker. All those Deaths missing didn't help either; prime example of why I don't like the spell in the first place. But anyway, GG. Also, the ninja HAS to be changed. I'll come up with something for her though.
Chakra Band would be OP if it blocked petrifiy. It would make cursed monks even more powerful than they already are.
Thing is, before 1.39 was released, Chakra Band was blocking petrify like it was supposed to. Of course, that was back before Cursed Ring got its well-deserved nerf, too. But still, it wasn't OP then because there were ways around it. Hell, with all the status being thrown around by teams nowadays, we need more status blocking items - especially for non-armored units.
Heh. Didn't even know that team was undefeated. Learn something new everyday, I suppose. Anywho, good debut match for this team. They seem to work pretty well together overall. Might replace one of the mediators with a mime, but I love my mediators too much to do that. We'll see after this team has gone up against a few more teams. Will be watching this team closely. Also, if only Chakra Band was blocking Petrify LIKE IT SHOULD...that is literally the only reason why I'm so reluctant to run monks on my teams right now (most of them).
Rarely do any of my teams win against CT5Holy, so I'm glad to take this win and run with it. Round 2 I expected to lose as soon as I saw the map; up to 4 Last Dances per cycle and, yeah...my guys weren't going to be getting turns. I agree, Phoenix Down wasn't enough, but in that sort of situation, no revival is going to be enough, really. But once those dancers got started getting statused, the team couldn't do much. Very GG. I like this team, too.
Love to see more matches like this. I want to see what mage teams can do against either of them. Thanks silentkaster.