Fire Absorb vs Unorthodoxed Disruption(?) My team cancels out a lot of status and Rouroni's team doesn't have enough damage/AOE to keep up with the tankyness.
Round 1 - Chemist gets caught in a ditch and turns into a perma 4v3. Chemist dies tho.
Round 2 - Rouroni gets a taste of Vitamin R(ouroni) when the Counter Magic pretty much closes the round. Quick 4v3 again when the Dancer gets seperated. Chemist dies multiple times somehow again.
GG. Really bad match up for Rouroni. Such is the life of the strange teams.
Also with the Wizard, she will mainly go for fire spells when there's an AOE or another unit is in range and she can heal/hurt at the same time.
Crosses vs Unfaith 12 minute video so I know TrueLight won this. The damage is unreal.
Round 1 - PERFECT
Round 2 - Not possible
GG for Truelight. This is a S Tier team. Needs to be paired with players good teams at this point. Definitely seen what it can do. It's time to put it to the test now.
Dual Absorb vs Unorthodoxed(doxxed???) Balanced team Both teams are pretty "Damnedy" (opposite of dandy). I think this will go to round 3 with a slight advantage to The Damned since he's absorb and does higher damage.
Round 1 - F I V E - H U N D R E D - T W E N T Y O N E. 185 Cure too? I was way off on The Damned's damage too. FFT in HD!? This match has everything. Pretty free round for Rouroni. First time I'll go back and bet on someone else. Double or nothin.
Round 2 - Would've been over a lot quicker if it weren't for all the charms landing.
GG. Looked even but N O P E. "Damn...! Damn...! DAMN!!!"
Glad the site is back. Needed these matches.
even tho mad one sided RIP
Thanks for another set of matches Barren.
I like the idea of pairing two players up more than pairing two sets of twins. The Damned and (insert name)'s PK Rocking team made me want to try out a duo team. No idea how it would work though. Maybe post two units and pair them up with another player's randomly like before?
Either way as long as the team change rule is a little clearer I'll enter.
That would be Damned and myself.
Speaking of, need to go over it again with him and see if everything's good for reposting.
The team itself is luck based. Of course it's not always going to work. But then, I'd rather kill instantly than do a bit of damage over and over that still has chances to miss. It's not perfect but my oh my has it worked so far.
Romeo: Initially, the team was meant to have all forms of a 'death state'. That's why he had an Ancient Sword.
As he changed, I realized it was still too proc-reliant and Petrify, while lethal, is mostly protected against in some form and can easily be cured.
My problem here are Bards themselves. They don't have a huge number of options available to them when it comes to equipment. Sure, they might have access to the potentially powerful Harps, but Harps are two handed weapons and it limits them even further in regards to evasion.
And Odin's proc is random. I can either boost his defenses and such so that he has to rely on that, or boost the damage so it's a threat even without the Death activating. And that leaves him open to getting midcharged and murdered.
Potential changes would probably be making him more of a support unit (after all, he spent a lot of rounds idling), but that would mean changing him from a Bard to a job more suited for it.
Juliet: Not to bite your commentary, silentkaster, but the fact that evasion doesn't work while charging is largely moot because 80% of the time, she isn't. And it's when she's not that it matters, as most of the hits she could have taken missed.
Weapon wise, she has the Main Gauche purely for evasion purposes. There's not a whole lot I CAN give to her to change her stabbing someone in the face (unless it's a Healing Staff, which might be useful for the +1 Speed), but her whole purpose is to either Death or disrupt. She does her job even if she suffers from an MP problem.
Potential changes... Aren't likely to happen. Maybe make it easier for her to restore her MP. I like her setup and will use more things like it in the future.
Marie: I like the tanky cleric style she has, as well as her weapon being deadly randomly.
Aside from potentially protecting her from Frog (as she's been Frogged quite often), I can't see much changing regarding her.
Edgar Allan Poe:Quothe the raven, evermore.
This guy follows more of the 'eventual death' theme than anything else. Whether Death-Sentencing or Poison, he's there to support and make it harder for others to survive, or at the very least force the opponent to waste a turn.
After Shintroy recommended I change him to a Chemist, I like him almost as much as Juliet, if not more.
He could use Ethers, though. Might sacrifice something to ensure he has more JP for items. Maybe Move-HP UP, as it doesn't restore as much HP as I'd like it to.
I'm going to systematically remove and readd my teams as I evaluate them and make changes that need to happen, or just scrap them.
So for the next few days the only team that will be up is Till Death.
Another match for them would be much appreciated, as I need to figure out what precisely to do with Romeo.
Nice job...that's what I get for trying to change the original! Nice win, good team. Summon Magic and the like just isn't my forte...gonna come up with a new team soon but currently testing out ideas and wanting them to be a certain way. We'll see.
Recorded these today...keep your requests coming as I may be able to do some more this weekend.
(Ugh. I'm an idiot. Like always, I knew I forgot something. In this instance it was noting that Mimes still don't use MP for some stupid reason. I'll fix that later, just like I should finally update my team entries tonight.)
Interesting. That gives me an idea, if I can actually remember to follow THROUGH with it this time.
By the way, if anyone has any suggestions or requests for music in matches, go ahead and PM me anything you'd like to hear. I don't play a ton of games so I don't have a ton of material left for the matches!
Thanks for the random match~
As for Clubs, I forgot and meant to give him a mantle, but switched it to Sprint Shoes and didn't change Abandon.
Maybe they'll be competent and do THIS
Bah. GG Damned, though the victory probably isn't that sweet given how easily you won
Funny thing is I just knew they both had steal. I almost double checked...I really did. Then I was like, they have to have steal accessory right? Nah, I'm not going to check, I will just assume and most likely be right. Damn. Complete fail on my part. Oh well.
Hey Barren, are you able to do a rivalry match at some point in the near future? Maybe myself vs. Otabo, you vs. CT5Holy, Anima Zero vs The Damned or Shintroy vs Reinoe. Any of those would be awesome! but only if you are willing and able.
I have no rival
Fixed Till Death's weird Squire, but I've yet to upload that... Until just now, that is.
What are Lancers good for? It feels like the class has nothing going it.
Is this the right thread to ask this question?
Probably not, but I'll answer anyway.
Lancers could be a lot better, but given that they can innately equip armor, have access to spears (easy speed boost) without need of Equip Polearm and their main skill is an unevadable attack that makes them untouchable for the duration...
They can be pretty damn strong. They just seem more linear than other Jobs.