And finally submitted
Goodness I'm so nervous...
Goodness I'm so nervous...
By making Ultima only hitting enemies, we took away it's biggest flaw, and yet it's still underwhelming? It does great damage that's Faith-independent. That's huge. Now the only worry is that it could get midcharged, but 1. that's something a lot of other spells have to deal with, and 2. no more redirects! I know I made that point already, but in 139 many Ultimas were redirected. Now it's just super solid damage. I fail to see how Ultima being on Basic Skill makes it underpowered. It's not! And on Basic Skill, you have access to Heal, which is one of the few ways to cure Stop, Berserk, and Oil.
Then why not i reintroduce the FFT Arena rivalry series bewteen two birthday boys? It'll be magic
In that case let my birthday present for you be a Reks triple feature! Question: do you want me to sing happy birthday or no?
Yeah the thing you have to watch out for is that Berserked units don't care if a teammate or obstacle is in the way of his/her intended target, they'll attack anyhow. You can mitigate that though by designing the team so the gunner/xbower usually stays in the front lines or giving him/her like teleport and/or allies projectile guard. Longbows will shoot around obstacles/allies. Meatbone slash also has the same issue when it comes to wanting to the use it on ranged weapons.
That Thief is MVP... Until he gets dropped and can't revive.
When I couldn't separate you or put you down quickly enough you just slaughtered me. The main unit that needs a change is probably the Oracle...
Nevertheless, GG Barren!
Edit: I think I am going to backpedal a bit on my Monk proposal for the moment. Monks being the reigning ton user still stands, but a few sloppy calculations show that Monks are no better at Jumping than Lancers. Time for another approach.
This I could get behind. Moving it to squire would probably be better since ninja skillset should be all about dealing damage instead of breaking stats and I don't think it would fit there well. Speaking of dance, has anyone had any success with or even used Break Dance yet? On paper, it seems to be worse than Polka Polka/Disillusion.
Please. This needs to happen. I would love to see P Bag with Rune Blade's properties. Question though, so if Rune Blade is getting changed/shafted, what does Geomancer use now for elemental damage? C Bag/FS Bag?
Or drop Monks' PA by 1 or 2 points. If leaping Monks are the problem, then it would be best to make Jump worse for Monks than worse for everybody.
13 PA monks are a legacy. No other class has more than 10 of its base primary stat without severe performance limitations elsewhere. The hit to base PA can be compensated with a boost to Punch Art to keep things kosher.
I don't care either way personally as long as the color won't cause the game to crash I'm good
Goodness this match was fantastic
That Squire is definitely MVP of my team. Arguably, I need to have more mobility, as I think the Samurai only went on the DO offensive... Once? Murasame healing is fantastic when it heals for 180 for free, but that's the Squire's job (who I should rename, since she doesn't have Ultima anymore...)
GG Shintroy, and you definitely put up a valiant fight. You just didn't bring Shulk, and couldn't seem to Topple me very well :P (That Dunban damage though, holy shit.)
Alrighty, I did a quick Match between Reks and Barren.Fuck, forgot to reply yesterday.
This is a test run on the Video and Basic editing. Next is adding my commentary and music. (I picked up OBS to do my base recording, and may need to adjust resolution and such. Comments, criticism, and feedback on the video formatting welcome. Once we have basic video down I'll improve Audio.)
A note, I could use verification on my computer that I can have access to the FFH Arena Channel. I may need to jump onto discord the same time whoever is managing it is on to get that to happen.
Main thing to note here is that you put Earth Dragon back on my Samurai after I made sure to take it off, but it was arguably more effective than he would have been if he didn't have it :P
GG Barren! I just laid down too much hurt before you could return the favor, and that said Sam knocked all of your unit's HP down enough that the others could just 1-shot you is what won me both matches.
Thanks for running matches, reks! The new maps look sick, favourite is the hospital, just a great mod. I'm liking the new thief abilities, roulette may turn out to be a little OP, but maybe not. How much wasted time do we have without the dark holy animation? Very cool spell, will enjoy that. I'll cobble together a couple testers if the official release isn't this week.
Atma bow is a little silly, luck up robe of lords squire seems optimal.. And it's still kind of "meh"