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Messages - Jubei1986

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1
Help! / Always Critical Animation?
« on: April 22, 2012, 02:47:37 AM »
was wondering if there was a way to make an skill always have crit animation? im trying to make the skill
"Sidewinder" and i want the skill to be High Dmg / Low Acc and when it does hit to have critical hit animation..
is this possible to do w/out ASM hacking? maybe and option im overlooking in fftpatcher?

2
Spriting / Re: Official Sprite Request Section (Rarely fulfilled)
« on: April 14, 2012, 01:23:11 AM »
agreed! those were the best 2 out of the many games  :) . Characters are really cool in those games! but yes if anyone is interested please go for it i would love a sprite of these two!

3
Spriting / Re: Official Sprite Request Section (Rarely fulfilled)
« on: April 12, 2012, 01:00:59 PM »
im looking for a Elc and Arc sprite from Arc the Lad games...I've tried countless times to sprite them, but if fall back to
being a helpless spriter, not to mention im colorblind so my colors are ALWAYS off... if one of you amazing spriters out there get bored, these are the sprites im looking for. on the party screen arc is the first character and elc the sixth. I know odds are it wont happen but gotta try lol. thanks in advance. oh and this game was a very close to being my top tactics style rpg, but nothing still beats FFT!

4
Help! / Re: previewing animations
« on: March 29, 2012, 08:00:58 PM »
exactly what i was looking for! just made my life much easier thanks pride

5
Help! / previewing animations
« on: March 29, 2012, 06:53:35 PM »
is there a way to preview animations from say fftpatcher? what i mean is can i click "fire" animation button of some sort and see what it looks like in battle/game without actually having to load up emulator/iso/game/battle just to check what an animation looks like? It gets pretty tedious to check out the animations in game and know what new skill im trying to attach it to. i mean i memorized what alot of the animations look like but theres just to many to memorize and was wondering if there was an easy preview option. checked around the forums and didnt see anything in accordance to what im looking for, if there is please link it  :lol:

6
Help! / having trouble understanding this formula
« on: March 18, 2012, 01:15:57 PM »
Axes & Flail damage becomes (Rdm{0..PA-1}+PA)*WP , does this mean axe damage is still random? or constant? im
looking for a hack that makes axe/flail constant damage instead of random.

7
Help! / Re: is there a mp regen?
« on: March 18, 2012, 12:49:02 PM »
thank you! thats exactly what i was looking for!

8
Help! / is there a mp regen?
« on: March 18, 2012, 01:20:14 AM »
i may just be drawing a blank here lol, but is there a spell to regen mp instead of hp? if not is there a hack out there that
changes regen formula from hp to mp?
t

9
Not sure if your still taking requests Dino but if you are i could really use ur Bahamut - less animation change of palette to like a redish to make it somewhat flame/fire type of animation planning on using it as "Cosmo Memory" for red xiii in my patch.

10
Help! / changing weapon animations
« on: March 07, 2012, 08:17:37 PM »
for instance, i would like to make a "machine gun" type affect from a regular weapon and not as a skill. So say i wanted to
change romanda gun to a machine gun, is it possible to change its normal one hit animation to something like (repeating fist) animation? or create a completely new animation that looks like multi hit type of animation.

11
Spriting / Re: Anyone know if this sprite has palettes?
« on: March 07, 2012, 08:13:58 PM »
thanks for the help guys  :)

12
Spriting / Anyone know if this sprite has palettes?
« on: March 01, 2012, 09:40:37 PM »
If this Monica w/ cape has palettes? I would like to use this sprite as a regular class in my patch but im no good at spriting/changing palettes so was wondering if there was already one out there? or if someone has the time to possibly do palettes for her? Thanks in advance

13
Old Project Ideas / Final Fantasy Tactics: The Beginning
« on: December 21, 2011, 10:34:51 PM »
This story takes place in the beginning of the lions war, where young balbanes (ramza replace) leads the order of the northern sky against young orlandeau leader of the order of the
southern sky. At the head of Northern sky duke larg, and duke goltana for southern. This story will tell the tale of how the 50 year war was played out..How the church of glabados first
learned of the zodiac stones and the secrets hidden withing the germonik scriptures, How the order of the eastern sky led by gafgarion ( allianced with order of the northern sky) and
there part in the 50 year war, as well as gafgarions brutal methods forcing him to become a mercenary, how young marquis elmdor fought with goltanna in the 50 year war as one of his generals and how he was a devout of the church of glabados, how vormav began the hunt for the zodiac stones with young rofel (second in command) under the high confessor funeral. One of the added areas this will take place is where King Denamda IV fought with Grand Duke barrington ( and his assasination squad Khamja), against Romanda. (just a minor part nothing big).

other characters to be added

young zalbag ( order of nothern sky)
young dycedarg ( order of nothern sky)
young gustav ( order of northern sky) and how he became death corps
young wiegraf (order of nothern sky) ditto for him
theres a bunch more but just a glance...

i do appreciate any heavy criticism, i work on this daily, but this will take me awhile. ive put alot into it already, so please comment whatever u guys think. i will post what i have, when i can. thanks 8)

14
Help! / Re: anyway to make an enchant spell?
« on: October 09, 2011, 12:13:24 PM »
thank you for the quick responses  :) . I think I figured a way to get it how I want it. Thanks again

16
Help! / anyway to make an enchant spell?
« on: October 08, 2011, 08:21:19 PM »
What i mean by this is is there anyway to make a spell (for instance like ffxi redmage en-fire type) where you can imbue a weapon with a property through the
use of a skill. I know you can choose the elemental of your spell an so forth, but im looking along the lines of seeing say a flame on your blade when you attack
and for it to boost dmg a bit. I also know i can just use something like the fire spell/weapon strike, but not quite what im looking for. If anyone understands what im talking about, if this is possible through animation editing or what not, please advise me. thanks  :P

17
Archives / anyone know...
« on: October 08, 2011, 07:18:18 PM »
if Twinees (i believe who was working on it) ever finished the amazing beastmaster sprite??

18
General / Re: Disgaea 4 Released!
« on: September 08, 2011, 01:43:50 PM »
i agree with kage thats how im doing it so far, as far as i can see, no real good powerleveling maps just yet...than again im only like 10 or so hours into it lol. Amazing game though!

19
PSX FFT Hacking / Re: Dinosaur's Animations - Psychic 4 and Choco Water
« on: September 06, 2011, 11:02:14 PM »
Was also wondering if u were still taking requests? If u r, I was wondering if I could get the poison spell in red possibly? Also, do u know how to change the color of a sprite that is under the poison effect. Like when ur poisoned, u turn green, would u perhaps know how to change that to red or blue. Actually if u could do poison in blue to, that would be amazing :)

20
Help! / Re: changing color of poison?
« on: September 06, 2011, 09:32:59 PM »
ya jbab thats exactly what i wanna do, but just dont know how lol. im new to anything with animations. basically i want poison/bleed/frostbite, green/red/blue sprite is basically what im shooting for..

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