Please login or register.

Login with username, password and session length
Advanced search  


Do not use ePSXe (PC)! Instead use any other emulator. For the purposes of FFT, pSX works wonderfully well!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Lijj

Pages: [1] 2 3 ... 93
Hmm.. if I had to pick one I'd say finish Sydney 1st.
 Great job fixing Terra's boots. I ran throughthe frames and it looks pretty good no big mistakes.. there could be a tiny bit of cleaning on a few frames but it's nothing overt. Do you use shi shi R4? it's a great version for perfecting sprite frames cause it has instant refresh after saving the BMP here's a link just incase: (great for touching up arm frames).

Hey Valkirst; about those heels.. it's a little inconsistent upon closer examination (was on tablet yesterday). See inside for what i mean:

Also Here's something to help with those monster sheets; an updated frame guide:

Spriting / Re: First spriting attempt: Terra
« on: September 22, 2015, 10:41:31 PM »
Nice custom boots! Yay another sprite with heeled boots.

Spriting / Re: First attempt at spriting. Let me know what you think
« on: August 25, 2015, 11:25:19 PM »
Woah I didn't even see this thread til now.
It's great to see some sprite work being done.

Spriting / Re: NEW SPRITE: Male Mystic Knight (updated as of 7/20)
« on: July 21, 2015, 11:23:26 PM »
The bolder colors are definitely looking better; I like that brown one.
& yes, the cape looks better now too I think.

Spam / Re: Undeniable Rules of JRPGs
« on: July 14, 2015, 02:38:53 AM »
15) It's so easy to get the path to your great quest blocked; and by easy I mean: all it takes is one blocky little tile to obstruct your ability to go forward. Even if that block is only half your size (if you happen to be a two tile tall sprite).

Spriting / Re: We need MOAR Monsters
« on: July 08, 2015, 04:27:15 AM »
Looking good! On the portrait; it's going well...
 just the single pixel teeth don't look too great right now.
Maybe use a brown as a shader and thicken them a bit; or, like the dragon's, use no bg color.

Spam / Re: Undeniable Rules of JRPGs
« on: July 08, 2015, 04:09:53 AM »
Houses or dwellings all look really small until you enter; once inside you will see that the dwelling has grown.

Spriting / Re: Koruten's Sprites
« on: April 03, 2015, 08:33:16 PM »
Close! but here's a minor touch up cause it would have been harder to explain than to to just show you:

Spriting / Re: Koruten's Sprites
« on: March 29, 2015, 10:35:21 PM »
Yeah, Jumza's right about the neck area. Also about what Kagebunji said; if you move the top part of the neck in where it sticks out more it would look better. Then move the other side under the jaw in 1 pixel probably.
Cool portrait though!

Tethical / Re: [UTILITY] Win32 Traced (
« on: March 25, 2015, 10:25:24 PM »
I want to try this out!.. maybe I will be able to tomorrow before work.

New Project Ideas / Re: Jobs and Etc. Ideas Proposal Thread
« on: March 13, 2015, 10:01:30 PM »
you got the special proportions right too.

Introduce Yourself! / Re: Hello and thanks!
« on: March 13, 2015, 06:26:52 AM »
You're good.. you should try making some FFT portraits.

Introduce Yourself! / Re: Hello and thanks!
« on: March 11, 2015, 12:29:42 AM »
Welcome to FFH!
I wanted to look at your drawings but the link just went to the photobucket main page.

The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 08, 2015, 04:30:00 AM »
I thought you were probably kidding. I guess without hearing your tone I just couldn't tell. I feel kinda silly for taking it serious.

The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 07, 2015, 09:05:47 PM »
I can't believe that Kyozo; it's strange.. is it their personalities or just their color? Although I don't judge; you have the right to hate them. I would just like to know why.. if you're serious.
I think red-heads are divine! At least I find red heads pretty attractive anyway.
I'm with Toshiko; and a lot of my heritage is Irish/ N. Irish. I'm actually part Slovakian I found recently too.

Tethical / Re: [MAP] Training Range
« on: March 07, 2015, 08:59:44 PM »
Automated 3-D map elements?! I like that.. nice and easy.
Looking better; I like the crossbow.. maybe if the bow part was one 'pixel' in height it'd be better; but it works.

The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 06, 2015, 08:45:17 AM »
Yes it does Jumza! You've (mostly)fully restored faith in my perception of humankind's perception. & thank you.
Also Elric that's so F'd up (just the fact that you work SO much; despite your love for it).. I looked at it on my phone and realized the reds were all wrong. Sadly that is the one color which really matters. I imagine the fighter would look something like this zoomed out once doused in sulpheric acid

Tethical / Re: [MAP] Training Range
« on: March 05, 2015, 08:30:03 PM »
Actually Choto made a really good point.. make the near side have the weapon cases shown instead of targets they could be facing the same direction as the targets.

Pages: [1] 2 3 ... 93