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Do not use ePSXe (PC)! Instead use any other emulator. For the purposes of FFT, pSX works wonderfully well!

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Messages - Lijj

Pages: [1] 2 3 ... 93
1
Spriting / Re: First attempt at spriting. Let me know what you think
« on: August 25, 2015, 11:25:19 PM »
Woah I didn't even see this thread til now.
It's great to see some sprite work being done.

2
Spriting / Re: NEW SPRITE: Male Mystic Knight (updated as of 7/20)
« on: July 21, 2015, 11:23:26 PM »
The bolder colors are definitely looking better; I like that brown one.
& yes, the cape looks better now too I think.

3
Spam / Re: Undeniable Rules of JRPGs
« on: July 14, 2015, 02:38:53 AM »
15) It's so easy to get the path to your great quest blocked; and by easy I mean: all it takes is one blocky little tile to obstruct your ability to go forward. Even if that block is only half your size (if you happen to be a two tile tall sprite).

4
Spriting / Re: We need MOAR Monsters
« on: July 08, 2015, 04:27:15 AM »
Looking good! On the portrait; it's going well...
 just the single pixel teeth don't look too great right now.
Maybe use a brown as a shader and thicken them a bit; or, like the dragon's, use no bg color.

5
Spam / Re: Undeniable Rules of JRPGs
« on: July 08, 2015, 04:09:53 AM »
Houses or dwellings all look really small until you enter; once inside you will see that the dwelling has grown.

7
Spriting / Re: Koruten's Sprites
« on: April 03, 2015, 08:33:16 PM »
Close! but here's a minor touch up cause it would have been harder to explain than to to just show you:

8
Spriting / Re: Koruten's Sprites
« on: March 29, 2015, 10:35:21 PM »
Yeah, Jumza's right about the neck area. Also about what Kagebunji said; if you move the top part of the neck in where it sticks out more it would look better. Then move the other side under the jaw in 1 pixel probably.
Cool portrait though!

9
Tethical / Re: [UTILITY] Win32 Traced (1.0.0.0)
« on: March 25, 2015, 10:25:24 PM »
I want to try this out!.. maybe I will be able to tomorrow before work.

10
New Project Ideas / Re: Jobs and Etc. Ideas Proposal Thread
« on: March 13, 2015, 10:01:30 PM »
noice!!!
you got the special proportions right too.

11
Introduce Yourself! / Re: Hello and thanks!
« on: March 13, 2015, 06:26:52 AM »
You're good.. you should try making some FFT portraits.

12
Introduce Yourself! / Re: Hello and thanks!
« on: March 11, 2015, 12:29:42 AM »
Welcome to FFH!
I wanted to look at your drawings but the link just went to the photobucket main page.

13
The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 08, 2015, 04:30:00 AM »
I thought you were probably kidding. I guess without hearing your tone I just couldn't tell. I feel kinda silly for taking it serious.

14
The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 07, 2015, 09:05:47 PM »
I can't believe that Kyozo; it's strange.. is it their personalities or just their color? Although I don't judge; you have the right to hate them. I would just like to know why.. if you're serious.
I think red-heads are divine! At least I find red heads pretty attractive anyway.
I'm with Toshiko; and a lot of my heritage is Irish/ N. Irish. I'm actually part Slovakian I found recently too.

15
Tethical / Re: [MAP] Training Range
« on: March 07, 2015, 08:59:44 PM »
Automated 3-D map elements?! I like that.. nice and easy.
Looking better; I like the crossbow.. maybe if the bow part was one 'pixel' in height it'd be better; but it works.

16
The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 06, 2015, 08:45:17 AM »
Yes it does Jumza! You've (mostly)fully restored faith in my perception of humankind's perception. & thank you.
Also Elric that's so F'd up (just the fact that you work SO much; despite your love for it).. I looked at it on my phone and realized the reds were all wrong. Sadly that is the one color which really matters. I imagine the fighter would look something like this zoomed out once doused in sulpheric acid

17
Tethical / Re: [MAP] Training Range
« on: March 05, 2015, 08:30:03 PM »
Actually Choto made a really good point.. make the near side have the weapon cases shown instead of targets they could be facing the same direction as the targets.

18
The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 05, 2015, 08:24:29 PM »
That's funny Elric! yeah.. it's two images really.
Glad you saw it right away Jupi.

.. I am concerned that most people don't recognize it as a collage. But oh well; all the more exp. points for those who see both.

19
Tethical / Re: [MAP] Training Range
« on: March 04, 2015, 10:11:44 PM »
That really matches the FFT maps' style.
Great work Lirmont! Good to see a visual update.

20
The Lounge / Re: I Like Sw.. NO! I LOVE Swords!
« on: March 04, 2015, 07:58:01 AM »
When I woke up, I couldn't even tell it was a mosaic XD still too sleepy.
I really love how you worked this out, working with mostly the warrior's very few colours.
That's so funny; glad you didn't see it right away. I was wondering if it was apparent or not..
But I'm glad if it's obscure (slightly).
 Thanks Xifanie. That was definitely the most challenging part; coming up with varying aspects to fit the "template"- which I abused a little bit. Thanks about the font.. I think it's a little bit of a.. strange font but it matches the style. Also yeah I made fonts way too compact before; which was dumb.
(I just had to include Twim in there)

and Kyozo22: So glad you saw it as just a bunch of game screens 1st :lol:.. it would be interesting to perceive that way; as I saw it form completely oppositely. From 'fighter' to game screens.. but to perceive it from game screens to 'fighter'!

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