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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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Topics - Blunderpusse

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PSX FFT Hacking / [Question] Monster Breeding
« on: September 19, 2019, 10:07:01 PM »
I have question regarding the monster "breeding" in FFT. Each monster class/species is grouped in threes. Imagine that, for whatever reason, I want Goblins to hatch from chocobo eggs as well: how would I do that?

Thanks in advance.

FFTA/FFTA2 Hacking / FFTA - [Question] Help text
« on: April 16, 2018, 04:30:19 PM »
Ok, so here's a (rather stupid) question: does anyone know how to disable that blue help text from action abilities?

FFTA/FFTA2 Hacking / Questions on hacking FFTA
« on: August 24, 2017, 12:54:01 AM »

I've been planning a hack of FFTA (original, I know XD) and I've got a few questions to ask:

Q1 - Can you make Ezel, Babus and Cid have the regular job wheel (either through hex editing or the AIO editor)?

Q2 - Is it possible to make special characters (Montblanc, Ritz, Shara, etc) able to go on dispatch missions?

Q3 - Thought of making a "Bard" job that had an universal "Control" A-Ability (one that would control/tame all monster classes). How do I make this happen?

Q4 - When you check which abilities a piece of equipment teaches, you can see some job icons blinking (ex. White Staff, it blinks between 3 icons, given that 3 different races can be a white mage). Can I change which jobs can be blinked?

Thank you in advance for your time. Also, sorry if this post is too long.

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