Please login or register.

Login with username, password and session length
Advanced search  

News:

Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Blunderpusse

Pages: [1]
1
PSX FFT Hacking / [Question] Monster Breeding
« on: September 19, 2019, 10:07:01 PM »
I have question regarding the monster "breeding" in FFT. Each monster class/species is grouped in threes. Imagine that, for whatever reason, I want Goblins to hatch from chocobo eggs as well: how would I do that?

Thanks in advance.

2
FFTA/FFTA2 Hacking / FFTA - [Question] Help text
« on: April 16, 2018, 04:30:19 PM »
Ok, so here's a (rather stupid) question: does anyone know how to disable that blue help text from action abilities?

3
FFTA/FFTA2 Hacking / Questions on hacking FFTA
« on: August 24, 2017, 12:54:01 AM »
Hello,

I've been planning a hack of FFTA (original, I know XD) and I've got a few questions to ask:

Q1 - Can you make Ezel, Babus and Cid have the regular job wheel (either through hex editing or the AIO editor)?

Q2 - Is it possible to make special characters (Montblanc, Ritz, Shara, etc) able to go on dispatch missions?

Q3 - Thought of making a "Bard" job that had an universal "Control" A-Ability (one that would control/tame all monster classes). How do I make this happen?

Q4 - When you check which abilities a piece of equipment teaches, you can see some job icons blinking (ex. White Staff, it blinks between 3 icons, given that 3 different races can be a white mage). Can I change which jobs can be blinked?

Thank you in advance for your time. Also, sorry if this post is too long.

Pages: [1]