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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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Topics - mythosknight121

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Event Editing / Camera Rotation Issue
« on: February 04, 2019, 05:03:57 AM »
Greetings all,

I seem to be having an issue with my camera rotation. I am using this:

Camera(+00784,+00000,+00784,+00302,-01536,+00000,+04096,+00080)
WaitForInstruction(x04,x00)

From my understanding the map should rotate around X:7 & Y:7.
Z axis should not change.
Angle will stay at 26.54 degrees.
It should rotate counter clockwise 135 degrees.
With 100% zoom.
In around 1.3 seconds.

Regardless if map rotation, MAPRT, is a positive or negative number, the rotation is clockwise and is taking the longest route to the new specified degree.

The example I listed is causing the camera to not rotate 135 degrees but 495 degrees.

What am I missing?

Thanks.

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