« on: July 08, 2014, 11:53:20 AM »
I finished Crimson Shroud. The first play through had a nice difficulty curve and I ultimately enjoyed it as a nice short game. The story got really confusing right at the end by introducing a whole bunch of new revelations without much closure. There is a second playthrough for additional content and story, but the enemies get scaled up so much that battles just take forever so I didn't get far at all. It is also similar to Vagrant Story in that I feel it focuses too much on compatibility/weaknesses/buffs/elements so that it is difficult to predict damage output. Probably worth a play through for any hardcore Matsuno fans.
I suppose my next RPG is going to be Bravely Default. I am only a couple hours in, but such a beautiful game. It has a really intriguing world, which is one of my favorite qualities in a game. The battle system is seeming interesting so far. The most interesting thing is how they have added options to streamline the experience, like fast-forward for battles and changing encounter rates. Just really smart modern additions that any turn based RPG should have now adays.
The game I am actually going to finish next is Shovel Knight. I am a backer of the project and am loving every minute of the game thus far. Lots of fun ideas, interesting platforming, awesome retro graphics, and an excellent difficulty curve. I'm playing on 3DS.