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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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Messages - Elric

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New Project Ideas / Re: FFT - The Lion War
« on: July 24, 2016, 05:49:05 PM »
TLW is a base image. It adds in content from WotL, and fixes a few small bugs/typos, but aside from that, we wont be making job changes (aside from some NG+ stuff)

Journey of the Five Ch.1 / Re: Suggestions
« on: July 22, 2016, 01:25:33 PM »
ive beaten Suikoden 3 a handful of times and I don't remember that happening at all lol. The scenarios are very different

Journey of the Five Ch.1 / Re: Suggestions
« on: July 21, 2016, 04:37:15 AM »
i very strongly dislike FFTA/2

it made me laugh cuz the slash/knockbacks reminded me of the games with link lol.

I actually wrote the event that way because in Zelda II, when you fight Dark Link at that end, if you crouch on the left side of the screen and just keep attacking he cant hit you and it makes for an easy win :P

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log
« on: July 17, 2016, 07:01:20 PM »
As has been previously mentioned, we are currently waiting on several tools of Xifs to be finished, i cannot say how long those will take, because i dont know. Lol

We are still doimg things in the meantime, but we cant make a release without those things being done.

Journey of the Five Ch.1 / Re: Chapter 2 Progress Log
« on: July 17, 2016, 01:58:10 PM »
There's nothing here that you cannot understand as long as you can read, lol.

Just read the most up to date threads and you'll see plenty of updated info on progress

Journey of the Five Ch.1 / Re: Updated list of Blue Magics? (v1.97e)
« on: July 13, 2016, 05:43:26 PM »
Please don't double post... You can use the edit button to edit your post.

The abilities there have not changed in the version you are in. You need to be in the animist class and I don't think they are 100% learn rate.

The 'Learn' ability will be in the re-release

Journey of the Five Ch.1 / Re: Updated list of Blue Magics? (v1.97e)
« on: July 13, 2016, 01:09:40 PM »
The team doesn't give out info like that, so maybe one of the fans can help you, but here is some info from the current release, which was provided by a fan on the fan made Jot5 wiki.

Journey of the Five Ch.1 / Re: Who is the Cloaked Stranger
« on: July 09, 2016, 06:03:42 AM »
Knowing the identity of the CS wouldnt do much for explaining the story line with you only knowing the plot of Chapter 1. The story of whats going on hasnt even really started yet lol

Journey of the Five Ch.1 / Re: Who is the Cloaked Stranger
« on: July 09, 2016, 02:51:09 AM »

Did you honestly think we'd tell you? Come on now...

FFT Arena / Re: Arena Map Alterations and Suggestions
« on: July 08, 2016, 02:49:03 PM »
"It does not seem like I can completely remove the teleporter. Apparently there is a version without it in the game, maybe it could load that map instead? If not, the map can still be playable, because it's essentially just obstructing the vision a bit. Alternately, the machine can remain there and be walked on, becoming 'Machine' terrain. Or someone else can figure out (I can't) how to make the game load the version of the map without the teleporter instead"

mess with the states or field objects in the attack.out editor to remove that

War of the Lions Hacking / Re: Serious WOTL text hack
« on: July 07, 2016, 01:02:48 AM »

LOL, i need some of what you are smoking.

Journey of the Five Ch.1 / Re: Who is the Cloaked Stranger
« on: July 06, 2016, 02:46:27 AM »


Credits to Lijj on the Synth Shop image, be sure to show him some love!

The only people here who have mentioned the Synth shop, are part of the Jot5 Team. Lijj actually made the background image for the synth shop.

Ive also talked very indepth about what it is and how it will work, lol.

To us players and fans of the mod what are your favorite changes, additions, features or elements that you find the most attractive and awesome from JOT5 and its planned future?
I like events.
Also, synth shop, soldier office upgrade, other things

To the devs who are working on the project, what are your favorite moments during the development process, or the thing you have the most pride in? (Feel free to share spoilers >:D)
I take the most pride in my team, without them I wouldn't be able to do even 1/4 of what I do. The motivation and love I get from them is out of this world and keeps me going on a day to day basis, not just for the mod, but in my RL as well. The main currently active team (Xifanie, Twin, Nyzer, Angel, Choto, Lijj, Myself) are like family to me, some to different degrees than others due to how much we talk about things outside modding, but non are without my consideration and love. I cannot stress enough how much the team means to me and how grateful I am to each and every one of them for everything they've done for Jot5, Myself and the fans.

The above can really be the answer to the entire question, but as for the development process, my favorite part currently is crossing things off the to-do list haha. I want to play this game just as bad as the rest of you (maybe more ;)) however we have incredibly high standards when it comes to all things, luckily, I think we are a bit tapped out on coming up with NEW ambitious things to add that prolong the release, and even if we weren't I think we are just all trying to get caught up on these things. I know none of you (aside from the team) have ever really worked with Xifanie on anything before, but I can tell you it can get pretty intense, she somehow always has the best new ideas for mechanics and other aspects of the game that seemingly come out of nowhere, ie: Synth Shop, Soldier Office, New Prop Hack, New Jump Hack/Structure, Phoenix Hack. Seriously the list goes on, and it can even be intimidating working in her shadow a lot of the time, but so worth it, she does seriously amazing things that no one else even thinks of, let alone pulls off.

As for my favorite moments, well I mean...

New Project Ideas / Re: Final Fantasy Tactics: Another Story
« on: July 02, 2016, 05:20:20 AM »

The Lounge / Re: PS1 Tactical RPGs
« on: July 01, 2016, 06:28:54 PM »

The Lounge / Re: PS1 Tactical RPGs
« on: July 01, 2016, 05:53:53 PM »

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