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Messages - Elric

Pages: [1] 2 3 ... 123
1
Help! / Re: Problem with the custom sprites link
« on: May 25, 2015, 02:57:16 PM »
What OS and Browser? Can't help you unless you provide the proper information...

2
Help! / Re: PSX to PSP Translation
« on: May 25, 2015, 10:33:48 AM »
No. We are working on finishing the Lion War, which adds the WotL scenes and some other stuff to the PSX version
(Though we may end up scrapping the NG+ stuff to make sure it gets released)

3
New Project Ideas / Re: Built from the ground up FFT in Unity.
« on: May 25, 2015, 01:40:03 AM »

4
Help! / Re: Wanting oh so badly to play JoT5 buuuut....
« on: May 22, 2015, 10:38:25 PM »
Try using pSX (aka PSXFin) it's very lightweight and I can guarantee it works with Jot5., as it's what I make most of it on. If it still doesn't work than you might need a different FFT Image.

Also, I may be crazy, and a nerd, but... wait, what was the third thing you said?

5
FFT+ / Re: Moving forward 1.02
« on: May 15, 2015, 10:12:26 PM »
Dome, can you send me your derped out tactext file please?

6
New Project Ideas / Re: FFT - The Lion War
« on: May 14, 2015, 01:33:37 PM »
That is correct :P

7
Old Project Ideas / Re: FFTOMGTZ BACK FROM THE GRAVE!
« on: May 11, 2015, 07:38:51 PM »
I'll move it out of Old Project Ideas, once I see these things happen.

8
FFT+ / Re: Makin FFT+ work on a cracked PsP?
« on: May 10, 2015, 10:51:00 PM »
You need to not try that, since FFT+ doesn't work on consoles. It has ASMs that will make it crash very early on and will not be playable.

9
Introduce Yourself! / Re: Hello! /unlurk
« on: May 05, 2015, 08:09:44 AM »
I'm glad you enjoyed Chapter 1. There will be an updated version of it out soon, and (hopefully sometime this year) as well as Chapter 2, which is still in progress.

If you have any questions about eventing don't hesitate to make a thread in the eventing section. You can also get help on our IRC channel.

Also,
 :welcome:

10
New Project Ideas / Re: FFT - The Lion War
« on: May 05, 2015, 01:31:51 AM »
No

11
The Lounge / Re: SPOILER WARNING!
« on: May 03, 2015, 09:14:20 PM »
cool story bro...

13
Works in Progress / Re: Souls of Destiny
« on: April 25, 2015, 06:21:32 PM »
Quote
*Thinking I need to get a new hex editor to properly pad my original file to make a better ppf.
TinyHex works great, as does Winhex

Quote
Curious if anyone can suggest a good alternative to camtasia- I would like to throw some videos out, but I don't want to drop $299 to do it.
Find me on IRC

15
Hacking/Patching Tools / Re: PSP Frame.bin Editor 0.1
« on: April 24, 2015, 06:56:23 PM »
This doesn't work for me. I tried both a USA and PAL Image. I also got the missing .dll file required for the program.
Now I just get a 0xc000007B error.

16
PSX FFT Hacking / Re: What can currently be done and what can't?
« on: April 15, 2015, 11:04:16 PM »
Doing the port thing is a cool idea, and it would be possible. You'd just have to be extremely aware of basically everything :P It would not be easy to connect currently existing mods, but you could make a few if you've got the time that have this functionality.

I don't see how it would be feasible unless the mods were built to work together, which isnt really what he was asking. I can't think of any mods where the main character has all the exact same abilities, or even has the same starting and guest units.

It may be able to work for vanilla mods in some strange way, but for any kind of story mod it would screw everything up with the story progression.

If you were going to make several mods to work this way, why wouldn't you just make it into 1 mod?

17
PSX FFT Hacking / Re: What can currently be done and what can't?
« on: April 15, 2015, 10:41:55 PM »
I dont even understand what you mean by connection mods. I mean, do you really think that we all program our mods to work together? CoP doesnt even have a worldmap...

As for changing dot locations and such, all very possible



18
The Lounge / Re: Cake
« on: April 14, 2015, 09:43:44 AM »

19
FFT+ / Re: Bugs on Terminate (Deep Dungeon) Help Please
« on: April 07, 2015, 08:33:43 AM »
4) MH4U

:P

20
War of the Lions Hacking / Re: FFTEVRGP Problem
« on: April 06, 2015, 04:34:59 AM »
You can change which sprites are assigned to what UNIT.BIN and WLDFACE entries with the UWEntries program.

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