I was browsing through the forum for the first time in like 5 years and came across your Synthesis Shop hack and it is probably the most innovative thing I've seen on this site in years. I have been trying to find a clever way to implement wotl items into the psx version and this is perfect. Since you clearly know a good deal about asm hacking, i was wondering if you could give me your opinion on how difficult or if its even possible to make an idea i had a reality. I absolutely hate doing propositions and the rewards for doing them were pretty much just novelties anyway, so i was thinking of a way to make the treasures you find actually useful. Would it be possible to add a condition to your synth shop to require having found a certain treasure in order for a select item to be synthed. For example, in order to make a Knight sword like Excalibur, you could set the white materia treasure as a prerequisite. Any feed back would be appreciated.
Just thought of this as well. Would be kinda cool to use the unexplored lands found as prerequisites for custom maps or events
The hack actually doesn't work this way. It doesn't add any additional item slots. All the vanilla item slots were used in vanilla and there is no way to add in the WotL items. This hack only gives you ways to create existing vanilla items using combinations of other vanilla items.
The hack also isn't setup to require conditions like, ((if you have this item, these combos become available)) and although I see where you are going with that, the hack simply was not made to have these kind of requirements. I can tell you right now that Xifanie won't be interested in adding something like that, since that was never her intention to have those kind of restrictions.