This tutorial is still in construction 'n stuffIntroduction
The first thing you want to do, is open the Add-Ins ribbon (tab if you prefer, but I will be using the term ribbon as it is the official name used by Microsoft Excel). If you are on the FFTText sheet (or if you switch to it), this Custom Toolbar will appear:Edit Selection
Opens the "Edit" sheet with the current selection.Edit All
Opens the "Edit" sheet with every entry of the current section from the first to the last non-blank one.Import .ffttext
Imports a .ffttext file generated by FFTTactext.Export .ffttext
Exports a .ffttext file generated by the spreadsheet ready for immediate patching to a FFT Image using FFTTactext.Clear Sheet
Wipes a sheet of its .ffttext contents.Resources.zip
Generates or Updates an existing Resources.zip with the information data of the spreadsheet.
Now, if you are instead in the Edit sheet, you will see different options:Save Edits
Straightforward, saves the Edit sheet's changes back into the FFTText sheet.Exit without saving
Back to the FFTText sheet.Add Pages
Append a number of pages at the end of the current entry. *Delete Pages
Removes a number of pages at the end of the current entry. *Notepad Emulator
I created a tool that is essentially a super notepad to help you out with your line lengths and such. Give it a try, you'll love it!Show/Hide End of Line
Sometimes you need to pad at the end of the line with spaces to give the text proper formatting. You can choose to show/hide a character to see where the line actually ends.
* About Pages:
A page is a given number of lines. For example, quotes are 3 lines. If the section only contains unit quotes (be it spell quotes, removal quotes, proposition quotes), I set the workbook to assume the page length is 3 lines. So unless you have all sorts of data inside the same section, a page should be as long as the number of lines the game would normally allow. 3 lines for unit dialogues, 4 for help/check boxes, 10 lines for brave story/propositions, etc.
PSX/PSP Resources.zip textEditing
QuickEdit: The text present under these columns is used in multiple sections.
Japanese... stuff.: ¯\(°_o)/¯ Just delete it.
Copied Resources: Fetches information from a QuickEdit column. There should never be a need to edit those.
Copied Section: Fetches information from a QuickEdit column. There should never be a need to edit those.
Empty Section: Contains literally nothing. You might be able to use these sections with ASM hacks for your needs.
References: They are purely used as references and never exported into .ffttext files or resources.zip.
Any other color: I just tried to mix and match to have sections of the same "type" the same colour.
Only ever use zoom multiples of 100% in the Edit sheet! Otherwise, the Altima Font will not be proportionate with the column width, and you won't be able to tell how close/far to the line limit you will be with that visual reference. There's always the numbers, but I really recommend using these zoom values only.