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Messages - Xifanie

Pages: [1] 2 3 ... 222
1
PSX FFT Hacking / Re: One Extra Job Hack (OEJ) WIP
« on: April 18, 2019, 06:28:00 AM »
I think he's assuming that people will want chemist to be a job unlocked from the start like in vanilla. Personally I would've just made a xml ASM patch for this. Or at least that fits his personal purpose.

2
Can you actually make that time investment in your life? You've been gone so long that it would probably take you weeks depending on your current lifestyle just to start getting back on track.

Guilt is a very poor motivator. If the answer isn't clear to you right now as to whether your motivation will drop or not; don't bother. You need high self-discipline to appreciate the journey and keep pushing, rather than getting excited at the prospect of completing a goal + working until you get burnt out. This goes for anything in life; relationships, success, happiness... not just FFT mods.

You also can't really expect any sort of userbase to give you support at this point. FFH isn't exactly all that active anymore after all. The only mods in development that I know of are JotF/TLW, and those have had some major slowdowns from health and team management issues.

3
The Lounge / Re: How My Dawgz Doin?
« on: March 17, 2019, 10:24:34 AM »
Sucks to hear that Xifanie, how are things now?
tl;dr but not tl;dr because there's too much to explain.

I saw my family doctor 9 days ago, she refused to believe me, and even refused to prescribe me a blood culture to determine what strain of candida I have in my blood... I know that's my issue because I did research for -months- and was literally dying before I finally I figured out what it was. Regardless, she was like "Oh, you're dying? That's cute. Let me prescribe you this useless bloodwork that I am convinced will come out negative because it's bogus so just go and see me again 1 1/2 months after your surgery." Surgery being my sex reassignment surgery scheduled on April 24th... which I'd rather not have to heal from while fighting a deadly pathogen I haven't been able to vanquish in the 6 months I've had it WITHOUT having to heal from a major surgery. So, in my mind, she's sending me to my death. I saw my doc because I wanted to be fully healed before surgery, so you can understand how upset I was.

So these days I'm consuming 3 bulbs of mostly raw garlic a day, as well as 1 gallon (almost 4 liters) of sea-salted water everyday and trying thing to improve my blood flow to kill this thing once and for all on my own, because well, I'm on my own. Wait times to get a (new) family doctor in Quebec are 3 to 4 years, so I really can't exactly get a new one. It's not that conventional medicine is useful for this either; this is a modern and still fairly rare disease with pretty ineffective treatments, and is caused by antibiotics use primarily, strongly helped by leaky gut (which is somehow still considered "quackery"), oral estradiol, catheters (IV or down there) and greatly increased risks after an appendectomy... which is when it happened for me. I had chronic constipation for 30 years that caused my leaky gut and allowed my appendix to inflame and swell/grow 5-7 times its normal size, and it was completely filled with pus by the time of my emergency surgery. Even with something that major, they couldn't see shit on the first set of X-Rays they ordered, so they had me do another one with radioactive liquid in my blood. It made my throat super warm for about 15 seconds, it was weird. 8D

I'd push a complaint for incompetence, but:
A) I need a family doctor for post-surgery
B) I'd rather focus on keeping myself alive than dying to prove her malpractice.

4
Help! / Re: How to sync evtchr palettes?
« on: March 09, 2019, 12:19:06 PM »
You could just copy the palette of the character to a row in the EVTCHR image's palette, then just copy and paste the image into the EVTCHR image. If multiple palettes share the same exact colours, you can temporarily edit duplicate colours in unused palette rows to prevent auto-detecting and defaulting the colour to them.

Edit: In GraphicsGale, that is.

5
The Lounge / Re: How My Dawgz Doin?
« on: March 08, 2019, 11:51:11 AM »
Fighting an infection with 30-60% mortality rate in first world countries

6
The Lounge / Re: Musings of a late-to-the-show modder
« on: March 07, 2019, 06:24:30 PM »
I used to say that people should do it for themselves, but I grew more into the "we all want recognition for our work and that's okay, just that it takes a lot of work and dedication to reach that".

A lot of people here are allergic to criticism... we literally could not be friendlier in terms of teaching eventing, unfortunately most people are so fucking terrified of "looking stupid" that when told that they need to post about their eventing issues on the forum and not in PM, they just quit. We enforce this apparently extremely unfriendly approach because we have so few eventers in the first place that any information about the eventing process needs to be put out there so others can learn from it (i.e. those who learn purely by reading and avoid social interactions like the plague).

The reason we stubbornly refuse to do otherwise is because of people that we (mostly Elric) taught others in private, after being promised to help eventing with JotF and, well, pick one of the following for every candidate:
  • Left to create their own project
  • Claimed they understood what was being communicated but really didn't (in those cases a different approach from another person helps)
  • Gave up

[Nyzer is the only exception to this, he's been a great help and fantastic student, as Elric was when I taught him]

All of course, wasting dozens of hours from Elric who was seeking help with eventing because we lacked manpower/time. So yeah.

This means we don't really get new eventers, but we don't really have a choice, do we?

I guess I was trying to touch on emotional reasons people give up, why they shouldn't, and how to avoid them in the first place.

Beat you to it lol, we've been doing this for many years now. I think about half the people listen.
...Though when we say to join a project rather than start your own, I don't think anyone ever listened to that and pushed through. So we end up with 20 modders who need teams of 3-5+ people each, but have only 3 people (total) who are willing to help instead of starting their own mod. Therefore we end up with a disproportionately huge amount of people who are asking for help for their project and get no one offering any help... so they just end up quitting. It is hard to rally people to your cause when you claim to be a leader and yet don't act like one. This is why Elric was successful in recruiting people for his project; he led by example by working hard and trying to deliver the best mod he could. I don't know of anyone else who managed to recruit anyone other than an old charismatic charlatan who was really good at selling his vision, but not himself. I had to shut the project down because he was asking others to do 100x more work than he did, and just planned to recruit everyone to do all the work for him while he sat on his ass. I find it interesting how those 2 completely different personalities are the ones who rallied people to their cause. Can you figure out which one is the narcissistic manipulator?

7
The Lounge / Re: Musings of a late-to-the-show modder
« on: March 07, 2019, 01:59:06 PM »
From a businesswoman's perspective, if you don't aim to create a product/mod that is the best at what it does (no matter of flavour that is), then you probably won't have the passion to self-motivate yourself to finish it and release something truly worthwhile.

I've heard the good old "I'm just making this mod for myself" many times now, and people are really bad at completing those unless they're just restricted to FFTPatcher/Tactext. The problem is really that people have NO idea what they're getting themselves into. People do FFTPatcher/Tactext stuff just fine, but their mod had more intensive changes planned that requires ASM or eventing and all, and they assume it will be as easy. We've even seen some claim that they worked on months for their mods, saying they were 90% done, just missing events... So basically 1-2% done.

People today just have no self-discipline. They don't analyze before starting a project, then give up because the wall in front of them looks too tall. It's embarrassing. I've done this myself hundreds of times in the past.

The world of modding is a harsh one. There are plenty of people with poor social skills who irritate/burn out well-intended people trying to help/mod, and then they get called out for losing their temper and so on. I for one have reversed my ways because yes, I was kind of a prick a few times in the past, but I do not regret my decisions either. I just regret focusing on hatred rather than building the mental fortitude to not let others get to me.

For example: Desmune's author leaves bugs intentionally in Pokemon games because some really irritating, unappreciative, self-entitled little pricks kept bugging him about it fixing the Pokemon game bugs like he was supposed their slave... honestly I've seen people on FFH behave this way too. They usually get banned, then use a proxy to register a new account and get re-banned... We also highly suspect that we had someone DDoS us repeatedly over a ban (considering the timing and his ability to hold a grudge).

8
Oh wow, now I can post in this topic without looking like a jackass providing the false hope of an answer. :D

(hiker is not a job)
I just wanted to say I got hired and paid during the summer summer to hike trails, ensure the respect of nature and ensure the safety of people walking.
11 Canadian Rupees an hour, and they even covered gas from the office to wherever they wanted us to walk

9
Help! / Re: Synthesis Shop and Scavenging
« on: February 22, 2019, 05:58:47 AM »
Ah ok. So currently there's no way to harvest materials for synthesis, they just all exist within the synthesis shop, unless it's an item already in the game, like gear?
I don't know what you're talking about. The screenshots past the v1 download post are v2 development screenshots.

10
Help! / Re: Synthesis Shop and Scavenging
« on: February 22, 2019, 01:26:26 AM »
Actually, the scavenging stuff is for the Synth Shop v2 which hasn't been released yet from a lack of testing.

The first version is xlsx, meaning it is macro-free, so it should work with free alternatives, as long as they don't suck too much.

11
They never should have been flags in the first place. Those are 3x 1 byte values.

I can't even begin to fathom why you'd want to use checkboxes, it's like trying to screw in a screw using a hammer. No one's going to stop you if that's what you want to do to thoughl it's not like the end values are different.

12
Help! / Re: Clarity on FFTorgASM's Conflict Checker
« on: February 15, 2019, 08:02:25 PM »
Yes

13
Event Editing / Re: Camera Rotation Issue
« on: February 07, 2019, 08:25:50 PM »
It's always better to stick to pure camera instruction for events because otherwise with focus following a camera instruction, the camera might spin 315 degrees one side instead of 45 degrees the other.

Unfortunately I don't know the mechanics in details about this.

14
Help! / Re: Math Skill, Monster Skill, and DMG Form 2D questions
« on: February 04, 2019, 07:45:01 PM »
Unfortunately, it's a "Use the attack animation of the weapon used for this ability" kind of a deal, so you'll start long-range punching things (with 0wp in Agrias'/Meliadoul's/Orlandu's cases).

And I'm not really positive on the Geomancy one. Feel free to test yourself.

15
Help! / Re: Math Skill, Monster Skill, and DMG Form 2D questions
« on: February 04, 2019, 07:01:40 PM »
1. Skillset types are not flexible whatsoever. You need to choose between Arithmetics or the gun stuff.

2. No

3. I have only made a hack to fix this in the PSX version. The bug is that any ability with "Weapon Strike" makes the formula takes the weapon's WP, but also its elements, completely overriding the elements the ability is supposed to be using.

16
Dubbed meaning not the original English audio, but rather in this case, French with shitty voice acting.

17
It doesn't seem to be any of those. The scene that I remember the most (i.e. traumatized me the most, it's my 2nd earliest memory in life):
A woman is in the bathtub, the tentacle creature crawls in the airways, makes it to the bathroom, reaches for her and consumes all the blood/organs/bones only leaving the skin behind.

I tried to find its title in the past to no avail. Plus it was French dubbed so there's no way I'd know/remember the English title.

18
Congrats, you just assumed that I assumed how you spend time with your kids. I was only stating that I think the time modding the game was time way better spent with your kids. If you draw other conclusions from that, that's your own assumption, not mine. While I was writing that post, I was wondering how you treated your kids otherwise, but I don't jump to conclusions like that, so I'd appreciate if you didn't accuse me of making baseless assumptions, thank you very much.

FFT is a very, very dark game, especially for its time. Lots of blood, betrayal, murder, manipulation, suicide... Let's just hope your kid doesn't get terrorized by Izlude getting ferociously and brutally murdered by his own father and seeing him puke blood until he dies then asking questions about it. I know I got terrorized at 5-6yo watching a pretty brutal horror movie (no idea what the name was, it involves tentacles draining the insides from people) with my parents and siblings and it took me a good 3-4 days to recover. That's something I wish I hadn't gone through.

You already had your answer though, Tactext and Event Editing. It's going to take a long time to go through all of that text. But, if that's what really matters to you, you do you, I guess.

19
Y'know, I had parents that raised me like shit. I was never able to develop a meaningful connection with them because of it. Please spend time with your kids instead of wasting your time on the most fucking mundane thing in your kid's life...

10 years to fix my parents' indifference.

20
To add to what my wife said, I'd be more concerned about a 6yo seeing Goltana stabbed in the guts with blood gushing everywhere... or Hashmalum literally committing suicide by ripping his insides open.

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