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Messages - Timbo

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1
Literally, planning the same thing for my hack. Movement reduction for armor and speed reduction for weapons, although my numbers are far more conservative. Be careful with this though because it makes Monks even more OP for no investment. You might want to consider adding claws as monk weapons and getting rid of martial arts.

I know there's a hack that has claws. If you can figure out which one, you might be able to borrow assets from it. As far negative stats goes you'll need to implement an ASM made by Pride. Check the link below for the ASM.

http://ffhacktics.com/smf/index.php?topic=11708.0

2
Though I haven't tried it on the PSX, basic ASM isn't that hard on the SNES. Based on my very limited experience it doesn't seem like it would be too difficult to figure out. I'll be completely honest though, I'm not familiar with PSX assembly yet and I haven't even looked at FFT under the hood.

If I wasn't neck deep in my Secret of Mana hack I would probably try to run a trace and figure it out.

3
I didn't even realize this was a problem. I'm curious about this as well.

4
PSX FFT Hacking / Re: One Extra Job Hack (OEJ)
« on: April 26, 2019, 04:17:41 AM »
RAD has a bunch of bugs and also has load delay. Its not recommended for use generally.
I've been gone awhile, I thought Aqueous cleaned it up. Either way, this is more of a curiosity than anything I'm considering using.

5
PSX FFT Hacking / Re: One Extra Job Hack (OEJ)
« on: April 25, 2019, 06:43:48 PM »
This is pretty cool. Did you include Spillover JP and is it compatible with RAD?

6
Spriting / Re: We need MOAR Monsters
« on: February 24, 2019, 08:50:17 AM »
Nice looking Garuda Conman.

7
Completed Patches / Re: Auto-SCC Patch
« on: January 13, 2019, 04:10:31 PM »
Hello there!

Forgive the question, but are you going to release the level cap hack separately? That also would be cool.

Regards.


I was wondering about this as well.

8
Non-FFT Modding / Re: Secret of Mana: Equipment Overhaul
« on: January 03, 2019, 04:17:19 AM »
I absolutely should thanks Nyzer.

9
Non-FFT Modding / Secret of Mana: Equipment Overhaul
« on: January 02, 2019, 09:09:00 PM »
I made a hack for Secret of Mana that overhauls a lot of the equipment, balancing most of the each piece to eliminate redundancies in a variety of ways.

https://www.romhacking.net/forum/index.php?topic=27615.msg368504#msg368504


10
Non-FFT Modding / Secret of Mana: VWF Edition - Relocalized
« on: December 27, 2018, 07:59:21 PM »
I made a hack for Secret of Mana. It's primarily a text hack. The goal was to improve upon FuSoYa's script expansion by removing censorship and improving the localization.

For more info and a proper download link go here:

https://www.romhacking.net/forum/index.php?topic=27418.msg368191#msg368191

11
The Lion War / Re: FFT - The Lion War
« on: September 11, 2018, 05:48:19 PM »
Holy shit Xifanie. This project is going to be killer. Just, don't push it Elric, your health and the people who depend on you need to come first. There's no rush. Take care.

12
That's great. Thanks for the info.

13
Can we use your hack to reorder guest units too?

14
PSX FFT Hacking / Re: Choto's ASM Hacks and Effects
« on: September 08, 2018, 05:55:16 PM »
Actually Choto. At least 1 hack didn't make the cut. You made a hack that allows the AI to use skills in a certain skillset. Do you have a copy of that lying around?

15
PSX FFT Hacking / Re: ASM Requests
« on: September 02, 2018, 02:43:48 PM »
I'm looking for an old asm from a few years ago that I can't seem to find. It made it so that the berserker units could use skills from a specific skillset if it was equipped while under AI.  I have an idea to combine it with glain's new geomancy hack to create an earth themed berserker job.

The AI uses Geomancy well enough that I think such a marriage work well together.

Does anyone have a copy of this lying around?

16
Event Editing / Re: Bravestory Shenanigans
« on: August 24, 2018, 03:40:59 PM »
I did indeed, and man you're fast. I didn't even have time to delete my post... 😅

17
Event Editing / Re: Bravestory Shenanigans
« on: August 24, 2018, 03:38:32 PM »
I've decided, I'm going still want to do the WotL version. I love the idea of having a definitive base version of the game for others to work from and this is a great way for me to contribute.

Are you still intending to to release all of the files necessary for people to use TLW as a base patch?

18
The Lion War / Re: FFT - The Lion War
« on: August 15, 2018, 05:15:40 AM »
I'm not really crazy about the idea anymore. I'm kind of over the WotL dialogue. I offered to do it before because, at the time, I thought there was a genuine desire for it but now I'm not so sure. However, if there are enough people who want it, I would be happy to contribute my time to this as a service to the community.

Hell, I may end up doing it anyway just to encourage people away to move away from the psp version.

19
The Lion War / Re: FFT - The Lion War
« on: August 14, 2018, 04:24:57 PM »
Thanks Timbo. And sorry Nyzer. but im still releasing a version with Luso as well :P
Speaking of which, am I still reWotLizing the dialogue for that version or have you taken care of that at this point?

20
The Lion War / Re: FFT - The Lion War
« on: August 14, 2018, 12:47:51 PM »
I love the use of Ashley Riot over Luso. Increasing the interconnectedness of the Matsuno Ivalice trilogy was a brilliant move.

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