Post all things buggy and erronous here
Known Bugs:
Portraits are not showing correctly on the formation screen.
Amplifier is still half of a monk sprite. im not sure if i want ot finish Zozma's Older version ,or switch to the new one with the new legs.
Chemist Move-Find-Item Ability is screwy. This has been brought ot melonheads attention. it still says move-find-item in teh editor, but in game it appears as the last ability in the primary skillset (Is "ABILITY", OK?)
Wrong sprite types across the board, female bloodmancer needs a change as well as female painbreaker.
Several portraits are behaving funky
Is it just me or: Now Loading appears while setting up unit positions for battle.
Also, what is the movement ability on Chemist "Is """" OK ?" ? Is that still Move-Find Item?
Also, the female Painbraker (which also needs a corresponding portrait) looks wrong when casting. The mouth is in the wrong place, and it would probably look better if there was no animation at all for the face for spellcasting. The arms on it look out of place too. Maybe wrong sprite type?
Yeah, there are two movement abilities I've noticed like that and I can't figure out what the heck they do. They seem to put the last learned ability in the quotes when learning stuff.
The amplifier I think it was has messed up colors on the bandanna in its portrait. Oddly enough, only the bandanna is messed up in the portrait.
The bandana discoloration on Amplifier is for the enemy sprite only.
EDIT: Just to clarify for SB
Ah, good catch. I should have paid more attention.
Updated, thansk for the female painbreaker mouth thing... never noticed.