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April 19, 2024, 06:18:56 pm

Speeding up fft

Started by Ifrit09, August 18, 2009, 02:27:30 pm

Ifrit09

August 18, 2009, 02:27:30 pm Last Edit: December 31, 1969, 07:00:00 pm by Ifrit09
I noticed in Voldemort7's youtube videos of fft he has sped the game up. If anyone knows how to do this please enlighten me. I'm running fft on epsxe as well.

Thanks

mav

August 18, 2009, 02:30:35 pm #1 Last Edit: December 31, 1969, 07:00:00 pm by mav
Someone correct me if I'm wrong, but I believe all you have to do is increase the framerate. Welcome to FFH.

Mental_Gear

August 18, 2009, 02:48:23 pm #2 Last Edit: December 31, 1969, 07:00:00 pm by Mental_Gear
Or he could have sped it up in a video editing program.

philsov

August 18, 2009, 02:48:34 pm #3 Last Edit: December 31, 1969, 07:00:00 pm by philsov
configure your video plugin.

enable FPS limiter, and then adjust it to your liking.  default speed is 60 fps, but I play at 90 or 120 fps.

and WELCOME TO FFH, WHERE ALL YOUR DREAMS COME TRUE.
Just another rebel plotting rebellion.

Mental_Gear

August 18, 2009, 03:00:28 pm #4 Last Edit: December 31, 1969, 07:00:00 pm by Mental_Gear
If you can speed up FPS I might as well get ePSXe myself then, I run on PSX but I'm not sure if the occasional framerate issue and audio messup is due to a bad emulator or bad computer.

Ifrit09

August 18, 2009, 03:13:02 pm #5 Last Edit: December 31, 1969, 07:00:00 pm by Ifrit09
I am not having much luck. I'm running a P.E.Op.S. Soft Driver 1.18 and I have not found an option that allows me to set a static frame rate. There are frame rate limit options and so forth but none of which have boosted the speed of tactics. Should I try a different video plugin?

philsov

August 18, 2009, 06:31:14 pm #6 Last Edit: December 31, 1969, 07:00:00 pm by philsov
P.E.Op.S is my preferred driver.  Enable the frame limiter and set it to something higher than 60.  ought to do the trick.
Just another rebel plotting rebellion.

Ifrit09

August 20, 2009, 08:33:44 am #7 Last Edit: December 31, 1969, 07:00:00 pm by Ifrit09
Sorry I have not gotten a chance to respond till now, but I finally got it working. It turned out I had to hit f4 to turn the limiter off the defualt setting of 60, delete brings up the fps on screen, and end scrolls through the limiter options allowing me to run it at 120 (what I set the limiter to) like I wanted. Thank you for the responses.

ffta707

October 08, 2009, 08:08:49 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by ffta707
Quote from: "Ifrit09"I noticed in Voldemort7's youtube videos of fft he has sped the game up. If anyone knows how to do this please enlighten me. I'm running fft on epsxe as well.

Thanks
It's windows movie maker/sony vegas. The game itself isn't sped up, but after the vid is taken, there is an effect, which you can speed up the game.

philsov

October 09, 2009, 09:21:46 am #9 Last Edit: December 31, 1969, 07:00:00 pm by philsov
no, arch actually plays at 200 fps.
Just another rebel plotting rebellion.

DAmessenger

another great post, thx philsov, moving that up to at least 90fps makes it MUUUUCH more enjoyable to play, u feel like u sit around less waiting for things to happen, JOY!

Paheej

Ok, this is a little Thread Necromancy but . . . I have a similar issue:

Has anyone been able to get the OpenGL plugins to do this effectively?  I set the FPS Limiter and FPS to 180 but the game still runs at normal speed anytime there is movement or commands are inputted.  Is there anyway to get it to run at the speed of the Soft Rendered Drivers?  I'm interested in this because the difference in high the environments look is incredible, and I would like to have that in addition to playing quickly.

Jon

If you are using espsxe then you need 3 things: make sure the Use FPS limit is checked, that FPS Limit (10-200) is checked and 180 is written. I am guessing maybe you have done all this and it still plays slowly? I don't know then, make sure the audio isn't synced with the video, I dunno, try random stuff. It runs at 200 frames per second just fine for me on espsxe...
There ain't no gettin' offa this train we on!

Paheej

Quote from: "Jon"I am guessing maybe you have done all this and it still plays slowly? I don't know then, make sure the audio isn't synced with the video, I dunno, try random stuff.

It doesn't run slowly with the OpenGL plugins per say; it runs at normal speed when characters are moving or receiving commands.  It doesn't stay at a fast speed the entire time.  The audio is fast until I give a command, then the game and audio run at normal speed.  How can I desync them and just have the game run at 3x speed (180 FPS)?

Jon

I have Enable "XA playaing" and "SPU IRQ - wait for CPU action (Valkyrie Profile & MGS + SPUasync" checked. Then I also have Enable Sound (Select to enable ADPCM sound), Enable XA sound (Select to enable XA sound in MDEC) and Enable SPU IRQ hack (need in some games) all checked as well. I don't know, I didn't make the espsxe, I just play it xD
There ain't no gettin' offa this train we on!

Paheej

Can you post your settings?  Emu, Plugins, and their settings, like Phil did?

Jon

[attachment=0:8nwx49t6]psx opengl renderer.png[/attachment:8nwx49t6][attachment=1:8nwx49t6]configure the peops.png[/attachment:8nwx49t6][attachment=2:8nwx49t6]config video.png[/attachment:8nwx49t6][attachment=3:8nwx49t6]config sound.png[/attachment:8nwx49t6]
There ain't no gettin' offa this train we on!

Paheej

And that lets you play at 3x speed?!?  How can you when your FPS limit is 60?!?

Jon

Lol, well yeah it works when I change it dude. C'mon, this really does work this way.
There ain't no gettin' offa this train we on!

Paheej

Man, I still couldn't get it to run at 3x speed with OpenGL2.  I'm just going to stick with the the Software Plugin on SuperEagle.