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Item Graphics Charts(PSX)

Started by Nevarie, July 03, 2008, 02:06:50 am

Nevarie

July 03, 2008, 02:06:50 am Last Edit: December 31, 1969, 07:00:00 pm by Nevarie
Enjoy!

Nevarie

July 03, 2008, 02:08:16 am #1 Last Edit: December 31, 1969, 07:00:00 pm by Nevarie
More.

alexy1983

July 03, 2008, 02:18:05 am #2 Last Edit: December 31, 1969, 07:00:00 pm by alexy1983
Thank you Nevarie, Nice work and good job! It's help me a lots on finding the colours of weapons and armors :D

Nevarie

July 03, 2008, 02:22:18 am #3 Last Edit: December 31, 1969, 07:00:00 pm by Nevarie
Double Sized Images.

Cheetah

July 03, 2008, 02:38:06 am #4 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
Very cool stuff.
Current Projects:

Archael

July 03, 2008, 10:13:01 am #5 Last Edit: December 31, 1969, 07:00:00 pm by Archael
Well, now we know what palettes to use for that crazy Acid Trip patch Asmo wants to make.

 :D

Row 5 gets my vote for trippiest colors.

Asmo X

July 03, 2008, 10:24:00 am #6 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Holy crap. This is great. thanks.

LastingDawn

July 03, 2008, 12:39:17 pm #7 Last Edit: December 31, 1969, 07:00:00 pm by LastingDawn
Incredible work! If we ever find out how to make items, we can implement them in much better with these charts.
"Moment's anger can revert to joy,
sadness can be turned to delight.
A nation destroyed cannot be restored,
the dead brought back to life."

Art of War

Beta & Gretchen Forever!!!!

Nevarie

July 03, 2008, 01:08:46 pm #8 Last Edit: December 31, 1969, 07:00:00 pm by Nevarie
I don't really see a need for more items myself, theres a good spread of items already we just tend not to use many of them due to how fast they get outdated or just general imbalnce in progession/usefulness. Like the starting equipment you use for all of 2 battles and then replace after your first visit to igros.  :roll: or my personal favorite diamond and platina gear becoming available at relativly the same time, really what is the point of that when gil is so easy to get and its just a 10hp upgrade?

Asmo X

July 03, 2008, 02:27:09 pm #9 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
I'd like to change the palettes/graphics on some existing items though. Some of them just look ugly and/or stupid.

VincentCraven

July 07, 2008, 12:07:58 pm #10 Last Edit: December 31, 1969, 07:00:00 pm by VincentCraven
Makes me want to make an equipment wars patch, where money is somehow limited and items rarely go out of date.

Shouldn't be too hard with a bit of scaling to magic?  Monks would screw it up though  :?


This is vunderful! I really needed this.
I changed jobs and that has made all the difference.

Asmo X

July 07, 2008, 11:35:47 pm #11 Last Edit: December 31, 1969, 07:00:00 pm by Asmo X
Solution: No Monks. Or have them do something radically different. Perhaps make a "gauntlet" category of weapon (replace bags).

Nevarie

July 08, 2008, 02:54:21 am #12 Last Edit: December 31, 1969, 07:00:00 pm by Nevarie
Well hand to hand is [(PA * Brave) / 100 ] * PA so if you limit the amount of brave and pa boosting in your game monks and bare handed attacks shouldent be to much of a problem.

Problem with nerfing monks directly is it dosent stop any of the other jobs from abusing it. More of a problem of all around weapon power groth vs pa growth for vanilla fft. Seems a bit less uber in 1.3

trickstardude7

July 09, 2008, 02:55:24 am #13 Last Edit: December 31, 1969, 07:00:00 pm by trickstardude7
nice find! i acually like row 5

BeoulveBlack

September 05, 2008, 01:38:16 pm #14 Last Edit: December 31, 1969, 07:00:00 pm by BeoulveBlack
this will be very useful in creating new graphics for armor and whatnot AND getting them to be the right colors

i gotta design a tuxedo of sorts for my character  :wink:

Archael

November 23, 2008, 11:17:56 pm #15 Last Edit: December 31, 1969, 07:00:00 pm by Archael
this should be moved to ripped data to go along with item graphs..

HatterMadigan

February 13, 2009, 09:50:17 pm #16 Last Edit: December 31, 1969, 07:00:00 pm by HatterMadigan
Woah... I stumbled on a gold mine! Yipee-Kay-Yay I'm happy to-day! This'll help me create my FANS! Overexcitement... chill... out... breathe....

THANK YOU!

Cheetah

February 13, 2009, 10:25:35 pm #17 Last Edit: December 31, 1969, 07:00:00 pm by Cheetah
These are just the item icons. To actually edit the attack animations it is a different file.
Current Projects:

samuchan

February 14, 2009, 12:08:22 am #18 Last Edit: December 31, 1969, 07:00:00 pm by samuchan
Quote from: "Cheetah"These are just the item icons. To actually edit the attack animations it is a different file.
Party pooper.

SydneySoul

February 14, 2009, 12:13:38 am #19 Last Edit: December 31, 1969, 07:00:00 pm by SydneySoul
Would it be possible to implement the dolls as weapons yet? I think I remember hearing that we can't add new items yet, only alter existing ones... so that makes me think we can't. It would be great for one of the classes I've been toying around with in my mind, though. The dolls aren't displayed on this page but they are shown in other sprite rips, like this one:

http://spriters-resource.com/psx_ps2/fft/sheet/1268
Lil' gay soul manipulator lolpatcher.