Please login or register.

Login with username, password and session length
Pages: [1]
ReaperT51 [Posts: 1]
  • View Profile
  • share
  • [January 13, 2018, 09:14:36 PM]
How difficult would it be to just remove the Beowulf quest?
« on: January 13, 2018, 09:14:36 PM »
The reason I ask is because I would like to just replace Reis, Holy Dragon, and Beowulf. Working on a mod where those spaces/jobs are needed and they don't really fit.

Perhaps I just go to ENDT: 14A in the FFTPatcher and turn it off somehow? That would be ideal.

I do have windhex. I've looked into a couple tutorials posted here and I can't make heads or tails of it. A tutorial link for noobs would be appreciated. Whichever you guys would recommend.

Also what other characters do you recommend replacing?

Balmafula, Meliadoul, Simon, etc.
Raijinili [Posts: 66]
  • View Profile
  • share
  • [January 14, 2018, 01:05:31 AM]
Re: How difficult would it be to just remove the Beowulf quest?
« Reply #1 on: January 14, 2018, 01:05:31 AM »
I believe you should remove the rumor that starts the quest. Look into event editing.
The Puppet ---Master---
Elric (Overseer) [Posts: 3908]
  • View Profile
  • Youtube Channel
  • http://steamcommunity.com/id/Bones42
  • share
  • [January 19, 2018, 06:09:17 AM]
Re: How difficult would it be to just remove the Beowulf quest?
« Reply #2 on: January 19, 2018, 06:09:17 AM »
You should be able to do this by simply editing the worldmap conditions

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    Pages: [1]