The Ghoul in
Outside Lionel Castle is now a weakish Knight to keep sprite limit from being exceeded.
Squire buffs!All Squires except Algus can now learn Wish.
Heal now cancels Slow, Charm, and Sleep in addition to Darkness/Silence/Poison. MP Cost 0>>1
Ramza's Cheer Up now always inflicts Regen and Haste, instead of one or the other.
Draw Out:No longer requires the Katana in inventory.
Draw Outs no longer follow target, but the caster themself.
Bug: Drawout animations have Katanas in weird position.
Masamune:JP: 240>>220
AI Chance to Learn: 70%>>74%
CT 3>>4
MP Cost: 0>>24
ChrijiradenJP: 180>>290
AI Chance to Learn: 56%>>71%
Agrias has always been a strong character in Proper, if a bit slow. These buffs give her a chance of maybe surviving a hit that would have barely killed her otherwise, as well as giving her those valuable speed points sooner to make her easier to use.
HP Multiplier: 140>>142
Speed Multiplier: 105>>106
Another strong character in Proper,
Cloud is now a bit more rewarding to help with the end game:
Speed Multiplier: 102>>103
PA Multiplier: 124>>125
Blade Beam:CT: 3>>2
MP Cost: 13>>11
Finishing Touch MP Cost 14>>13
Materia Blade now has a chance of inflicting Slow.
Rafa and Malak have received various buffs to make them more interesting, viable, and fun to play. All descriptions should be updated.
(1.03>>1.10 format)
In response to player feedback, many battles in
Chapter 4 have been made ever-so-slightly
easier. They should still be a strong challenge, but hopefully will be more fun and not seem quite as punishing.
ASMs:Broken/stolen equipment sold in Fur Shop removed, due to foes' equipment showing up as well.
Katana break ASM removed. (no longer needed)
Title screen default from New Game to Continue ASM implemented.
Generic Skillset Fix ASM implemented to make Draw Out and Sword Spirit behave like normal skillsets.
Text Changes:Sky Demon now properly says Death Sentence, not Dead.
Assassin Dagger, Wish, and Scream descriptions fixed.
All other changes from 1.10 should be reflected in game text.