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Use of ePSXe before 2.0 is highly discouraged. Mednafen/RetroArch is recommended for playing/testing, pSX is recommended for debugging.

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Messages - Eternal

Pages: 1 ... 167 168 [169] 170
3361
The Lounge /
« on: July 22, 2009, 05:28:48 PM »
Play the game and see. ;)

3362
The Lounge /
« on: July 22, 2009, 04:55:58 PM »
...or when you get the Crissaegrim. XD

3363
The Lounge /
« on: July 22, 2009, 02:33:03 AM »
Sadly, it's true. Well, not sad that she shows her, well, you know... but it's sad that you win.

Anyways, are you all referring to those videos with the hacked Creature, Akmodan II, and Slogra/Gaibon?

3364
The Lounge /
« on: July 22, 2009, 12:39:12 AM »
But... it's in THREE DIMENSIONS! It's like more than TWO DIMENSIONS!

3365
The Lounge /
« on: July 21, 2009, 11:50:16 PM »
Have you seen Lament of Innocent's Succubus?

3366
The Lounge /
« on: July 21, 2009, 11:27:05 PM »
Heh, SotN was one of my first games. I loved it, and didn't even know about the... other thing... until like a year after I got it. XD

3367
Hacking/Patching Tools /
« on: July 21, 2009, 11:14:52 PM »
Nah, Arch is a tuxedo kind of guy.

3368
Mercenaries /
« on: July 21, 2009, 12:58:59 AM »
Well, for the Forza and Magissa battle, I'd like the reward to be some sort of Bow or Flail.

Note that I didn't create the idea for Duncan, so you may wish to change that.

3369
Mercenaries /
« on: July 21, 2009, 12:35:35 AM »
7th battle: Forza and Magissa
8th battle: Duncan & party

3370
Spam /
« on: July 20, 2009, 10:33:01 PM »
Ku-plop! Kupo!

3371
Mercenaries /
« on: July 20, 2009, 09:54:55 PM »

3372
Mercenaries /
« on: July 20, 2009, 06:39:39 PM »

3373
Mercenaries /
« on: July 20, 2009, 06:15:42 PM »
Nice VI reference, Beowulf. I actually just thought of another sidequest, myself, actually.



I suppose if you did win, you could get the Black Materia or something of the sort. It just kinda keeps the air of mystery about Midlight's Deep.

As far as F&M are concerned, I would kinda like it to be a chain. They could get revenge of some sort. After all, you never actually see them die...

3374
Mercenaries /
« on: July 20, 2009, 05:36:33 PM »
Yeah, for some reason F&M always stuck with me from V, even though they weren't major characters.

3375
Mercenaries /
« on: July 20, 2009, 05:13:16 PM »

3376
FFT: Complete /
« on: July 19, 2009, 07:13:12 PM »
Excellent, I'm glad that you're interested in using them.

I'm glad that this project is still going on because I look forward to seeing the end result. It'll be amazing! =D

3377
Spam /
« on: July 15, 2009, 10:07:10 PM »
Yeah, Koko, can't you move this to the Perls topic? Truly, I'm flattered but I agree with the others that it probably belongs there. XD

3378
Spam /
« on: July 15, 2009, 07:04:15 PM »
Curse you, St. Ajora, and your word-replacing ways!

3379
Spam /
« on: July 14, 2009, 10:35:37 PM »
Oh gods, you actually did it. =P

I suppose I should contribute to the topic...

*has nothing*

3380
Spam /
« on: July 14, 2009, 10:02:29 PM »
That reminds me of the days when I used to "contribute" job classes on GameFAQs. They weren't bad per se, but still...

Pages: 1 ... 167 168 [169] 170