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Topics - Kokojo

Pages: [1] 2 3 ... 12
1
Call of Power: Chapter 1 to 3 / What I plan to do, at last.
« on: June 02, 2016, 01:10:46 AM »
Well it's no surprise that I took this long to think about it, I am good at taking my time.

At first I wanted to make a big, emotionnal post about what finnaly gave me the edge to decide I would continue CoP and finish chapter 4, but I think that'd be better reserved for my final post, once it's all done and fixed.

I did set up some hard dates because I have another projet to finish first and some personnal things to take care of, including a surgery (I am certain to come back alive anyway).

I'll start back the work in July 2016. I expect to be finished by January 2017, but aiming for december 2016.

Hoping for the best to all of you,

Kokobird :wark:

2
FFT Arena / Found the old tournament files on my computer from S4
« on: December 25, 2015, 09:41:54 PM »
These are very very old and maybe forgotten. I had re-uploaded some, but again, not all.

Hoped those could jog some memories and make you realise how much arena is better. :wark:


http://www.youtube.com/watch?v=EZ2BVCqJUVY

http://www.youtube.com/watch?v=Nlm0QYAtTjI

http://www.youtube.com/watch?v=-fVr8zQnrpQ

3
Call of Power: Chapter 1 to 3 / CoP Chapter 3 : Official Download.
« on: December 24, 2015, 05:57:27 AM »
Hello! It's been a while!

First off, I wanna thank the amazing support I've gotten over the years, even if it was spread out. I hope that those who patiently waited will be able to enjoy Chapter 3 of Call Of Power! Plus, the technical support and tools I've gotten here are the ONLY reason I was able to get so far.

Remember this patch is made for fun at it's core, and I hope everyone appreciates it.

A new savefile is necessary, or you'll run into massive bugs and disapointement!
There was a kind-of massive renewal of the skills of most classes, and more are coming to make this a better experience.

Download at the bottom of this post.

4
RP Forum / Roll to dodge!
« on: September 09, 2014, 04:19:08 AM »
Roll to Dodge! is a unique text adventure, in that you don't control one character. You control yourself. Each person that submits an action will be acting of their own accord, on their own character. Characters may interact with the environment and each other any way they wish. Because of this, you may only submit one action per roll. I will take the latest action you submit, and if you accidentally make two actions at once, I will take only the second one. If I catch it before the time I update, however, I'll attempt to leave a warning.

Updates will take place at ROUGHLY (+/-5) 10pm GTM-4, at random intervals that should be between 1 and 2 days.

What kind of actions you can perform? Well, first of all, try to avoid doing something too obscene. Outside of that, however, your actions and the consequences are only ruled by two things: Your imagination, and these:

That's right! When I update every day, I will be rolling a die. This is part of the reason behind why this game is called "Roll to Dodge!" Any action you make has a chance of failure or success based on the outcome of a 1d6 roll. Here's a breakdown of what happens:

1 - Epic Fail: The exact opposite happens
2 - Fail: You fail to complete the action
3 - Troubling Success: You complete the action, however not without trouble or damage.
4 - Success: You complete the action. That's it.
5 - Perfect Success: You complete the action well enough that you receive a boost from the outcome
6 - Overshoot: You complete the action so utterly thoroughly that something unintended happens.

Of course, the other part of the reason why this game is called "Roll to Dodge!" is because you also have to dodge things. Players may attack one another, and the Environment (as well as any denizens of which) may attack players of their own free will as well. If you are attacked, I will automatically roll for your character. Here is a breakdown of how the roll affects you:

1 - Fatal Wound: You die
2 - Serious Wound: If attacked again within the next two turns, if you roll a 3 or lower, you will die.
3 - Grazed Wound: Your suffer a penalty.
4 - Graze Clothing: You take no damage, Nothing happens
5 - Graze Score: Your evade and gain something.
6 - Counter: The attack will - If a player - be forced to roll to dodge, or if part of the environment, be destroied/defeated.

/shamelessly copy-pasted.

Additionnal rules :
- You control only your own character
- You can submit (almost) any action.
- The goal is elimination of the other players by making them Roll to dodge!
- Once you're dead, you can still ''attempt'' to play, but it will do nothing unless you roll a 6.
- You wake up in a grassy field, and >wake up should be your first action.
- You may get items or boons to help you, those will be kept. Seeking bonuses may very well give you some.
- Attacks are usually restricted to one person at a time, unless you get a certain boon/item. This is to make my life easier.




Btw, all commands should look like this

"> [Command]"

By the way, I put this in spam because it's not really RP. Move if I am wrong.

5
Spam / omg
« on: March 08, 2014, 03:29:00 AM »

6
Spam / BOK BOK BOK
« on: November 16, 2013, 04:15:55 AM »
That is the way!

7
Call of Power: Chapter 1 to 3 / Complete battle rework topic.
« on: June 29, 2013, 03:16:29 AM »
Hello all that want to participate.

Here is the topic for suggestions on how to rework the whole combat system. Every idea is welcome and should be very analysed and debated.

In short, all skills, all classes and all battles have to be reworked. In order to make a suggestion, next post will be filled with accumulated suggestions on those fields.

8
News / Call to help!
« on: June 28, 2013, 03:57:22 AM »
Dear FFH Community, this is a call to arms.

As you may know I've been working hard on my patch for now about 4 years (Counting about 1.5 years of AFK). I’ve since tried multiple times to finish the job quickly, but as always, life got into the mix and forbade me from working adequately, be it job, procrastination or love life. Meanwhile, Call of Power is getting older and not worked on like it should.

Recently I made a promise to try to finish Chapter 3 by September's end, and Chapter 4 by January 24, to have a final version at March 31, 2014 and finally semi-retire from the FFH community, as I spent way too much time here.

After watching the playthroughs of my patch, I’ve seen its main weakness. The main problem people seem to have is that the combat in CoP is very boring. The classes are hard to use, the battles do not follow a difficulty curve and the skills are confusing. However, to fix all of this myself would require more time than someone who is experienced in gameplay mechanics, as I am simply an event/map editor.

Here is what I want from the community, a couple people to help me change this into a very enjoyable patch not just event and story-wise, but also combat-wise. Someone that would help me redesign most battles, the classes, and the general flow of battle.

The team would need to note most of what they dislike, design ways to counteract these problems and change them.

I ask of you to help me, FFH. I’ve been working very hard on CoP... harder than some of you can imagine, I’ve designed maps, I changed the entirety of the mod many times in order to make it better, but there are some things that I cannot do alone. I do think Call of Power deserves to get some major attention and rework in order to make it a community pride, like Journey of the Five.

A main change topic will be started in the CoP section. I encourage anyone who is interested to make themselves known. CoP has been a part of FFH for a long time, so let's work together to end it with a bang!

9
Help! / Shishi and the hatefull ISO
« on: June 04, 2013, 11:40:35 PM »
So yeah... after remaking CoP, I lost my original, good ISO that ran perfectly with everything. However, now I tried to open my ISO with shishi... and shishi does not want to.

I am not sure what to do, since CoP is 549,392ko and needs to be. :gay:

What could I possibly try to make it understand I love it and also, that I need to put new sprites in?

10
Help! / Disabling Geomancy text while selecting ground
« on: April 08, 2013, 02:21:53 PM »
I think I remember a hack that permitted us to not have text while selecting ground. It would be very useful in my patch to have such a thing because I removed geomancers completely and made some new maps... I don't wish to re-brand all the ground just for esthetic purposes.




11
Call of Power: Chapter 1 to 3 / Back on track.
« on: April 08, 2013, 02:08:25 PM »
Thanks to Elric and RavenofRazgriz, I am back on track with CoP. The Iso has been completly reorganised, so now I will be able to add saves between each battles and have a better flow of events. It will also make it way easier for me to get work on my events done.

Of course, this implies some time of work on Ch1 and 2 but it can't take that long.

Chapter 3, event-wise, is about 1/8th done already since I had done some work before the long long pause. I plan to make at least 1 event a week, so if nothing goes wrong, Chapter would be out for July and il try very hard to finish chapter 4 (It will be short) by the end of the year, ending once and for all the story of Call of Power.
After spending another year doing bugfixes. ;-)

12
Spam / HATE
« on: January 28, 2013, 03:56:54 PM »
SPAM IS ALL ABOUT HATE ! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE! HATE HATE HATE!

13
Spam / zomgbbq eternal is a traitor
« on: January 28, 2013, 03:53:19 PM »


he luv phamtom

14
Call of Power: Chapter 1 to 3 / The obvious long pause.
« on: November 07, 2012, 02:03:06 AM »
As some of you may recall, this section was getting updated every so often but nothing new for months.

Reason is I am waiting for a file and constant personnal problems have left the people that wanted to help me behind on schedule. This makes me unable to advance as I would like to (I still make very slow progress from time to time... like map editing...). This said, I could advance, but I hate the way I have to do it, because I can't see the progression of my events as I do it, nor can I properly test battles. Aka I don't like to go back.

I blame nobody. Il just wait. I also have my personnal life getting in the way (University, gf, job, other projects...) yada yada. I am also testing my animation skills with Pirate pick-up-lines.

This said I am NOT leaving CoP behind and I still intend to finish it... but a deadline at this time is impossible. I do think it will be done by this date 2013, however. But faster would be liked.

This thread is purely informational and not made to blame people or excuse myself. I do feel guilty, but not enought to warrant a bwaaa-fest.

15
Spam / Zomglol
« on: September 12, 2012, 02:40:43 AM »
DEEPER DUNGEON :3 ;3 ;3

16
Spam / Twilight in FFT terms
« on: August 20, 2012, 08:42:11 PM »

17
Spam / BEST ART EVER.
« on: August 18, 2012, 10:20:14 PM »


ZOMG!!! SO BEAUTILFULL!
(Can you guess what they are SUPPOSED to be?)

18
The Lounge / Looking for a girl with a mic.
« on: June 08, 2012, 06:24:40 PM »
I would need some tired sounds/ sighs/ heavy sigh and one finisher line for a project of mine (Pirate pick up lines).
You would be a female pirate suffering from those terrible pick-up lines.
If interested, PM.

Mic needed, NO BACKGROUND NOISE! :P

19
The Lounge / The saga of the weird and stupid humanity.
« on: May 16, 2012, 12:33:23 PM »
Here il post little sites I find with abosultely crazy people.

1: A guy talking about being ''Indigo'' whatever that means.

20
Spam / The room adventures - ressurection.
« on: May 15, 2012, 08:07:23 PM »
Rules :
-I am the ''master'' of the game. You tell me what you want to do, and il draw the next picture from what was chosen.
-One action per post !
-No need to be realistic
-Only one command will be chosen (By majority, or randomly)



Your start in FRONT OF DOOR. To your right are RED CARPET,DOOR, DOORBELL, DOORBELL FOR GIANTS, ANGRY RED BRICK WALL.

To your left is BOTTOMLESS PIT YOU CAN'T CROSS BECAUSE CREATOR WANTS YOU TO PROCEED LEFT.




Input command(s)
Then wait for updates.


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