Please login or register.

Login with username, password and session length
Pages: [1]
kwall14 [Posts: 4]
  • View Profile
  • share
  • [April 10, 2016, 08:28:03 AM]
Sprite Editing Question (PPSSPP WOTL)
« on: April 10, 2016, 08:28:03 AM »
Hopefully this is the correct place to ask this question. I figured because it's specific to WOTL and has to do with Sprites, which is pretty much hacking, then I could ask here!

I'll keep it simple for now and if someone needs me to elaborate, I can.

As the topic suggests, I'm simply trying to edit the generic female samurai sprite of the psp Final Fantasy Tactics remake. I am playing through the ppsspp emulator (an older version), and the game works 98 percent perfect on it's own. I've spent the last two days trying to follow the guides which are now a couple years old, and managed to get the formation screen and portrait loaded in and changed. However, I can't get the battle sprite to come through.

As of right now I've been extracting the fftpack.bin and editing the "SAMU_W.BIN" file inside the "BATTLE" folder of the fftpack.bin via graphics gale. When I pull up this file I've re colored and edited, through Shishi, it comes up as the edited sprite just as I want it. So I know the edited file is indeed in the iso. However once I put it all back together and run the iso, it makes it as far as the title screen and turns black. If I hit any buttons it crashes. I've re done the entire process a few times now to make sure there wasn't any mistakes and I get the same result. Anyone think they know what the problem might be?

Thanks a ton. I'm really determined to get this to work.

Event Kid, Mr. Peanut
Jumza [Posts: 1515]
  • View Profile
  • share
  • [April 10, 2016, 12:35:23 PM]
Re: Sprite Editing Question (PPSSPP WOTL)
« Reply #1 on: April 10, 2016, 12:35:23 PM »
Hopefully this is the correct place to ask this question. I figured because it's specific to WOTL and has to do with Sprites, which is pretty much hacking, then I could ask here!

Yup, this is definitely the place to ask!

As of right now I've been extracting the fftpack.bin and editing the "SAMU_W.BIN" file inside the "BATTLE" folder of the fftpack.bin via graphics gale. When I pull up this file I've re colored and edited, through Shishi, it comes up as the edited sprite just as I want it.

The official PSP sprite changing tutorial makes it sound like you can just open up the ISO file with ShiShi and import / export without extrcting fftpack.bin. I could be wrong, since I've never used this tutorial before, but did you try that first?

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    Toshiko
    Angel (Empress) [Posts: 1229]
    • View Profile
    • にゃにゃめにゃにゃじゅうにゃにゃどのにゃらびでにゃくにゃくいにゃにゃくにゃにゃはんにゃにゃだいにゃんにゃくにゃらべてにゃがにゃがめ
    • share
    • [April 10, 2016, 12:57:37 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #2 on: April 10, 2016, 12:57:37 PM »
    You need to use the right version of Shishi and the file size needs to be identical, but otherwise, yeah. Replacing the battle sprite is done automatically with Shishi.

    The black screen + crash thing is pretty much normal behavior for PPSSPP until a year-ish ago or so. Current nightly builds run WotL fine, however. It's generally a good idea to regularly update PPSSPP because they fix a dozen bugs a day.

    • Modding version: PSX
  • * Angel should quit being a lazy bitch
    <@Elric> I agree to that as well
    At the end of the day, are we not all trapped inside lemons?
    kwall14 [Posts: 4]
    • View Profile
    • share
    • [April 10, 2016, 04:39:30 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #3 on: April 10, 2016, 04:39:30 PM »
    Ah thanks so much for your fast replies.

    I have indeed extracted the fftpack.bin with fftpatcher and gone into the "battle" folder and tried to edit the female samurai Sprite directly. I'm figuring that's what is causing the game to crash for whatever reason, because when I use the unedited WOTL iso which only has the formation screen Sprite, it works just fine.

    It sounds like I probably have an old version of Shishi, which is something I've suspected from the beginning... I'll give that a try and mess around with it for a while.

    If I pull the Sprite file off of this website and put that into Shishi and export to the "battle" folder and overwrite the old Sprite should that be all there is to it?
    kwall14 [Posts: 4]
    • View Profile
    • share
    • [April 10, 2016, 05:16:15 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #4 on: April 10, 2016, 05:16:15 PM »
    TOTALLY worked. I was using the oldest version of Shishi lol. The new one is so much better... anyway, it works! Finally!

    Thanks for your help guys.
    Event Kid, Mr. Peanut
    Jumza [Posts: 1515]
    • View Profile
    • share
    • [April 10, 2016, 10:47:39 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #5 on: April 10, 2016, 10:47:39 PM »
    Woo! Glad we could help point you in the right direction. Usually we can't fix WoTL problems :P

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    exkosikat [Posts: 12]
    • View Profile
    • share
    • [June 17, 2016, 04:30:47 AM]
    Re.
    « Reply #6 on: June 17, 2016, 04:30:47 AM »
    i think I've read some post that u cant change type 1 to type 2 and vice versa in psp version..

    is it true?
    The Puppet ---Master---
    Elric (Overseer) [Posts: 3824]
    • View Profile
    • Youtube Channel
    • http://steamcommunity.com/id/Bones42
    • share
    • [June 17, 2016, 12:05:00 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #7 on: June 17, 2016, 12:05:00 PM »
    no. just depends on the sprite size for WotL.

    • Modding version: PSX
  • <@Angel> Teach a man to fish and he'll open up a fishery to compete against yours.
    Journey of the Five Youtube ChannelThe Lion War Current Status
       
    Jot5 Leader :: Eventer :: OtherTLW Leader :: Eventer :: Other
    exkosikat [Posts: 12]
    • View Profile
    • share
    • [June 18, 2016, 08:22:14 AM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #8 on: June 18, 2016, 08:22:14 AM »
    so if i can import type 2 on type 1 sprite, vice versa then change the SHP, SEQ type to the corresponding sprite that i import,

    there wont be a graphical glitch?
     
    Event Kid, Mr. Peanut
    Jumza [Posts: 1515]
    • View Profile
    • share
    • [June 18, 2016, 01:12:04 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #9 on: June 18, 2016, 01:12:04 PM »
    Nope.

    • Modding version: PSX
  • Check out my project ~ FFT: A Stone's Ripple : http://ffhacktics.com/smf/index.php?topic=10857.0
    The demo was just released! Come check it out!
    Nyzer: Alma teleports out of her own possessed body.
    Leimery [Posts: 3]
    • View Profile
    • share
    • [April 14, 2017, 09:08:49 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #10 on: April 14, 2017, 09:08:49 PM »
    im facing the same issue, formation sprites work just fine, however the battle ones dont. i tried using the latest Shishi version and just exporting directly onto the battle files then i recomplie everything using ftpatcher and finally creating the ISO. it just crashes whenever i launch the game.

    January [Posts: 1]
    • View Profile
    • share
    • [April 22, 2017, 08:23:23 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #11 on: April 22, 2017, 08:23:23 PM »
    Since this thread is already near the top, I thought maybe I'd just ask here.  When using a sprite with multiple palettes into a party member slot, is there a way I can choose which palette is used?
    Nyzer [Posts: 678]
    • View Profile
    • share
    • [April 23, 2017, 12:40:53 AM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #12 on: April 23, 2017, 12:40:53 AM »
    I don't know why you wouldn't just make your own topic, but no. The extra palettes can't be used by party members.

    There might be an ASM hack to enable it, though. But I have no idea. And don't expect it - if it exists - to be usable on PSP.

    • Modding version: PSX & WotL
  • elkanbrand [Posts: 1]
    • View Profile
    • share
    • [July 03, 2017, 12:33:18 AM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #13 on: July 03, 2017, 12:33:18 AM »
    FFTEVGRP link is down, is there a replacement or alt program for this step in spriting?? I am attempting to replace the male knight and lancer with Delita 2-3 and Delita 4; also replace others with some of the great custom sprites if the process is not too difficult.
    « Last Edit: July 03, 2017, 02:34:46 AM by elkanbrand »
    • Modding version: WotL
  • Nyzer [Posts: 678]
    • View Profile
    • share
    • [July 03, 2017, 03:08:47 AM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #14 on: July 03, 2017, 03:08:47 AM »
    Worked fine for me at http://ffhacktics.com/wiki/Tools.

    • Modding version: PSX & WotL
  • Modding: PSX & WotL
    Ildon [Posts: 10]
    • View Profile
    • share
    • [August 24, 2017, 12:23:43 PM]
    Re: Sprite Editing Question (PPSSPP WOTL)
    « Reply #15 on: August 24, 2017, 12:23:43 PM »
    Since this thread is already near the top, I thought maybe I'd just ask here.  When using a sprite with multiple palettes into a party member slot, is there a way I can choose which palette is used?

    I understand that this reply may be a bit late to be of any use.  However, I do believe that by reordering the palettes such that the desired palette is first then your generic humans will use the desired palette. 

    Take note that you will have to update the palettes for all relevant sprite sheets/portraits for this to have the desired effect. 

    Below should be a link to a video that I watched earlier that was linked to from this site.  I realize that I should probably link to the thread where it came from, but I have been awake for too long to have the energy to hunt it down at the moment. (Hopefully I don't get banned after my first post)
    https://youtu.be/0OTB6lkn5UU

    • Modding version: PSX & WotL
  • Yeap...
    Pages: [1]