Hahah pretty cool! After 3 days of l33t you got this? ... I have been meaning to do that myself. Good work!
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Quote from: Kokojo on January 11, 2012, 10:41:20 am
CoP jobs are currently getting a major makeover by Eternal248
Many jobs have been taken out of the game to leave us with 6 main jobs. Other jobs will stay and be modified, and enemies will gain a few enemy only jobs. Gospel, Lysay and Ecclesius will have unique jobs instead of modified ones.
Here is a overwiew:
WARRIOR
1) Blitz Weapon damage around self.
2) Blitz II Weapon damage 2 AoE around self.
3) Reach Weapon damage two tiles away, requires a Sword.
4) Reach II Weapon damage three tiles away, requires a Sword.
5) Aim Unevadeable weapon damage at weapon range.
6) Overpower Uncounterable weapon damage at weapon range.
7) Rend Armor Breaks an enemy's Armor.
8) Rend Shield Breaks an enemy's Shield.
ELEMENTALIST
1) Inferno Minor Fire damage to all enemies.
2) Hoarfrost Ice damage in a large AoE.
3) Thunderfall Thunder damage in a small AoE, hits random tiles.
4) Earthquake Earth damage to all units on the same elevation as the caster.
5) Gust Heavy Wind damage to units in a tri-shaped formation around the caster.
6) Flood Moderate Water damage to all units.
7) Pain Dark damage in a small AoE.
8) Smite Heavy Holy damage to a single unit.
THAUMATURGE
1) Shield Add: Protect
2) Barrier Add: Shell
3) Regenerate Add: Regen
4) Levitate Add: Float
5) Shade Add: Vanish
6) Piety Faith +20
7) Courage Bravery +20
8) Swiftness Add: Haste
MINDMASTER
1) Hypochondria Add: Poison
2) Paranoia Add: Confuse
3) Terror Add: Slow
4) Aphony Add: Silence
5) Despair Faith -20
6) Fear Bravery -20
7) Loneliness Cancel: Buffs
8) Stasis Add: Stop
9) Necrophobia Add: Doom
GOLEM
1) Protective Stance Self: Protect/Defend
2) Warding Stance Self: Shell/Defend
3) Regenerative Stance Self: Regen/Defend
4) Deflecting Stance Self: Reflect/Defend
5) Phalanx Add: Defend around self, allies only
6) Revigorate Cancel: Defend, restores 50% HP on an ally
7) Infuriate Add: Berserk on enemies only
8) Enmity MA*1 Healing around self, enemies only, Persevere
9) Sentinel Self: Wall
CLERIC
1) Cure Restores a moderate amount of HP to a single unit.
2) Major Cure Restores a large amount of HP to a single unit.
3) Healing Wind Restores a small amount of HP in a small AoE.
4) Mass Healing Restores a moderate amount of HP in a small AoE.
5) Charge Restores MP on another ally.
6) Cleanse Cancel: Debuffs
7) Mass Cleanse Cancel: Debuffs in a small AoE.
8) Raise Cancel: Death
Quote from: RedWorld on December 31, 2011, 11:02:00 am
I know my brother will. LOL! He asked me to come with him to a gay bar! First-time experience! Can't wait! ^w^
Anyway, and the same to all of you~! <333
Quote from: Twinees on December 28, 2011, 07:53:41 am
the deadline is 24hrs, Dino. one contest per day.
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