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April 24, 2024, 08:53:18 pm

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Use of ePSXe before 2.0 is highly discouraged. Mednafen, RetroArch, and Duckstation are recommended for playing/testing, pSX is recommended for debugging.


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Topics - JamiNeal

1
FFT+ / [Old] Samurai sword breaking question
December 16, 2013, 11:59:16 am
Out of pure curiosity, how did you guys make the Samurai swords not break? I've been playing with other patches and they still do. Is there something I'm missing in FFT Patcher? I'm at the Asura ability and... is there a way to write a new formula for it or something?
2
FFT+ / [Old] A request or two
May 22, 2013, 01:38:17 pm
So I have a few quick questions/requests. If this is the incorrect method of doing so, please feel free to point me in the right direction.

I've been playing Final Fantasy Tactics since it came out. Vanilla. Never looked up a guide, cheats, or anything that would ruin the gameplay for myself. I found out all on my own that Blade Grasp was OMG OP. So, tl;dr, I'm a big fan. Recently, I began getting mods for a few of my games and dipped into the FFT pool. Great mod, it's my favorite so far.

That being said:
1. Could you finish that poaching list? It's been WIP for a while now. Forgive me if it's finished somewhere else, but I've been checking that master log for a while.

2. Why can brave/faith no longer be altered? This isn't exactly the most important thing. I mean, I know that it's just one extra gameplay mechanic that isn't exactly important and that is easily cheesed, but I'm just going to sit there and abuse the generic generator until it gives me what I want. (If there is a way to do so already, please feel free to punch me.)

3. Is there any chance special jobs can be given another move or two? I mean, Ramza has a bazilliondy moves he can use in his (which I know, most are shared in other Squires), but things like Magic Sword and a few others have a good amount of abilities, where Engineer and Swordplay only have a few. Could some other jobs possibly be incorporated into them? Like maybe give Engineer charge. I know that would create problems with, well what do I do with Archers on Mustadio, but I'm only throwing out ideas. Maybe give Mustadio some of those Ranger-ish abilities that have become more common in FF. Since he's an engineer, I assume he could possibly rig a way to shoot some status ailments other than Don't Move/Act. But if that would kill balance, feel free to disregard.

Otherwise, I just use Mustadio as an Engineer/Knight in order to hold people still and break all their armor.

So in summary, the only major thing I want is a poach list. Looking forward to  :more: from you.

Quick edit, in hindsight, not being able to control Brave/Faith does add a bit of randomness to reactions. Carry on.